| @@ -1,600 +1,676 | |||||
| 1 | using System; | 
             | 
        1 | using System; | |
| 2 | using System.Reflection; | 
             | 
        2 | using System.Reflection; | |
| 3 | using System.Threading; | 
             | 
        3 | using System.Threading; | |
| 4 | using Implab.Parallels; | 
             | 
        4 | using Implab.Parallels; | |
| 5 | 
             | 
        5 | |||
| 6 | #if MONO | 
             | 
        6 | #if MONO | |
| 7 | 
             | 
        7 | |||
| 8 | using NUnit.Framework; | 
             | 
        8 | using NUnit.Framework; | |
| 9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; | 
             | 
        9 | using TestClassAttribute = NUnit.Framework.TestFixtureAttribute; | |
| 10 | using TestMethod = NUnit.Framework.TestAttribute; | 
             | 
        10 | using TestMethod = NUnit.Framework.TestAttribute; | |
| 11 | 
             | 
        11 | |||
| 12 | #else | 
             | 
        12 | #else | |
| 13 | 
             | 
        13 | |||
| 14 | using Microsoft.VisualStudio.TestTools.UnitTesting; | 
             | 
        14 | using Microsoft.VisualStudio.TestTools.UnitTesting; | |
| 15 | 
             | 
        15 | |||
| 16 | #endif | 
             | 
        16 | #endif | |
| 17 | 
             | 
        17 | |||
| 18 | namespace Implab.Test { | 
             | 
        18 | namespace Implab.Test { | |
| 19 | [TestClass] | 
             | 
        19 | [TestClass] | |
| 20 | public class AsyncTests { | 
             | 
        20 | public class AsyncTests { | |
| 21 | [TestMethod] | 
             | 
        21 | [TestMethod] | |
| 22 | public void ResolveTest() { | 
             | 
        22 | public void ResolveTest() { | |
| 23 | int res = -1; | 
             | 
        23 | int res = -1; | |
| 24 | var p = new Promise<int>(); | 
             | 
        24 | var p = new Promise<int>(); | |
| 25 | p.Then(x => res = x); | 
             | 
        25 | p.Then(x => res = x); | |
| 26 | p.Resolve(100); | 
             | 
        26 | p.Resolve(100); | |
| 27 | 
             | 
        27 | |||
| 28 | Assert.AreEqual(100, res); | 
             | 
        28 | Assert.AreEqual(100, res); | |
| 29 | } | 
             | 
        29 | } | |
| 30 | 
             | 
        30 | |||
| 31 | [TestMethod] | 
             | 
        31 | [TestMethod] | |
| 32 | public void RejectTest() { | 
             | 
        32 | public void RejectTest() { | |
| 33 | int res = -1; | 
             | 
        33 | int res = -1; | |
| 34 | Exception err = null; | 
             | 
        34 | Exception err = null; | |
| 35 | 
             | 
        35 | |||
| 36 | var p = new Promise<int>(); | 
             | 
        36 | var p = new Promise<int>(); | |
| 37 | p.Then( | 
             | 
        37 | p.Then( | |
| 38 | x => res = x, | 
             | 
        38 | x => res = x, | |
| 39 | e => { | 
             | 
        39 | e => { | |
| 40 | err = e; | 
             | 
        40 | err = e; | |
| 41 | return -2; | 
             | 
        41 | return -2; | |
| 42 | } | 
             | 
        42 | } | |
| 43 | ); | 
             | 
        43 | ); | |
| 44 | p.Reject(new ApplicationException("error")); | 
             | 
        44 | p.Reject(new ApplicationException("error")); | |
| 45 | 
             | 
        45 | |||
| 46 | Assert.AreEqual(res, -1); | 
             | 
        46 | Assert.AreEqual(res, -1); | |
| 47 | Assert.AreEqual(err.Message, "error"); | 
             | 
        47 | Assert.AreEqual(err.Message, "error"); | |
| 48 | 
             | 
        48 | |||
| 49 | } | 
             | 
        49 | } | |
| 50 | 
             | 
        50 | |||
| 51 | [TestMethod] | 
             | 
        51 | [TestMethod] | |
| 52 | public void CancelExceptionTest() { | 
             | 
        52 | public void CancelExceptionTest() { | |
| 53 | var p = new Promise<bool>(); | 
             | 
        53 | var p = new Promise<bool>(); | |
| 54 | p.Cancel(); | 
             | 
        54 | p.Cancel(); | |
| 55 | 
             | 
        55 | |||
| 56 | var p2 = p.Cancelled(() => { | 
             | 
        56 | var p2 = p.Cancelled(() => { | |
| 57 | throw new ApplicationException("CANCELLED"); | 
             | 
        57 | throw new ApplicationException("CANCELLED"); | |
| 58 | }); | 
             | 
        58 | }); | |
| 59 | 
             | 
        59 | |||
| 60 | try { | 
             | 
        60 | try { | |
| 61 | p2.Join(); | 
             | 
        61 | p2.Join(); | |
| 62 | Assert.Fail(); | 
             | 
        62 | Assert.Fail(); | |
| 63 | } catch (ApplicationException err) { | 
             | 
        63 | } catch (ApplicationException err) { | |
| 64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); | 
             | 
        64 | Assert.AreEqual("CANCELLED", err.InnerException.Message); | |
| 65 | } | 
             | 
        65 | } | |
| 66 | 
             | 
        66 | |||
| 67 | } | 
             | 
        67 | } | |
| 68 | 
             | 
        68 | |||
| 69 | [TestMethod] | 
             | 
        69 | [TestMethod] | |
| 70 | public void ContinueOnCancelTest() { | 
             | 
        70 | public void ContinueOnCancelTest() { | |
| 71 | var p = new Promise<bool>(); | 
             | 
        71 | var p = new Promise<bool>(); | |
| 72 | p.Cancel(); | 
             | 
        72 | p.Cancel(); | |
| 73 | 
             | 
        73 | |||
| 74 | var p2 = p | 
             | 
        74 | var p2 = p | |
| 75 | .Cancelled<bool>(() => { | 
             | 
        75 | .Cancelled<bool>(() => { | |
| 76 | throw new ApplicationException("CANCELLED"); | 
             | 
        76 | throw new ApplicationException("CANCELLED"); | |
| 77 | }) | 
             | 
        77 | }) | |
| 78 | .Error(e => true); | 
             | 
        78 | .Error(e => true); | |
| 79 | 
             | 
        79 | |||
| 80 | Assert.AreEqual(true, p2.Join()); | 
             | 
        80 | Assert.AreEqual(true, p2.Join()); | |
| 81 | } | 
             | 
        81 | } | |
| 82 | 
             | 
        82 | |||
| 83 | [TestMethod] | 
             | 
        83 | [TestMethod] | |
| 84 | public void JoinSuccessTest() { | 
             | 
        84 | public void JoinSuccessTest() { | |
| 85 | var p = new Promise<int>(); | 
             | 
        85 | var p = new Promise<int>(); | |
| 86 | p.Resolve(100); | 
             | 
        86 | p.Resolve(100); | |
| 87 | Assert.AreEqual(p.Join(), 100); | 
             | 
        87 | Assert.AreEqual(p.Join(), 100); | |
| 88 | } | 
             | 
        88 | } | |
| 89 | 
             | 
        89 | |||
| 90 | [TestMethod] | 
             | 
        90 | [TestMethod] | |
| 91 | public void JoinFailTest() { | 
             | 
        91 | public void JoinFailTest() { | |
| 92 | var p = new Promise<int>(); | 
             | 
        92 | var p = new Promise<int>(); | |
| 93 | p.Reject(new ApplicationException("failed")); | 
             | 
        93 | p.Reject(new ApplicationException("failed")); | |
| 94 | 
             | 
        94 | |||
| 95 | try { | 
             | 
        95 | try { | |
| 96 | p.Join(); | 
             | 
        96 | p.Join(); | |
| 97 | throw new ApplicationException("WRONG!"); | 
             | 
        97 | throw new ApplicationException("WRONG!"); | |
| 98 | } catch (TargetInvocationException err) { | 
             | 
        98 | } catch (TargetInvocationException err) { | |
| 99 | Assert.AreEqual(err.InnerException.Message, "failed"); | 
             | 
        99 | Assert.AreEqual(err.InnerException.Message, "failed"); | |
| 100 | } catch { | 
             | 
        100 | } catch { | |
| 101 | Assert.Fail("Got wrong excaption"); | 
             | 
        101 | Assert.Fail("Got wrong excaption"); | |
| 102 | } | 
             | 
        102 | } | |
| 103 | } | 
             | 
        103 | } | |
| 104 | 
             | 
        104 | |||
| 105 | [TestMethod] | 
             | 
        105 | [TestMethod] | |
| 106 | public void MapTest() { | 
             | 
        106 | public void MapTest() { | |
| 107 | var p = new Promise<int>(); | 
             | 
        107 | var p = new Promise<int>(); | |
| 108 | 
             | 
        108 | |||
| 109 | var p2 = p.Then(x => x.ToString()); | 
             | 
        109 | var p2 = p.Then(x => x.ToString()); | |
| 110 | p.Resolve(100); | 
             | 
        110 | p.Resolve(100); | |
| 111 | 
             | 
        111 | |||
| 112 | Assert.AreEqual(p2.Join(), "100"); | 
             | 
        112 | Assert.AreEqual(p2.Join(), "100"); | |
| 113 | } | 
             | 
        113 | } | |
| 114 | 
             | 
        114 | |||
| 115 | [TestMethod] | 
             | 
        115 | [TestMethod] | |
| 116 | public void FixErrorTest() { | 
             | 
        116 | public void FixErrorTest() { | |
| 117 | var p = new Promise<int>(); | 
             | 
        117 | var p = new Promise<int>(); | |
| 118 | 
             | 
        118 | |||
| 119 | var p2 = p.Error(e => 101); | 
             | 
        119 | var p2 = p.Error(e => 101); | |
| 120 | 
             | 
        120 | |||
| 121 | p.Reject(new Exception()); | 
             | 
        121 | p.Reject(new Exception()); | |
| 122 | 
             | 
        122 | |||
| 123 | Assert.AreEqual(p2.Join(), 101); | 
             | 
        123 | Assert.AreEqual(p2.Join(), 101); | |
| 124 | } | 
             | 
        124 | } | |
| 125 | 
             | 
        125 | |||
| 126 | [TestMethod] | 
             | 
        126 | [TestMethod] | |
| 127 | public void ChainTest() { | 
             | 
        127 | public void ChainTest() { | |
| 128 | var p1 = new Promise<int>(); | 
             | 
        128 | var p1 = new Promise<int>(); | |
| 129 | 
             | 
        129 | |||
| 130 | var p3 = p1.Chain(x => { | 
             | 
        130 | var p3 = p1.Chain(x => { | |
| 131 | var p2 = new Promise<string>(); | 
             | 
        131 | var p2 = new Promise<string>(); | |
| 132 | p2.Resolve(x.ToString()); | 
             | 
        132 | p2.Resolve(x.ToString()); | |
| 133 | return p2; | 
             | 
        133 | return p2; | |
| 134 | }); | 
             | 
        134 | }); | |
| 135 | 
             | 
        135 | |||
| 136 | p1.Resolve(100); | 
             | 
        136 | p1.Resolve(100); | |
| 137 | 
             | 
        137 | |||
| 138 | Assert.AreEqual(p3.Join(), "100"); | 
             | 
        138 | Assert.AreEqual(p3.Join(), "100"); | |
| 139 | } | 
             | 
        139 | } | |
| 140 | 
             | 
        140 | |||
| 141 | [TestMethod] | 
             | 
        141 | [TestMethod] | |
| 142 | public void ChainFailTest() { | 
             | 
        142 | public void ChainFailTest() { | |
| 143 | var p1 = new Promise<int>(); | 
             | 
        143 | var p1 = new Promise<int>(); | |
| 144 | 
             | 
        144 | |||
| 145 | var p3 = p1.Chain(x => { | 
             | 
        145 | var p3 = p1.Chain(x => { | |
| 146 | var p2 = new Promise<string>(); | 
             | 
        146 | var p2 = new Promise<string>(); | |
| 147 | p2.Reject(new Exception("DIE!!!")); | 
             | 
        147 | p2.Reject(new Exception("DIE!!!")); | |
| 148 | return p2; | 
             | 
        148 | return p2; | |
| 149 | }); | 
             | 
        149 | }); | |
| 150 | 
             | 
        150 | |||
| 151 | p1.Resolve(100); | 
             | 
        151 | p1.Resolve(100); | |
| 152 | 
             | 
        152 | |||
| 153 | Assert.IsTrue(p3.IsResolved); | 
             | 
        153 | Assert.IsTrue(p3.IsResolved); | |
| 154 | } | 
             | 
        154 | } | |
| 155 | 
             | 
        155 | |||
| 156 | [TestMethod] | 
             | 
        156 | [TestMethod] | |
| 157 | public void PoolTest() { | 
             | 
        157 | public void PoolTest() { | |
| 158 | var pid = Thread.CurrentThread.ManagedThreadId; | 
             | 
        158 | var pid = Thread.CurrentThread.ManagedThreadId; | |
| 159 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); | 
             | 
        159 | var p = AsyncPool.Invoke(() => Thread.CurrentThread.ManagedThreadId); | |
| 160 | 
             | 
        160 | |||
| 161 | Assert.AreNotEqual(pid, p.Join()); | 
             | 
        161 | Assert.AreNotEqual(pid, p.Join()); | |
| 162 | } | 
             | 
        162 | } | |
| 163 | 
             | 
        163 | |||
| 164 | [TestMethod] | 
             | 
        164 | [TestMethod] | |
| 165 | public void WorkerPoolSizeTest() { | 
             | 
        165 | public void WorkerPoolSizeTest() { | |
| 166 | var pool = new WorkerPool(5, 10, 1); | 
             | 
        166 | var pool = new WorkerPool(5, 10, 1); | |
| 167 | 
             | 
        167 | |||
| 168 | Assert.AreEqual(5, pool.PoolSize); | 
             | 
        168 | Assert.AreEqual(5, pool.PoolSize); | |
| 169 | 
             | 
        169 | |||
| 170 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        170 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 171 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        171 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 172 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        172 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 173 | 
             | 
        173 | |||
| 174 | Assert.AreEqual(5, pool.PoolSize); | 
             | 
        174 | Assert.AreEqual(5, pool.PoolSize); | |
| 175 | 
             | 
        175 | |||
| 176 | for (int i = 0; i < 100; i++) | 
             | 
        176 | for (int i = 0; i < 100; i++) | |
| 177 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | 
             | 
        177 | pool.Invoke(() => { Thread.Sleep(100000000); return 10; }); | |
| 178 | Thread.Sleep(200); | 
             | 
        178 | Thread.Sleep(200); | |
| 179 | Assert.AreEqual(10, pool.PoolSize); | 
             | 
        179 | Assert.AreEqual(10, pool.PoolSize); | |
| 180 | 
             | 
        180 | |||
| 181 | pool.Dispose(); | 
             | 
        181 | pool.Dispose(); | |
| 182 | } | 
             | 
        182 | } | |
| 183 | 
             | 
        183 | |||
| 184 | [TestMethod] | 
             | 
        184 | [TestMethod] | |
| 185 | public void WorkerPoolCorrectTest() { | 
             | 
        185 | public void WorkerPoolCorrectTest() { | |
| 186 | var pool = new WorkerPool(0,1000,100); | 
             | 
        186 | var pool = new WorkerPool(0,1000,100); | |
| 187 | 
             | 
        187 | |||
| 188 | const int iterations = 1000; | 
             | 
        188 | const int iterations = 1000; | |
| 189 | int pending = iterations; | 
             | 
        189 | int pending = iterations; | |
| 190 | var stop = new ManualResetEvent(false); | 
             | 
        190 | var stop = new ManualResetEvent(false); | |
| 191 | 
             | 
        191 | |||
| 192 | var count = 0; | 
             | 
        192 | var count = 0; | |
| 193 | for (int i = 0; i < iterations; i++) { | 
             | 
        193 | for (int i = 0; i < iterations; i++) { | |
| 194 | pool | 
             | 
        194 | pool | |
| 195 | .Invoke(() => 1) | 
             | 
        195 | .Invoke(() => 1) | |
| 196 | .Then(x => Interlocked.Add(ref count, x)) | 
             | 
        196 | .Then(x => Interlocked.Add(ref count, x)) | |
| 197 | .Then(x => Math.Log10(x)) | 
             | 
        197 | .Then(x => Math.Log10(x)) | |
| 198 | .On(() => { | 
             | 
        198 | .On(() => { | |
| 199 | Interlocked.Decrement(ref pending); | 
             | 
        199 | Interlocked.Decrement(ref pending); | |
| 200 | if (pending == 0) | 
             | 
        200 | if (pending == 0) | |
| 201 | stop.Set(); | 
             | 
        201 | stop.Set(); | |
| 202 | }, PromiseEventType.All); | 
             | 
        202 | }, PromiseEventType.All); | |
| 203 | } | 
             | 
        203 | } | |
| 204 | 
             | 
        204 | |||
| 205 | stop.WaitOne(); | 
             | 
        205 | stop.WaitOne(); | |
| 206 | 
             | 
        206 | |||
| 207 | Assert.AreEqual(iterations, count); | 
             | 
        207 | Assert.AreEqual(iterations, count); | |
| 208 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); | 
             | 
        208 | Console.WriteLine("Max threads: {0}", pool.MaxRunningThreads); | |
| 209 | pool.Dispose(); | 
             | 
        209 | pool.Dispose(); | |
| 210 | 
             | 
        210 | |||
| 211 | } | 
             | 
        211 | } | |
| 212 | 
             | 
        212 | |||
| 213 | [TestMethod] | 
             | 
        213 | [TestMethod] | |
| 214 | public void WorkerPoolDisposeTest() { | 
             | 
        214 | public void WorkerPoolDisposeTest() { | |
| 215 | var pool = new WorkerPool(5, 20); | 
             | 
        215 | var pool = new WorkerPool(5, 20); | |
| 216 | Assert.AreEqual(5, pool.PoolSize); | 
             | 
        216 | Assert.AreEqual(5, pool.PoolSize); | |
| 217 | pool.Dispose(); | 
             | 
        217 | pool.Dispose(); | |
| 218 | Thread.Sleep(500); | 
             | 
        218 | Thread.Sleep(500); | |
| 219 | Assert.AreEqual(0, pool.PoolSize); | 
             | 
        219 | Assert.AreEqual(0, pool.PoolSize); | |
| 220 | pool.Dispose(); | 
             | 
        220 | pool.Dispose(); | |
| 221 | } | 
             | 
        221 | } | |
| 222 | 
             | 
        222 | |||
| 223 | [TestMethod] | 
             | 
        223 | [TestMethod] | |
| 224 | public void MTQueueTest() { | 
             | 
        224 | public void MTQueueTest() { | |
| 225 | var queue = new MTQueue<int>(); | 
             | 
        225 | var queue = new MTQueue<int>(); | |
| 226 | int res; | 
             | 
        226 | int res; | |
| 227 | 
             | 
        227 | |||
| 228 | queue.Enqueue(10); | 
             | 
        228 | queue.Enqueue(10); | |
| 229 | Assert.IsTrue(queue.TryDequeue(out res)); | 
             | 
        229 | Assert.IsTrue(queue.TryDequeue(out res)); | |
| 230 | Assert.AreEqual(10, res); | 
             | 
        230 | Assert.AreEqual(10, res); | |
| 231 | Assert.IsFalse(queue.TryDequeue(out res)); | 
             | 
        231 | Assert.IsFalse(queue.TryDequeue(out res)); | |
| 232 | 
             | 
        232 | |||
| 233 | for (int i = 0; i < 1000; i++) | 
             | 
        233 | for (int i = 0; i < 1000; i++) | |
| 234 | queue.Enqueue(i); | 
             | 
        234 | queue.Enqueue(i); | |
| 235 | 
             | 
        235 | |||
| 236 | for (int i = 0; i < 1000; i++) { | 
             | 
        236 | for (int i = 0; i < 1000; i++) { | |
| 237 | queue.TryDequeue(out res); | 
             | 
        237 | queue.TryDequeue(out res); | |
| 238 | Assert.AreEqual(i, res); | 
             | 
        238 | Assert.AreEqual(i, res); | |
| 239 | } | 
             | 
        239 | } | |
| 240 | 
             | 
        240 | |||
| 241 | int writers = 0; | 
             | 
        241 | int writers = 0; | |
| 242 | int readers = 0; | 
             | 
        242 | int readers = 0; | |
| 243 | var stop = new ManualResetEvent(false); | 
             | 
        243 | var stop = new ManualResetEvent(false); | |
| 244 | int total = 0; | 
             | 
        244 | int total = 0; | |
| 245 | 
             | 
        245 | |||
| 246 | const int itemsPerWriter = 10000; | 
             | 
        246 | const int itemsPerWriter = 10000; | |
| 247 | const int writersCount = 10; | 
             | 
        247 | const int writersCount = 10; | |
| 248 | 
             | 
        248 | |||
| 249 | for (int i = 0; i < writersCount; i++) { | 
             | 
        249 | for (int i = 0; i < writersCount; i++) { | |
| 250 | Interlocked.Increment(ref writers); | 
             | 
        250 | Interlocked.Increment(ref writers); | |
| 251 | AsyncPool | 
             | 
        251 | AsyncPool | |
| 252 | .InvokeNewThread(() => { | 
             | 
        252 | .InvokeNewThread(() => { | |
| 253 | for (int ii = 0; ii < itemsPerWriter; ii++) { | 
             | 
        253 | for (int ii = 0; ii < itemsPerWriter; ii++) { | |
| 254 | queue.Enqueue(1); | 
             | 
        254 | queue.Enqueue(1); | |
| 255 | } | 
             | 
        255 | } | |
| 256 | return 1; | 
             | 
        256 | return 1; | |
| 257 | }) | 
             | 
        257 | }) | |
| 258 | .On(() => Interlocked.Decrement(ref writers), PromiseEventType.All); | 
             | 
        258 | .On(() => Interlocked.Decrement(ref writers), PromiseEventType.All); | |
| 259 | } | 
             | 
        259 | } | |
| 260 | 
             | 
        260 | |||
| 261 | for (int i = 0; i < 10; i++) { | 
             | 
        261 | for (int i = 0; i < 10; i++) { | |
| 262 | Interlocked.Increment(ref readers); | 
             | 
        262 | Interlocked.Increment(ref readers); | |
| 263 | AsyncPool | 
             | 
        263 | AsyncPool | |
| 264 | .InvokeNewThread(() => { | 
             | 
        264 | .InvokeNewThread(() => { | |
| 265 | int t; | 
             | 
        265 | int t; | |
| 266 | do { | 
             | 
        266 | do { | |
| 267 | while (queue.TryDequeue(out t)) | 
             | 
        267 | while (queue.TryDequeue(out t)) | |
| 268 | Interlocked.Add(ref total, t); | 
             | 
        268 | Interlocked.Add(ref total, t); | |
| 269 | } while (writers > 0); | 
             | 
        269 | } while (writers > 0); | |
| 270 | return 1; | 
             | 
        270 | return 1; | |
| 271 | }) | 
             | 
        271 | }) | |
| 272 | .On(() => { | 
             | 
        272 | .On(() => { | |
| 273 | Interlocked.Decrement(ref readers); | 
             | 
        273 | Interlocked.Decrement(ref readers); | |
| 274 | if (readers == 0) | 
             | 
        274 | if (readers == 0) | |
| 275 | stop.Set(); | 
             | 
        275 | stop.Set(); | |
| 276 | }, PromiseEventType.All); | 
             | 
        276 | }, PromiseEventType.All); | |
| 277 | } | 
             | 
        277 | } | |
| 278 | 
             | 
        278 | |||
| 279 | stop.WaitOne(); | 
             | 
        279 | stop.WaitOne(); | |
| 280 | 
             | 
        280 | |||
| 281 | Assert.AreEqual(100000, total); | 
             | 
        281 | Assert.AreEqual(100000, total); | |
| 282 | } | 
             | 
        282 | } | |
| 283 | 
             | 
        283 | |||
| 284 | [TestMethod] | 
             | 
        284 | [TestMethod] | |
| 285 | public void AsyncQueueTest() { | 
             | 
        285 | public void AsyncQueueTest() { | |
| 286 | var queue = new AsyncQueue<int>(); | 
             | 
        286 | var queue = new AsyncQueue<int>(); | |
| 287 | int res; | 
             | 
        287 | int res; | |
| 288 | 
             | 
        288 | |||
| 289 | queue.Enqueue(10); | 
             | 
        289 | queue.Enqueue(10); | |
| 290 | Assert.IsTrue(queue.TryDequeue(out res)); | 
             | 
        290 | Assert.IsTrue(queue.TryDequeue(out res)); | |
| 291 | Assert.AreEqual(10, res); | 
             | 
        291 | Assert.AreEqual(10, res); | |
| 292 | Assert.IsFalse(queue.TryDequeue(out res)); | 
             | 
        292 | Assert.IsFalse(queue.TryDequeue(out res)); | |
| 293 | 
             | 
        293 | |||
| 294 | for (int i = 0; i < 1000; i++) | 
             | 
        294 | for (int i = 0; i < 1000; i++) | |
| 295 | queue.Enqueue(i); | 
             | 
        295 | queue.Enqueue(i); | |
| 296 | 
             | 
        296 | |||
| 297 | for (int i = 0; i < 1000; i++) { | 
             | 
        297 | for (int i = 0; i < 1000; i++) { | |
| 298 | queue.TryDequeue(out res); | 
             | 
        298 | queue.TryDequeue(out res); | |
| 299 | Assert.AreEqual(i, res); | 
             | 
        299 | Assert.AreEqual(i, res); | |
| 300 | } | 
             | 
        300 | } | |
| 301 | 
             | 
        301 | |||
| 302 | const int count = 10000000; | 
             | 
        302 | const int count = 10000000; | |
| 303 | 
             | 
        303 | |||
| 304 | int res1 = 0, res2 = 0; | 
             | 
        304 | int res1 = 0, res2 = 0; | |
| 305 | var t1 = Environment.TickCount; | 
             | 
        305 | var t1 = Environment.TickCount; | |
| 306 | 
             | 
        306 | |||
| 307 | AsyncPool.RunThread( | 
             | 
        307 | AsyncPool.RunThread( | |
| 308 | () => { | 
             | 
        308 | () => { | |
| 309 | for (var i = 0; i < count; i++) | 
             | 
        309 | for (var i = 0; i < count; i++) | |
| 310 | queue.Enqueue(1); | 
             | 
        310 | queue.Enqueue(1); | |
| 311 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | 
             | 
        311 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
| 312 | }, | 
             | 
        312 | }, | |
| 313 | () => { | 
             | 
        313 | () => { | |
| 314 | for (var i = 0; i < count; i++) | 
             | 
        314 | for (var i = 0; i < count; i++) | |
| 315 | queue.Enqueue(2); | 
             | 
        315 | queue.Enqueue(2); | |
| 316 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | 
             | 
        316 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
| 317 | }, | 
             | 
        317 | }, | |
| 318 | () => { | 
             | 
        318 | () => { | |
| 319 | int temp; | 
             | 
        319 | int temp; | |
| 320 | int i = 0; | 
             | 
        320 | int i = 0; | |
| 321 | while (i < count) | 
             | 
        321 | while (i < count) | |
| 322 | if (queue.TryDequeue(out temp)) { | 
             | 
        322 | if (queue.TryDequeue(out temp)) { | |
| 323 | i++; | 
             | 
        323 | i++; | |
| 324 | res1 += temp; | 
             | 
        324 | res1 += temp; | |
| 325 | } | 
             | 
        325 | } | |
| 326 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | 
             | 
        326 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
| 327 | }, | 
             | 
        327 | }, | |
| 328 | () => { | 
             | 
        328 | () => { | |
| 329 | int temp; | 
             | 
        329 | int temp; | |
| 330 | int i = 0; | 
             | 
        330 | int i = 0; | |
| 331 | while (i < count) | 
             | 
        331 | while (i < count) | |
| 332 | if (queue.TryDequeue(out temp)) { | 
             | 
        332 | if (queue.TryDequeue(out temp)) { | |
| 333 | i++; | 
             | 
        333 | i++; | |
| 334 | res2 += temp; | 
             | 
        334 | res2 += temp; | |
| 335 | } | 
             | 
        335 | } | |
| 336 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | 
             | 
        336 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
| 337 | } | 
             | 
        337 | } | |
| 338 | ) | 
             | 
        338 | ) | |
| 339 | .Combine() | 
             | 
        339 | .Combine() | |
| 340 | .Join(); | 
             | 
        340 | .Join(); | |
| 341 | 
             | 
        341 | |||
| 342 | Assert.AreEqual(count * 3, res1 + res2); | 
             | 
        342 | Assert.AreEqual(count * 3, res1 + res2); | |
| 343 | 
             | 
        343 | |||
| 344 | Console.WriteLine( | 
             | 
        344 | Console.WriteLine( | |
| 345 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | 
             | 
        345 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |
| 346 | Environment.TickCount - t1, | 
             | 
        346 | Environment.TickCount - t1, | |
| 347 | res1, | 
             | 
        347 | res1, | |
| 348 | res2, | 
             | 
        348 | res2, | |
| 349 | res1 + res2, | 
             | 
        349 | res1 + res2, | |
| 350 | count | 
             | 
        350 | count | |
| 351 | ); | 
             | 
        351 | ); | |
| 352 | } | 
             | 
        352 | } | |
| 353 | 
             | 
        353 | |||
| 354 | [TestMethod] | 
             | 
        354 | [TestMethod] | |
| 355 | public void AsyncQueueBatchTest() { | 
             | 
        355 | public void AsyncQueueBatchTest() { | |
| 356 | var queue = new AsyncQueue<int>(); | 
             | 
        356 | var queue = new AsyncQueue<int>(); | |
| 357 | 
             | 
        357 | |||
| 358 | const int wBatch = 29; | 
             | 
        358 | const int wBatch = 29; | |
| 359 | const int wCount = 400000; | 
             | 
        359 | const int wCount = 400000; | |
| 360 | const int total = wBatch * wCount * 2; | 
             | 
        360 | const int total = wBatch * wCount * 2; | |
| 361 | const int summ = wBatch * wCount * 3; | 
             | 
        361 | const int summ = wBatch * wCount * 3; | |
| 362 | 
             | 
        362 | |||
| 363 | int r1 = 0, r2 = 0; | 
             | 
        363 | int r1 = 0, r2 = 0; | |
| 364 | const int rBatch = 111; | 
             | 
        364 | const int rBatch = 111; | |
| 365 | int read = 0; | 
             | 
        365 | int read = 0; | |
| 366 | 
             | 
        366 | |||
| 367 | var t1 = Environment.TickCount; | 
             | 
        367 | var t1 = Environment.TickCount; | |
| 368 | 
             | 
        368 | |||
| 369 | AsyncPool.RunThread( | 
             | 
        369 | AsyncPool.RunThread( | |
| 370 | () => { | 
             | 
        370 | () => { | |
| 371 | var buffer = new int[wBatch]; | 
             | 
        371 | var buffer = new int[wBatch]; | |
| 372 | for(int i = 0; i<wBatch; i++) | 
             | 
        372 | for(int i = 0; i<wBatch; i++) | |
| 373 | buffer[i] = 1; | 
             | 
        373 | buffer[i] = 1; | |
| 374 | 
             | 
        374 | |||
| 375 | for(int i =0; i < wCount; i++) | 
             | 
        375 | for(int i =0; i < wCount; i++) | |
| 376 | queue.EnqueueRange(buffer,0,wBatch); | 
             | 
        376 | queue.EnqueueRange(buffer,0,wBatch); | |
| 377 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | 
             | 
        377 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
| 378 | }, | 
             | 
        378 | }, | |
| 379 | () => { | 
             | 
        379 | () => { | |
| 380 | var buffer = new int[wBatch]; | 
             | 
        380 | var buffer = new int[wBatch]; | |
| 381 | for(int i = 0; i<wBatch; i++) | 
             | 
        381 | for(int i = 0; i<wBatch; i++) | |
| 382 | buffer[i] = 2; | 
             | 
        382 | buffer[i] = 2; | |
| 383 | 
             | 
        383 | |||
| 384 | for(int i =0; i < wCount; i++) | 
             | 
        384 | for(int i =0; i < wCount; i++) | |
| 385 | queue.EnqueueRange(buffer,0,wBatch); | 
             | 
        385 | queue.EnqueueRange(buffer,0,wBatch); | |
| 386 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | 
             | 
        386 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
| 387 | }, | 
             | 
        387 | }, | |
| 388 | () => { | 
             | 
        388 | () => { | |
| 389 | var buffer = new int[rBatch]; | 
             | 
        389 | var buffer = new int[rBatch]; | |
| 390 | 
             | 
        390 | |||
| 391 | while(read < total) { | 
             | 
        391 | while(read < total) { | |
| 392 | int actual; | 
             | 
        392 | int actual; | |
| 393 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | 
             | 
        393 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | |
| 394 | for(int i=0; i< actual; i++) | 
             | 
        394 | for(int i=0; i< actual; i++) | |
| 395 | r1 += buffer[i]; | 
             | 
        395 | r1 += buffer[i]; | |
| 396 | Interlocked.Add(ref read, actual); | 
             | 
        396 | Interlocked.Add(ref read, actual); | |
| 397 | } | 
             | 
        397 | } | |
| 398 | } | 
             | 
        398 | } | |
| 399 | 
             | 
        399 | |||
| 400 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | 
             | 
        400 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
| 401 | }, | 
             | 
        401 | }, | |
| 402 | () => { | 
             | 
        402 | () => { | |
| 403 | var buffer = new int[rBatch]; | 
             | 
        403 | var buffer = new int[rBatch]; | |
| 404 | 
             | 
        404 | |||
| 405 | while(read < total) { | 
             | 
        405 | while(read < total) { | |
| 406 | int actual; | 
             | 
        406 | int actual; | |
| 407 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | 
             | 
        407 | if (queue.TryDequeueRange(buffer,0,rBatch,out actual)) { | |
| 408 | for(int i=0; i< actual; i++) | 
             | 
        408 | for(int i=0; i< actual; i++) | |
| 409 | r2 += buffer[i]; | 
             | 
        409 | r2 += buffer[i]; | |
| 410 | Interlocked.Add(ref read, actual); | 
             | 
        410 | Interlocked.Add(ref read, actual); | |
| 411 | } | 
             | 
        411 | } | |
| 412 | } | 
             | 
        412 | } | |
| 413 | 
             | 
        413 | |||
| 414 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | 
             | 
        414 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
| 415 | } | 
             | 
        415 | } | |
| 416 | ) | 
             | 
        416 | ) | |
| 417 | .Combine() | 
             | 
        417 | .Combine() | |
| 418 | .Join(); | 
             | 
        418 | .Join(); | |
| 419 | 
             | 
        419 | |||
| 420 | Assert.AreEqual(summ , r1 + r2); | 
             | 
        420 | Assert.AreEqual(summ , r1 + r2); | |
| 421 | 
             | 
        421 | |||
| 422 | Console.WriteLine( | 
             | 
        422 | Console.WriteLine( | |
| 423 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | 
             | 
        423 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |
| 424 | Environment.TickCount - t1, | 
             | 
        424 | Environment.TickCount - t1, | |
| 425 | r1, | 
             | 
        425 | r1, | |
| 426 | r2, | 
             | 
        426 | r2, | |
| 427 | r1 + r2, | 
             | 
        427 | r1 + r2, | |
| 428 | total | 
             | 
        428 | total | |
| 429 | ); | 
             | 
        429 | ); | |
| 430 | } | 
             | 
        430 | } | |
| 431 | 
             | 
        431 | |||
| 432 | [TestMethod] | 
             | 
        432 | [TestMethod] | |
| 
             | 
        433 | public void AsyncQueueChunkDequeueTest() { | |||
| 
             | 
        434 | var queue = new AsyncQueue<int>(); | |||
| 
             | 
        435 | ||||
| 
             | 
        436 | const int wBatch = 31; | |||
| 
             | 
        437 | const int wCount = 200000; | |||
| 
             | 
        438 | const int total = wBatch * wCount * 3; | |||
| 
             | 
        439 | const int summ = wBatch * wCount * 6; | |||
| 
             | 
        440 | ||||
| 
             | 
        441 | int r1 = 0, r2 = 0; | |||
| 
             | 
        442 | const int rBatch = 1024; | |||
| 
             | 
        443 | int read = 0; | |||
| 
             | 
        444 | ||||
| 
             | 
        445 | var t1 = Environment.TickCount; | |||
| 
             | 
        446 | ||||
| 
             | 
        447 | AsyncPool.RunThread( | |||
| 
             | 
        448 | () => { | |||
| 
             | 
        449 | var buffer = new int[wBatch]; | |||
| 
             | 
        450 | for(int i = 0; i<wBatch; i++) | |||
| 
             | 
        451 | buffer[i] = 1; | |||
| 
             | 
        452 | ||||
| 
             | 
        453 | for(int i =0; i < wCount; i++) | |||
| 
             | 
        454 | queue.EnqueueRange(buffer,0,wBatch); | |||
| 
             | 
        455 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |||
| 
             | 
        456 | }, | |||
| 
             | 
        457 | () => { | |||
| 
             | 
        458 | var buffer = new int[wBatch]; | |||
| 
             | 
        459 | for(int i = 0; i<wBatch; i++) | |||
| 
             | 
        460 | buffer[i] = 2; | |||
| 
             | 
        461 | ||||
| 
             | 
        462 | for(int i =0; i < wCount; i++) | |||
| 
             | 
        463 | queue.EnqueueRange(buffer,0,wBatch); | |||
| 
             | 
        464 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |||
| 
             | 
        465 | }, | |||
| 
             | 
        466 | () => { | |||
| 
             | 
        467 | var buffer = new int[wBatch]; | |||
| 
             | 
        468 | for(int i = 0; i<wBatch; i++) | |||
| 
             | 
        469 | buffer[i] = 3; | |||
| 
             | 
        470 | ||||
| 
             | 
        471 | for(int i =0; i < wCount; i++) | |||
| 
             | 
        472 | queue.EnqueueRange(buffer,0,wBatch); | |||
| 
             | 
        473 | Console.WriteLine("done writer #3: {0} ms", Environment.TickCount - t1); | |||
| 
             | 
        474 | }, | |||
| 
             | 
        475 | () => { | |||
| 
             | 
        476 | var buffer = new int[rBatch]; | |||
| 
             | 
        477 | int count = 1; | |||
| 
             | 
        478 | double avgchunk = 0; | |||
| 
             | 
        479 | while(read < total) { | |||
| 
             | 
        480 | int actual; | |||
| 
             | 
        481 | if (queue.TryDequeueChunk(buffer,0,rBatch,out actual)) { | |||
| 
             | 
        482 | for(int i=0; i< actual; i++) | |||
| 
             | 
        483 | r2 += buffer[i]; | |||
| 
             | 
        484 | Interlocked.Add(ref read, actual); | |||
| 
             | 
        485 | avgchunk = avgchunk*(count-1)/count + actual/(double)count; | |||
| 
             | 
        486 | count ++; | |||
| 
             | 
        487 | } | |||
| 
             | 
        488 | } | |||
| 
             | 
        489 | ||||
| 
             | 
        490 | Console.WriteLine("done reader #2: {0} ms, avg chunk size: {1}", Environment.TickCount - t1, avgchunk); | |||
| 
             | 
        491 | } | |||
| 
             | 
        492 | ) | |||
| 
             | 
        493 | .Combine() | |||
| 
             | 
        494 | .Join(); | |||
| 
             | 
        495 | ||||
| 
             | 
        496 | Assert.AreEqual(summ , r1 + r2); | |||
| 
             | 
        497 | ||||
| 
             | 
        498 | Console.WriteLine( | |||
| 
             | 
        499 | "done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", | |||
| 
             | 
        500 | Environment.TickCount - t1, | |||
| 
             | 
        501 | r1, | |||
| 
             | 
        502 | r2, | |||
| 
             | 
        503 | r1 + r2, | |||
| 
             | 
        504 | total | |||
| 
             | 
        505 | ); | |||
| 
             | 
        506 | } | |||
| 
             | 
        507 | ||||
| 
             | 
        508 | [TestMethod] | |||
| 433 | public void ParallelMapTest() { | 
             | 
        509 | public void ParallelMapTest() { | |
| 434 | 
             | 
        510 | |||
| 435 | const int count = 100000; | 
             | 
        511 | const int count = 100000; | |
| 436 | 
             | 
        512 | |||
| 437 | var args = new double[count]; | 
             | 
        513 | var args = new double[count]; | |
| 438 | var rand = new Random(); | 
             | 
        514 | var rand = new Random(); | |
| 439 | 
             | 
        515 | |||
| 440 | for (int i = 0; i < count; i++) | 
             | 
        516 | for (int i = 0; i < count; i++) | |
| 441 | args[i] = rand.NextDouble(); | 
             | 
        517 | args[i] = rand.NextDouble(); | |
| 442 | 
             | 
        518 | |||
| 443 | var t = Environment.TickCount; | 
             | 
        519 | var t = Environment.TickCount; | |
| 444 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); | 
             | 
        520 | var res = args.ParallelMap(x => Math.Sin(x*x), 4).Join(); | |
| 445 | 
             | 
        521 | |||
| 446 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | 
             | 
        522 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
| 447 | 
             | 
        523 | |||
| 448 | t = Environment.TickCount; | 
             | 
        524 | t = Environment.TickCount; | |
| 449 | for (int i = 0; i < count; i++) | 
             | 
        525 | for (int i = 0; i < count; i++) | |
| 450 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | 
             | 
        526 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
| 451 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | 
             | 
        527 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 452 | } | 
             | 
        528 | } | |
| 453 | 
             | 
        529 | |||
| 454 | [TestMethod] | 
             | 
        530 | [TestMethod] | |
| 455 | public void ChainedMapTest() { | 
             | 
        531 | public void ChainedMapTest() { | |
| 456 | 
             | 
        532 | |||
| 457 | using (var pool = new WorkerPool(0,10,1)) { | 
             | 
        533 | using (var pool = new WorkerPool(0,10,1)) { | |
| 458 | const int count = 10000; | 
             | 
        534 | const int count = 10000; | |
| 459 | 
             | 
        535 | |||
| 460 | var args = new double[count]; | 
             | 
        536 | var args = new double[count]; | |
| 461 | var rand = new Random(); | 
             | 
        537 | var rand = new Random(); | |
| 462 | 
             | 
        538 | |||
| 463 | for (int i = 0; i < count; i++) | 
             | 
        539 | for (int i = 0; i < count; i++) | |
| 464 | args[i] = rand.NextDouble(); | 
             | 
        540 | args[i] = rand.NextDouble(); | |
| 465 | 
             | 
        541 | |||
| 466 | var t = Environment.TickCount; | 
             | 
        542 | var t = Environment.TickCount; | |
| 467 | var res = args | 
             | 
        543 | var res = args | |
| 468 | .ChainedMap( | 
             | 
        544 | .ChainedMap( | |
| 469 | // Analysis disable once AccessToDisposedClosure | 
             | 
        545 | // Analysis disable once AccessToDisposedClosure | |
| 470 | x => pool.Invoke( | 
             | 
        546 | x => pool.Invoke( | |
| 471 | () => Math.Sin(x * x) | 
             | 
        547 | () => Math.Sin(x * x) | |
| 472 | ), | 
             | 
        548 | ), | |
| 473 | 4 | 
             | 
        549 | 4 | |
| 474 | ) | 
             | 
        550 | ) | |
| 475 | .Join(); | 
             | 
        551 | .Join(); | |
| 476 | 
             | 
        552 | |||
| 477 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | 
             | 
        553 | Console.WriteLine("Map complete in {0} ms", Environment.TickCount - t); | |
| 478 | 
             | 
        554 | |||
| 479 | t = Environment.TickCount; | 
             | 
        555 | t = Environment.TickCount; | |
| 480 | for (int i = 0; i < count; i++) | 
             | 
        556 | for (int i = 0; i < count; i++) | |
| 481 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | 
             | 
        557 | Assert.AreEqual(Math.Sin(args[i] * args[i]), res[i]); | |
| 482 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | 
             | 
        558 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 483 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); | 
             | 
        559 | Console.WriteLine("Max workers: {0}", pool.MaxRunningThreads); | |
| 484 | } | 
             | 
        560 | } | |
| 485 | } | 
             | 
        561 | } | |
| 486 | 
             | 
        562 | |||
| 487 | [TestMethod] | 
             | 
        563 | [TestMethod] | |
| 488 | public void ParallelForEachTest() { | 
             | 
        564 | public void ParallelForEachTest() { | |
| 489 | 
             | 
        565 | |||
| 490 | const int count = 100000; | 
             | 
        566 | const int count = 100000; | |
| 491 | 
             | 
        567 | |||
| 492 | var args = new int[count]; | 
             | 
        568 | var args = new int[count]; | |
| 493 | var rand = new Random(); | 
             | 
        569 | var rand = new Random(); | |
| 494 | 
             | 
        570 | |||
| 495 | for (int i = 0; i < count; i++) | 
             | 
        571 | for (int i = 0; i < count; i++) | |
| 496 | args[i] = (int)(rand.NextDouble() * 100); | 
             | 
        572 | args[i] = (int)(rand.NextDouble() * 100); | |
| 497 | 
             | 
        573 | |||
| 498 | int result = 0; | 
             | 
        574 | int result = 0; | |
| 499 | 
             | 
        575 | |||
| 500 | var t = Environment.TickCount; | 
             | 
        576 | var t = Environment.TickCount; | |
| 501 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); | 
             | 
        577 | args.ParallelForEach(x => Interlocked.Add(ref result, x), 4).Join(); | |
| 502 | 
             | 
        578 | |||
| 503 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); | 
             | 
        579 | Console.WriteLine("Iteration complete in {0} ms, result: {1}", Environment.TickCount - t, result); | |
| 504 | 
             | 
        580 | |||
| 505 | int result2 = 0; | 
             | 
        581 | int result2 = 0; | |
| 506 | 
             | 
        582 | |||
| 507 | t = Environment.TickCount; | 
             | 
        583 | t = Environment.TickCount; | |
| 508 | for (int i = 0; i < count; i++) | 
             | 
        584 | for (int i = 0; i < count; i++) | |
| 509 | result2 += args[i]; | 
             | 
        585 | result2 += args[i]; | |
| 510 | Assert.AreEqual(result2, result); | 
             | 
        586 | Assert.AreEqual(result2, result); | |
| 511 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | 
             | 
        587 | Console.WriteLine("Verified in {0} ms", Environment.TickCount - t); | |
| 512 | } | 
             | 
        588 | } | |
| 513 | 
             | 
        589 | |||
| 514 | [TestMethod] | 
             | 
        590 | [TestMethod] | |
| 515 | public void ComplexCase1Test() { | 
             | 
        591 | public void ComplexCase1Test() { | |
| 516 | var flags = new bool[3]; | 
             | 
        592 | var flags = new bool[3]; | |
| 517 | 
             | 
        593 | |||
| 518 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) | 
             | 
        594 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) | |
| 519 | 
             | 
        595 | |||
| 520 | var step1 = PromiseHelper | 
             | 
        596 | var step1 = PromiseHelper | |
| 521 | .Sleep(200, "Alan") | 
             | 
        597 | .Sleep(200, "Alan") | |
| 522 | .On(() => flags[0] = true, PromiseEventType.Cancelled); | 
             | 
        598 | .On(() => flags[0] = true, PromiseEventType.Cancelled); | |
| 523 | var p = step1 | 
             | 
        599 | var p = step1 | |
| 524 | .Chain(x => | 
             | 
        600 | .Chain(x => | |
| 525 | PromiseHelper | 
             | 
        601 | PromiseHelper | |
| 526 | .Sleep(200, "Hi, " + x) | 
             | 
        602 | .Sleep(200, "Hi, " + x) | |
| 527 | .Then(y => y) | 
             | 
        603 | .Then(y => y) | |
| 528 | .On(() => flags[1] = true, PromiseEventType.Cancelled) | 
             | 
        604 | .On(() => flags[1] = true, PromiseEventType.Cancelled) | |
| 529 | ) | 
             | 
        605 | ) | |
| 530 | .On(() => flags[2] = true, PromiseEventType.Cancelled); | 
             | 
        606 | .On(() => flags[2] = true, PromiseEventType.Cancelled); | |
| 531 | step1.Join(); | 
             | 
        607 | step1.Join(); | |
| 532 | p.Cancel(); | 
             | 
        608 | p.Cancel(); | |
| 533 | try { | 
             | 
        609 | try { | |
| 534 | Assert.AreEqual(p.Join(), "Hi, Alan"); | 
             | 
        610 | Assert.AreEqual(p.Join(), "Hi, Alan"); | |
| 535 | Assert.Fail("Shouldn't get here"); | 
             | 
        611 | Assert.Fail("Shouldn't get here"); | |
| 536 | } catch (OperationCanceledException) { | 
             | 
        612 | } catch (OperationCanceledException) { | |
| 537 | } | 
             | 
        613 | } | |
| 538 | 
             | 
        614 | |||
| 539 | Assert.IsFalse(flags[0]); | 
             | 
        615 | Assert.IsFalse(flags[0]); | |
| 540 | Assert.IsTrue(flags[1]); | 
             | 
        616 | Assert.IsTrue(flags[1]); | |
| 541 | Assert.IsTrue(flags[2]); | 
             | 
        617 | Assert.IsTrue(flags[2]); | |
| 542 | } | 
             | 
        618 | } | |
| 543 | 
             | 
        619 | |||
| 544 | [TestMethod] | 
             | 
        620 | [TestMethod] | |
| 545 | public void ChainedCancel1Test() { | 
             | 
        621 | public void ChainedCancel1Test() { | |
| 546 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ | 
             | 
        622 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΡΠ΅ΠΏΠ»Π΅Π½Π½ΠΎΠΉ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΠΉ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ Π²ΡΠ΅ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠ΅ Π΄ΠΎΠ»ΠΆΠ½ΠΎ | |
| 547 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException | 
             | 
        623 | // Π·Π°Π²Π΅ΡΡΠ°ΡΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΎΠΉ OperationCanceledException | |
| 548 | var p = PromiseHelper | 
             | 
        624 | var p = PromiseHelper | |
| 549 | .Sleep(1, "Hi, HAL!") | 
             | 
        625 | .Sleep(1, "Hi, HAL!") | |
| 550 | .Then(x => { | 
             | 
        626 | .Then(x => { | |
| 551 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | 
             | 
        627 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
| 552 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); | 
             | 
        628 | var result = PromiseHelper.Sleep(1000, "HEM ENABLED!!!"); | |
| 553 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ | 
             | 
        629 | // Π²ΡΠΎΡΠ°Ρ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΡ ΠΎΡΠΌΠ΅Π½ΡΠ΅Ρ ΠΏΠ΅ΡΠ²ΡΡ Π΄ΠΎ Π·Π°Π²Π΅ΡΡΠ΅Π½ΠΈΡ | |
| 554 | PromiseHelper | 
             | 
        630 | PromiseHelper | |
| 555 | .Sleep(100, "HAL, STOP!") | 
             | 
        631 | .Sleep(100, "HAL, STOP!") | |
| 556 | .Then(result.Cancel); | 
             | 
        632 | .Then(result.Cancel); | |
| 557 | return result; | 
             | 
        633 | return result; | |
| 558 | }); | 
             | 
        634 | }); | |
| 559 | try { | 
             | 
        635 | try { | |
| 560 | p.Join(); | 
             | 
        636 | p.Join(); | |
| 561 | } catch (TargetInvocationException err) { | 
             | 
        637 | } catch (TargetInvocationException err) { | |
| 562 | Assert.IsTrue(err.InnerException is OperationCanceledException); | 
             | 
        638 | Assert.IsTrue(err.InnerException is OperationCanceledException); | |
| 563 | } | 
             | 
        639 | } | |
| 564 | } | 
             | 
        640 | } | |
| 565 | 
             | 
        641 | |||
| 566 | [TestMethod] | 
             | 
        642 | [TestMethod] | |
| 567 | public void ChainedCancel2Test() { | 
             | 
        643 | public void ChainedCancel2Test() { | |
| 568 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ | 
             | 
        644 | // ΠΏΡΠΈ ΠΎΡΠΌΠ΅Π½Π΅ ΡΠ΅ΠΏΠΎΡΠΊΠΈ ΠΎΠ±Π΅ΡΠ°Π½ΠΈΠΉ, Π²Π»ΠΎΠΆΠ΅Π½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ ΡΠ°ΠΊΠΆΠ΅ Π΄ΠΎΠ»ΠΆΠ½Ρ ΠΎΡΠΌΠ΅Π½ΡΡΡΡΡ | |
| 569 | var pSurvive = new Promise<bool>(); | 
             | 
        645 | var pSurvive = new Promise<bool>(); | |
| 570 | var hemStarted = new ManualResetEvent(false); | 
             | 
        646 | var hemStarted = new ManualResetEvent(false); | |
| 571 | var p = PromiseHelper | 
             | 
        647 | var p = PromiseHelper | |
| 572 | .Sleep(1, "Hi, HAL!") | 
             | 
        648 | .Sleep(1, "Hi, HAL!") | |
| 573 | .Chain(x => { | 
             | 
        649 | .Chain(x => { | |
| 574 | hemStarted.Set(); | 
             | 
        650 | hemStarted.Set(); | |
| 575 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | 
             | 
        651 | // Π·Π°ΠΏΡΡΠΊΠ°Π΅ΠΌ Π΄Π²Π΅ Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΡΠ΅ ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠΈ | |
| 576 | var result = PromiseHelper | 
             | 
        652 | var result = PromiseHelper | |
| 577 | .Sleep(100000000, "HEM ENABLED!!!") | 
             | 
        653 | .Sleep(100000000, "HEM ENABLED!!!") | |
| 578 | .Then(s => { | 
             | 
        654 | .Then(s => { | |
| 579 | pSurvive.Resolve(false); | 
             | 
        655 | pSurvive.Resolve(false); | |
| 580 | return s; | 
             | 
        656 | return s; | |
| 581 | }); | 
             | 
        657 | }); | |
| 582 | 
             | 
        658 | |||
| 583 | result | 
             | 
        659 | result | |
| 584 | .Cancelled(() => pSurvive.Resolve(true)); | 
             | 
        660 | .Cancelled(() => pSurvive.Resolve(true)); | |
| 585 | 
             | 
        661 | |||
| 586 | return result; | 
             | 
        662 | return result; | |
| 587 | }); | 
             | 
        663 | }); | |
| 588 | 
             | 
        664 | |||
| 589 | hemStarted.WaitOne(); | 
             | 
        665 | hemStarted.WaitOne(); | |
| 590 | p.Cancel(); | 
             | 
        666 | p.Cancel(); | |
| 591 | 
             | 
        667 | |||
| 592 | try { | 
             | 
        668 | try { | |
| 593 | p.Join(); | 
             | 
        669 | p.Join(); | |
| 594 | } catch (OperationCanceledException) { | 
             | 
        670 | } catch (OperationCanceledException) { | |
| 595 | Assert.IsTrue(pSurvive.Join()); | 
             | 
        671 | Assert.IsTrue(pSurvive.Join()); | |
| 596 | } | 
             | 
        672 | } | |
| 597 | } | 
             | 
        673 | } | |
| 598 | } | 
             | 
        674 | } | |
| 599 | } | 
             | 
        675 | } | |
| 600 | 
             | 
        676 | |||
| @@ -1,474 +1,463 | |||||
| 1 | using System.Threading; | 
             | 
        1 | using System.Threading; | |
| 2 | using System.Collections.Generic; | 
             | 
        2 | using System.Collections.Generic; | |
| 3 | using System; | 
             | 
        3 | using System; | |
| 4 | using System.Collections; | 
             | 
        4 | using System.Collections; | |
| 5 | 
             | 
        5 | |||
| 6 | namespace Implab.Parallels { | 
             | 
        6 | namespace Implab.Parallels { | |
| 7 | public class AsyncQueue<T> : IEnumerable<T> { | 
             | 
        7 | public class AsyncQueue<T> : IEnumerable<T> { | |
| 8 | class Chunk { | 
             | 
        8 | class Chunk { | |
| 9 | public Chunk next; | 
             | 
        9 | public Chunk next; | |
| 10 | 
             | 
        10 | |||
| 11 | int m_low; | 
             | 
        11 | int m_low; | |
| 12 | int m_hi; | 
             | 
        12 | int m_hi; | |
| 13 | int m_alloc; | 
             | 
        13 | int m_alloc; | |
| 14 | readonly int m_size; | 
             | 
        14 | readonly int m_size; | |
| 15 | readonly T[] m_data; | 
             | 
        15 | readonly T[] m_data; | |
| 16 | 
             | 
        16 | |||
| 17 | public Chunk(int size) { | 
             | 
        17 | public Chunk(int size) { | |
| 18 | m_size = size; | 
             | 
        18 | m_size = size; | |
| 19 | m_data = new T[size]; | 
             | 
        19 | m_data = new T[size]; | |
| 20 | } | 
             | 
        20 | } | |
| 21 | 
             | 
        21 | |||
| 22 | public Chunk(int size, T value) { | 
             | 
        22 | public Chunk(int size, T value) { | |
| 23 | m_size = size; | 
             | 
        23 | m_size = size; | |
| 24 | m_hi = 1; | 
             | 
        24 | m_hi = 1; | |
| 25 | m_alloc = 1; | 
             | 
        25 | m_alloc = 1; | |
| 26 | m_data = new T[size]; | 
             | 
        26 | m_data = new T[size]; | |
| 27 | m_data[0] = value; | 
             | 
        27 | m_data[0] = value; | |
| 28 | } | 
             | 
        28 | } | |
| 29 | 
             | 
        29 | |||
| 30 | public Chunk(int size, T[] data, int offset, int length, int alloc) { | 
             | 
        30 | public Chunk(int size, T[] data, int offset, int length, int alloc) { | |
| 31 | m_size = size; | 
             | 
        31 | m_size = size; | |
| 32 | m_hi = length; | 
             | 
        32 | m_hi = length; | |
| 33 | m_alloc = alloc; | 
             | 
        33 | m_alloc = alloc; | |
| 34 | m_data = new T[size]; | 
             | 
        34 | m_data = new T[size]; | |
| 35 | Array.Copy(data, offset, m_data, 0, length); | 
             | 
        35 | Array.Copy(data, offset, m_data, 0, length); | |
| 36 | } | 
             | 
        36 | } | |
| 37 | 
             | 
        37 | |||
| 38 | public int Low { | 
             | 
        38 | public int Low { | |
| 39 | get { return m_low; } | 
             | 
        39 | get { return m_low; } | |
| 40 | } | 
             | 
        40 | } | |
| 41 | 
             | 
        41 | |||
| 42 | public int Hi { | 
             | 
        42 | public int Hi { | |
| 43 | get { return m_hi; } | 
             | 
        43 | get { return m_hi; } | |
| 44 | } | 
             | 
        44 | } | |
| 45 | 
             | 
        45 | |||
| 46 | public bool TryEnqueue(T value, out bool extend) { | 
             | 
        46 | public bool TryEnqueue(T value, out bool extend) { | |
| 47 | var alloc = Interlocked.Increment(ref m_alloc) - 1; | 
             | 
        47 | var alloc = Interlocked.Increment(ref m_alloc) - 1; | |
| 48 | 
             | 
        48 | |||
| 49 | if (alloc >= m_size) { | 
             | 
        49 | if (alloc >= m_size) { | |
| 50 | extend = alloc == m_size; | 
             | 
        50 | extend = alloc == m_size; | |
| 51 | return false; | 
             | 
        51 | return false; | |
| 52 | } | 
             | 
        52 | } | |
| 53 | 
             | 
        53 | |||
| 54 | extend = false; | 
             | 
        54 | extend = false; | |
| 55 | m_data[alloc] = value; | 
             | 
        55 | m_data[alloc] = value; | |
| 56 | 
             | 
        56 | |||
| 57 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { | 
             | 
        57 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { | |
| 58 | // spin wait for commit | 
             | 
        58 | // spin wait for commit | |
| 59 | } | 
             | 
        59 | } | |
| 60 | return true; | 
             | 
        60 | return true; | |
| 61 | } | 
             | 
        61 | } | |
| 62 | 
             | 
        62 | |||
| 63 | public bool TryDequeue(out T value, out bool recycle) { | 
             | 
        63 | public bool TryDequeue(out T value, out bool recycle) { | |
| 64 | int low; | 
             | 
        64 | int low; | |
| 65 | do { | 
             | 
        65 | do { | |
| 66 | low = m_low; | 
             | 
        66 | low = m_low; | |
| 67 | if (low >= m_hi) { | 
             | 
        67 | if (low >= m_hi) { | |
| 68 | value = default(T); | 
             | 
        68 | value = default(T); | |
| 69 | recycle = (low == m_size); | 
             | 
        69 | recycle = (low == m_size); | |
| 70 | return false; | 
             | 
        70 | return false; | |
| 71 | } | 
             | 
        71 | } | |
| 72 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); | 
             | 
        72 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); | |
| 73 | 
             | 
        73 | |||
| 74 | recycle = (low == m_size - 1); | 
             | 
        74 | recycle = (low == m_size - 1); | |
| 75 | value = m_data[low]; | 
             | 
        75 | value = m_data[low]; | |
| 76 | 
             | 
        76 | |||
| 77 | return true; | 
             | 
        77 | return true; | |
| 78 | } | 
             | 
        78 | } | |
| 79 | 
             | 
        79 | |||
| 80 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { | 
             | 
        80 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { | |
| 81 | int alloc; | 
             | 
        81 | //int alloc; | |
| 82 | int allocSize; | 
             | 
        82 | //int allocSize; | |
| 83 | 
             | 
        ||||
| 84 | // in case the batch size is larger than a free space in chunk | 
             | 
        |||
| 85 | // tailGap is used to over allocate the space in the chunk to | 
             | 
        |||
| 86 | // get exclusive permission on creation of the next one. | 
             | 
        |||
| 87 | int tailGap = 0; | 
             | 
        |||
| 88 | 
             | 
        ||||
| 89 | do { | 
             | 
        |||
| 90 | alloc = m_alloc; | 
             | 
        |||
| 91 | 
             | 
        83 | |||
| 92 | if (alloc > m_size) { | 
             | 
        84 | var alloc = Interlocked.Add(ref m_alloc, length) - length; | |
| 93 | // the chunk is full and someone already | 
             | 
        85 | if (alloc > m_size) { | |
| 94 | // creating the new one | 
             | 
        86 | // the chunk is full and someone already | |
| 95 | 
            
                                 | 
        
             | 
        87 | // creating the new one | |
| 96 | extend = false; // the caller shouldn't try to extend the queue | 
             | 
        88 | enqueued = 0; // nothing was added | |
| 97 | return false; // nothing was added | 
             | 
        89 | extend = false; // the caller shouldn't try to extend the queue | |
| 98 | } | 
             | 
        90 | return false; // nothing was added | |
| 
             | 
        91 | } | |||
| 99 | 
             | 
        92 | |||
| 100 | 
            
                             | 
        
             | 
        93 | enqueued = Math.Min(m_size - alloc, length); | |
| 101 | if (allocSize < length) // the chunk doesn't have enough space to hold the whole batch | 
             | 
        94 | extend = length > enqueued; | |
| 102 | tailGap = 1; // overallocate space to get exclusive permission to extend queue | 
             | 
        |||
| 103 | } while(alloc != Interlocked.CompareExchange(ref m_alloc, alloc + allocSize + tailGap, alloc)); | 
             | 
        |||
| 104 | 
             | 
        ||||
| 105 | extend = tailGap != 0; | 
             | 
        |||
| 106 | enqueued = allocSize; | 
             | 
        |||
| 107 | 
             | 
        95 | |||
| 108 | // if the chunk was already full then length > 0, allocSize = 0, tailGap = 1 | 
             | 
        96 | if (enqueued == 0) | |
| 109 | if (alloc == m_size) | 
             | 
        |||
| 110 | return false; | 
             | 
        97 | return false; | |
| 111 | 
             | 
        98 | |||
| 112 | Array.Copy(batch, offset, m_data, alloc, allocSize); | 
             | 
        |||
| 113 | 
             | 
        99 | |||
| 114 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + allocSize, alloc)) { | 
             | 
        100 | Array.Copy(batch, offset, m_data, alloc, enqueued); | |
| 
             | 
        101 | ||||
| 
             | 
        102 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { | |||
| 115 | // spin wait for commit | 
             | 
        103 | // spin wait for commit | |
| 116 | } | 
             | 
        104 | } | |
| 
             | 
        105 | ||||
| 117 | return true; | 
             | 
        106 | return true; | |
| 118 | } | 
             | 
        107 | } | |
| 119 | 
             | 
        108 | |||
| 120 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { | 
             | 
        109 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { | |
| 121 | int low, hi, batchSize; | 
             | 
        110 | int low, hi, batchSize; | |
| 122 | 
             | 
        111 | |||
| 123 | do { | 
             | 
        112 | do { | |
| 124 | low = m_low; | 
             | 
        113 | low = m_low; | |
| 125 | hi = m_hi; | 
             | 
        114 | hi = m_hi; | |
| 126 | if (low >= hi) { | 
             | 
        115 | if (low >= hi) { | |
| 127 | dequeued = 0; | 
             | 
        116 | dequeued = 0; | |
| 128 | recycle = (low == m_size); // recycling could be restarted and we need to signal again | 
             | 
        117 | recycle = (low == m_size); // recycling could be restarted and we need to signal again | |
| 129 | return false; | 
             | 
        118 | return false; | |
| 130 | } | 
             | 
        119 | } | |
| 131 | batchSize = Math.Min(hi - low, length); | 
             | 
        120 | batchSize = Math.Min(hi - low, length); | |
| 132 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); | 
             | 
        121 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); | |
| 133 | 
             | 
        122 | |||
| 134 | recycle = (low == m_size - batchSize); | 
             | 
        123 | recycle = (low == m_size - batchSize); | |
| 135 | dequeued = batchSize; | 
             | 
        124 | dequeued = batchSize; | |
| 136 | 
             | 
        125 | |||
| 137 | Array.Copy(m_data, low, buffer, offset, batchSize); | 
             | 
        126 | Array.Copy(m_data, low, buffer, offset, batchSize); | |
| 138 | 
             | 
        127 | |||
| 139 | return true; | 
             | 
        128 | return true; | |
| 140 | } | 
             | 
        129 | } | |
| 141 | 
             | 
        130 | |||
| 142 | public T GetAt(int pos) { | 
             | 
        131 | public T GetAt(int pos) { | |
| 143 | return m_data[pos]; | 
             | 
        132 | return m_data[pos]; | |
| 144 | } | 
             | 
        133 | } | |
| 145 | } | 
             | 
        134 | } | |
| 146 | 
             | 
        135 | |||
| 147 | public const int DEFAULT_CHUNK_SIZE = 32; | 
             | 
        136 | public const int DEFAULT_CHUNK_SIZE = 32; | |
| 148 | public const int MAX_CHUNK_SIZE = 262144; | 
             | 
        137 | public const int MAX_CHUNK_SIZE = 262144; | |
| 149 | 
             | 
        138 | |||
| 150 | readonly int m_chunkSize = DEFAULT_CHUNK_SIZE; | 
             | 
        139 | readonly int m_chunkSize = DEFAULT_CHUNK_SIZE; | |
| 151 | 
             | 
        140 | |||
| 152 | Chunk m_first; | 
             | 
        141 | Chunk m_first; | |
| 153 | Chunk m_last; | 
             | 
        142 | Chunk m_last; | |
| 154 | 
             | 
        143 | |||
| 155 | public AsyncQueue() { | 
             | 
        144 | public AsyncQueue() { | |
| 156 | m_last = m_first = new Chunk(m_chunkSize); | 
             | 
        145 | m_last = m_first = new Chunk(m_chunkSize); | |
| 157 | } | 
             | 
        146 | } | |
| 158 | 
             | 
        147 | |||
| 159 | /// <summary> | 
             | 
        148 | /// <summary> | |
| 160 | /// Adds the specified value to the queue. | 
             | 
        149 | /// Adds the specified value to the queue. | |
| 161 | /// </summary> | 
             | 
        150 | /// </summary> | |
| 162 | /// <param name="value">Tha value which will be added to the queue.</param> | 
             | 
        151 | /// <param name="value">Tha value which will be added to the queue.</param> | |
| 163 | public void Enqueue(T value) { | 
             | 
        152 | public void Enqueue(T value) { | |
| 164 | var last = m_last; | 
             | 
        153 | var last = m_last; | |
| 165 | // spin wait to the new chunk | 
             | 
        154 | // spin wait to the new chunk | |
| 166 | bool extend = true; | 
             | 
        155 | bool extend = true; | |
| 167 | while (last == null || !last.TryEnqueue(value, out extend)) { | 
             | 
        156 | while (last == null || !last.TryEnqueue(value, out extend)) { | |
| 168 | // try to extend queue | 
             | 
        157 | // try to extend queue | |
| 169 | if (extend || last == null) { | 
             | 
        158 | if (extend || last == null) { | |
| 170 | var chunk = new Chunk(m_chunkSize, value); | 
             | 
        159 | var chunk = new Chunk(m_chunkSize, value); | |
| 171 | if (EnqueueChunk(last, chunk)) | 
             | 
        160 | if (EnqueueChunk(last, chunk)) | |
| 172 | break; | 
             | 
        161 | break; // success! exit! | |
| 173 | last = m_last; | 
             | 
        162 | last = m_last; | |
| 174 | } else { | 
             | 
        163 | } else { | |
| 175 | while (last == m_last) { | 
             | 
        164 | while (last == m_last) { | |
| 176 | Thread.MemoryBarrier(); | 
             | 
        165 | Thread.MemoryBarrier(); | |
| 177 | } | 
             | 
        166 | } | |
| 178 | last = m_last; | 
             | 
        167 | last = m_last; | |
| 179 | } | 
             | 
        168 | } | |
| 180 | } | 
             | 
        169 | } | |
| 181 | } | 
             | 
        170 | } | |
| 182 | 
             | 
        171 | |||
| 183 | /// <summary> | 
             | 
        172 | /// <summary> | |
| 184 | /// Adds the specified data to the queue. | 
             | 
        173 | /// Adds the specified data to the queue. | |
| 185 | /// </summary> | 
             | 
        174 | /// </summary> | |
| 186 | /// <param name="data">The buffer which contains the data to be enqueued.</param> | 
             | 
        175 | /// <param name="data">The buffer which contains the data to be enqueued.</param> | |
| 187 | /// <param name="offset">The offset of the data in the buffer.</param> | 
             | 
        176 | /// <param name="offset">The offset of the data in the buffer.</param> | |
| 188 | /// <param name="length">The size of the data to read from the buffer.</param> | 
             | 
        177 | /// <param name="length">The size of the data to read from the buffer.</param> | |
| 189 | public void EnqueueRange(T[] data, int offset, int length) { | 
             | 
        178 | public void EnqueueRange(T[] data, int offset, int length) { | |
| 190 | if (data == null) | 
             | 
        179 | if (data == null) | |
| 191 | throw new ArgumentNullException("data"); | 
             | 
        180 | throw new ArgumentNullException("data"); | |
| 192 | if (offset < 0) | 
             | 
        181 | if (offset < 0) | |
| 193 | throw new ArgumentOutOfRangeException("offset"); | 
             | 
        182 | throw new ArgumentOutOfRangeException("offset"); | |
| 194 | if (length < 1 || offset + length > data.Length) | 
             | 
        183 | if (length < 1 || offset + length > data.Length) | |
| 195 | throw new ArgumentOutOfRangeException("length"); | 
             | 
        184 | throw new ArgumentOutOfRangeException("length"); | |
| 196 | 
             | 
        185 | |||
| 197 | var last = m_last; | 
             | 
        186 | var last = m_last; | |
| 198 | 
             | 
        187 | |||
| 199 | bool extend; | 
             | 
        188 | bool extend; | |
| 200 | int enqueued; | 
             | 
        189 | int enqueued; | |
| 201 | 
             | 
        190 | |||
| 202 | while (length > 0) { | 
             | 
        191 | while (length > 0) { | |
| 203 | extend = true; | 
             | 
        192 | extend = true; | |
| 204 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { | 
             | 
        193 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { | |
| 205 | length -= enqueued; | 
             | 
        194 | length -= enqueued; | |
| 206 | offset += enqueued; | 
             | 
        195 | offset += enqueued; | |
| 207 | } | 
             | 
        196 | } | |
| 208 | 
             | 
        197 | |||
| 209 | if (extend) { | 
             | 
        198 | if (extend) { | |
| 210 | // there was no enough space in the chunk | 
             | 
        199 | // there was no enough space in the chunk | |
| 211 | // or there was no chunks in the queue | 
             | 
        200 | // or there was no chunks in the queue | |
| 212 | 
             | 
        201 | |||
| 213 | while (length > 0) { | 
             | 
        202 | while (length > 0) { | |
| 214 | 
             | 
        203 | |||
| 215 | var size = Math.Min(length, MAX_CHUNK_SIZE); | 
             | 
        204 | var size = Math.Min(length, MAX_CHUNK_SIZE); | |
| 216 | 
             | 
        205 | |||
| 217 | var chunk = new Chunk( | 
             | 
        206 | var chunk = new Chunk( | |
| 218 | Math.Max(size, m_chunkSize), | 
             | 
        207 | Math.Max(size, m_chunkSize), | |
| 219 | data, | 
             | 
        208 | data, | |
| 220 | offset, | 
             | 
        209 | offset, | |
| 221 | size, | 
             | 
        210 | size, | |
| 222 | length // length >= size | 
             | 
        211 | length // length >= size | |
| 223 | ); | 
             | 
        212 | ); | |
| 224 | 
             | 
        213 | |||
| 225 | if (!EnqueueChunk(last, chunk)) { | 
             | 
        214 | if (!EnqueueChunk(last, chunk)) { | |
| 226 | // looks like the queue has been updated then proceed from the beginning | 
             | 
        215 | // looks like the queue has been updated then proceed from the beginning | |
| 227 | last = m_last; | 
             | 
        216 | last = m_last; | |
| 228 | break; | 
             | 
        217 | break; | |
| 229 | } | 
             | 
        218 | } | |
| 230 | 
             | 
        219 | |||
| 231 | // we have successfully added the new chunk | 
             | 
        220 | // we have successfully added the new chunk | |
| 232 | last = chunk; | 
             | 
        221 | last = chunk; | |
| 233 | length -= size; | 
             | 
        222 | length -= size; | |
| 234 | offset += size; | 
             | 
        223 | offset += size; | |
| 235 | } | 
             | 
        224 | } | |
| 236 | } else { | 
             | 
        225 | } else { | |
| 237 | // we don't need to extend the queue, if we successfully enqueued data | 
             | 
        226 | // we don't need to extend the queue, if we successfully enqueued data | |
| 238 | if (length == 0) | 
             | 
        227 | if (length == 0) | |
| 239 | break; | 
             | 
        228 | break; | |
| 240 | 
             | 
        229 | |||
| 241 | // if we need to wait while someone is extending the queue | 
             | 
        230 | // if we need to wait while someone is extending the queue | |
| 242 | // spinwait | 
             | 
        231 | // spinwait | |
| 243 | while (last == m_last) { | 
             | 
        232 | while (last == m_last) { | |
| 244 | Thread.MemoryBarrier(); | 
             | 
        233 | Thread.MemoryBarrier(); | |
| 245 | } | 
             | 
        234 | } | |
| 246 | 
             | 
        235 | |||
| 247 | last = m_last; | 
             | 
        236 | last = m_last; | |
| 248 | } | 
             | 
        237 | } | |
| 249 | } | 
             | 
        238 | } | |
| 250 | } | 
             | 
        239 | } | |
| 251 | 
             | 
        240 | |||
| 252 | /// <summary> | 
             | 
        241 | /// <summary> | |
| 253 | /// Tries to retrieve the first element from the queue. | 
             | 
        242 | /// Tries to retrieve the first element from the queue. | |
| 254 | /// </summary> | 
             | 
        243 | /// </summary> | |
| 255 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> | 
             | 
        244 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> | |
| 256 | /// <param name="value">The value of the dequeued element.</param> | 
             | 
        245 | /// <param name="value">The value of the dequeued element.</param> | |
| 257 | public bool TryDequeue(out T value) { | 
             | 
        246 | public bool TryDequeue(out T value) { | |
| 258 | var chunk = m_first; | 
             | 
        247 | var chunk = m_first; | |
| 259 | bool recycle; | 
             | 
        248 | bool recycle; | |
| 260 | while (chunk != null) { | 
             | 
        249 | while (chunk != null) { | |
| 261 | 
             | 
        250 | |||
| 262 | var result = chunk.TryDequeue(out value, out recycle); | 
             | 
        251 | var result = chunk.TryDequeue(out value, out recycle); | |
| 263 | 
             | 
        252 | |||
| 264 | if (recycle) // this chunk is waste | 
             | 
        253 | if (recycle) // this chunk is waste | |
| 265 | RecycleFirstChunk(chunk); | 
             | 
        254 | RecycleFirstChunk(chunk); | |
| 266 | else | 
             | 
        255 | else | |
| 267 | return result; // this chunk is usable and returned actual result | 
             | 
        256 | return result; // this chunk is usable and returned actual result | |
| 268 | 
             | 
        257 | |||
| 269 | if (result) // this chunk is waste but the true result is always actual | 
             | 
        258 | if (result) // this chunk is waste but the true result is always actual | |
| 270 | return true; | 
             | 
        259 | return true; | |
| 271 | 
             | 
        260 | |||
| 272 | // try again | 
             | 
        261 | // try again | |
| 273 | chunk = m_first; | 
             | 
        262 | chunk = m_first; | |
| 274 | } | 
             | 
        263 | } | |
| 275 | 
             | 
        264 | |||
| 276 | // the queue is empty | 
             | 
        265 | // the queue is empty | |
| 277 | value = default(T); | 
             | 
        266 | value = default(T); | |
| 278 | return false; | 
             | 
        267 | return false; | |
| 279 | } | 
             | 
        268 | } | |
| 280 | 
             | 
        269 | |||
| 281 | /// <summary> | 
             | 
        270 | /// <summary> | |
| 282 | /// Tries to dequeue the specified amount of data from the queue. | 
             | 
        271 | /// Tries to dequeue the specified amount of data from the queue. | |
| 283 | /// </summary> | 
             | 
        272 | /// </summary> | |
| 284 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> | 
             | 
        273 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> | |
| 285 | /// <param name="buffer">The buffer to which the data will be written.</param> | 
             | 
        274 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
| 286 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | 
             | 
        275 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
| 287 | /// <param name="length">The maximum amount of data to be retrieved.</param> | 
             | 
        276 | /// <param name="length">The maximum amount of data to be retrieved.</param> | |
| 288 | /// <param name="dequeued">The actual amout of the retrieved data.</param> | 
             | 
        277 | /// <param name="dequeued">The actual amout of the retrieved data.</param> | |
| 289 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { | 
             | 
        278 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { | |
| 290 | if (buffer == null) | 
             | 
        279 | if (buffer == null) | |
| 291 | throw new ArgumentNullException("buffer"); | 
             | 
        280 | throw new ArgumentNullException("buffer"); | |
| 292 | if (offset < 0) | 
             | 
        281 | if (offset < 0) | |
| 293 | throw new ArgumentOutOfRangeException("offset"); | 
             | 
        282 | throw new ArgumentOutOfRangeException("offset"); | |
| 294 | if (length < 1 || offset + length > buffer.Length) | 
             | 
        283 | if (length < 1 || offset + length > buffer.Length) | |
| 295 | throw new ArgumentOutOfRangeException("length"); | 
             | 
        284 | throw new ArgumentOutOfRangeException("length"); | |
| 296 | 
             | 
        285 | |||
| 297 | var chunk = m_first; | 
             | 
        286 | var chunk = m_first; | |
| 298 | bool recycle; | 
             | 
        287 | bool recycle; | |
| 299 | dequeued = 0; | 
             | 
        288 | dequeued = 0; | |
| 300 | while (chunk != null) { | 
             | 
        289 | while (chunk != null) { | |
| 301 | 
             | 
        290 | |||
| 302 | int actual; | 
             | 
        291 | int actual; | |
| 303 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | 
             | 
        292 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
| 304 | offset += actual; | 
             | 
        293 | offset += actual; | |
| 305 | length -= actual; | 
             | 
        294 | length -= actual; | |
| 306 | dequeued += actual; | 
             | 
        295 | dequeued += actual; | |
| 307 | } | 
             | 
        296 | } | |
| 308 | 
             | 
        297 | |||
| 309 | if (recycle) // this chunk is waste | 
             | 
        298 | if (recycle) // this chunk is waste | |
| 310 | RecycleFirstChunk(chunk); | 
             | 
        299 | RecycleFirstChunk(chunk); | |
| 311 | else if (actual == 0) | 
             | 
        300 | else if (actual == 0) | |
| 312 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) | 
             | 
        301 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) | |
| 313 | 
             | 
        302 | |||
| 314 | if (length == 0) | 
             | 
        303 | if (length == 0) | |
| 315 | return true; | 
             | 
        304 | return true; | |
| 316 | 
             | 
        305 | |||
| 317 | // we still may dequeue something | 
             | 
        306 | // we still may dequeue something | |
| 318 | // try again | 
             | 
        307 | // try again | |
| 319 | chunk = m_first; | 
             | 
        308 | chunk = m_first; | |
| 320 | } | 
             | 
        309 | } | |
| 321 | 
             | 
        310 | |||
| 322 | return dequeued != 0; | 
             | 
        311 | return dequeued != 0; | |
| 323 | } | 
             | 
        312 | } | |
| 324 | 
             | 
        313 | |||
| 325 | /// <summary> | 
             | 
        314 | /// <summary> | |
| 326 | /// Tries to dequeue all remaining data in the first chunk. | 
             | 
        315 | /// Tries to dequeue all remaining data in the first chunk. | |
| 327 | /// </summary> | 
             | 
        316 | /// </summary> | |
| 328 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> | 
             | 
        317 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> | |
| 329 | /// <param name="buffer">The buffer to which data will be written.</param> | 
             | 
        318 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
| 330 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | 
             | 
        319 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
| 331 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> | 
             | 
        320 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> | |
| 332 | /// <param name="dequeued">The actual amount of the dequeued data.</param> | 
             | 
        321 | /// <param name="dequeued">The actual amount of the dequeued data.</param> | |
| 333 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { | 
             | 
        322 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { | |
| 334 | if (buffer == null) | 
             | 
        323 | if (buffer == null) | |
| 335 | throw new ArgumentNullException("buffer"); | 
             | 
        324 | throw new ArgumentNullException("buffer"); | |
| 336 | if (offset < 0) | 
             | 
        325 | if (offset < 0) | |
| 337 | throw new ArgumentOutOfRangeException("offset"); | 
             | 
        326 | throw new ArgumentOutOfRangeException("offset"); | |
| 338 | if (length < 1 || offset + length > buffer.Length) | 
             | 
        327 | if (length < 1 || offset + length > buffer.Length) | |
| 339 | throw new ArgumentOutOfRangeException("length"); | 
             | 
        328 | throw new ArgumentOutOfRangeException("length"); | |
| 340 | 
             | 
        329 | |||
| 341 | var chunk = m_first; | 
             | 
        330 | var chunk = m_first; | |
| 342 | bool recycle; | 
             | 
        331 | bool recycle; | |
| 343 | dequeued = 0; | 
             | 
        332 | dequeued = 0; | |
| 344 | 
             | 
        333 | |||
| 345 | while (chunk != null) { | 
             | 
        334 | while (chunk != null) { | |
| 346 | 
             | 
        335 | |||
| 347 | int actual; | 
             | 
        336 | int actual; | |
| 348 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | 
             | 
        337 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
| 349 | dequeued = actual; | 
             | 
        338 | dequeued = actual; | |
| 350 | } | 
             | 
        339 | } | |
| 351 | 
             | 
        340 | |||
| 352 | if (recycle) // this chunk is waste | 
             | 
        341 | if (recycle) // this chunk is waste | |
| 353 | RecycleFirstChunk(chunk); | 
             | 
        342 | RecycleFirstChunk(chunk); | |
| 354 | 
             | 
        343 | |||
| 355 | // if we have dequeued any data, then return | 
             | 
        344 | // if we have dequeued any data, then return | |
| 356 | if (dequeued != 0) | 
             | 
        345 | if (dequeued != 0) | |
| 357 | return true; | 
             | 
        346 | return true; | |
| 358 | 
             | 
        347 | |||
| 359 | // we still may dequeue something | 
             | 
        348 | // we still may dequeue something | |
| 360 | // try again | 
             | 
        349 | // try again | |
| 361 | chunk = m_first; | 
             | 
        350 | chunk = m_first; | |
| 362 | } | 
             | 
        351 | } | |
| 363 | 
             | 
        352 | |||
| 364 | return false; | 
             | 
        353 | return false; | |
| 365 | } | 
             | 
        354 | } | |
| 366 | 
             | 
        355 | |||
| 367 | bool EnqueueChunk(Chunk last, Chunk chunk) { | 
             | 
        356 | bool EnqueueChunk(Chunk last, Chunk chunk) { | |
| 368 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) | 
             | 
        357 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) | |
| 369 | return false; | 
             | 
        358 | return false; | |
| 370 | 
             | 
        359 | |||
| 371 | if (last != null) | 
             | 
        360 | if (last != null) | |
| 372 | last.next = chunk; | 
             | 
        361 | last.next = chunk; | |
| 373 | else | 
             | 
        362 | else | |
| 374 | m_first = chunk; | 
             | 
        363 | m_first = chunk; | |
| 375 | return true; | 
             | 
        364 | return true; | |
| 376 | } | 
             | 
        365 | } | |
| 377 | 
             | 
        366 | |||
| 378 | void RecycleFirstChunk(Chunk first) { | 
             | 
        367 | void RecycleFirstChunk(Chunk first) { | |
| 379 | var next = first.next; | 
             | 
        368 | var next = first.next; | |
| 380 | 
             | 
        369 | |||
| 381 | if (next == null) { | 
             | 
        370 | if (next == null) { | |
| 382 | // looks like this is the last chunk | 
             | 
        371 | // looks like this is the last chunk | |
| 383 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { | 
             | 
        372 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { | |
| 384 | // race | 
             | 
        373 | // race | |
| 385 | // maybe someone already recycled this chunk | 
             | 
        374 | // maybe someone already recycled this chunk | |
| 386 | // or a new chunk has been appedned to the queue | 
             | 
        375 | // or a new chunk has been appedned to the queue | |
| 387 | 
             | 
        376 | |||
| 388 | return; // give up | 
             | 
        377 | return; // give up | |
| 389 | } | 
             | 
        378 | } | |
| 390 | // the tail is updated | 
             | 
        379 | // the tail is updated | |
| 391 | } | 
             | 
        380 | } | |
| 392 | 
             | 
        381 | |||
| 393 | // we need to update the head | 
             | 
        382 | // we need to update the head | |
| 394 | Interlocked.CompareExchange(ref m_first, next, first); | 
             | 
        383 | Interlocked.CompareExchange(ref m_first, next, first); | |
| 395 | // if the head is already updated then give up | 
             | 
        384 | // if the head is already updated then give up | |
| 396 | return; | 
             | 
        385 | return; | |
| 397 | 
             | 
        386 | |||
| 398 | } | 
             | 
        387 | } | |
| 399 | 
             | 
        388 | |||
| 400 | #region IEnumerable implementation | 
             | 
        389 | #region IEnumerable implementation | |
| 401 | 
             | 
        390 | |||
| 402 | class Enumerator : IEnumerator<T> { | 
             | 
        391 | class Enumerator : IEnumerator<T> { | |
| 403 | Chunk m_current; | 
             | 
        392 | Chunk m_current; | |
| 404 | int m_pos = -1; | 
             | 
        393 | int m_pos = -1; | |
| 405 | 
             | 
        394 | |||
| 406 | public Enumerator(Chunk fisrt) { | 
             | 
        395 | public Enumerator(Chunk fisrt) { | |
| 407 | m_current = fisrt; | 
             | 
        396 | m_current = fisrt; | |
| 408 | } | 
             | 
        397 | } | |
| 409 | 
             | 
        398 | |||
| 410 | #region IEnumerator implementation | 
             | 
        399 | #region IEnumerator implementation | |
| 411 | 
             | 
        400 | |||
| 412 | public bool MoveNext() { | 
             | 
        401 | public bool MoveNext() { | |
| 413 | if (m_current == null) | 
             | 
        402 | if (m_current == null) | |
| 414 | return false; | 
             | 
        403 | return false; | |
| 415 | 
             | 
        404 | |||
| 416 | if (m_pos == -1) | 
             | 
        405 | if (m_pos == -1) | |
| 417 | m_pos = m_current.Low; | 
             | 
        406 | m_pos = m_current.Low; | |
| 418 | else | 
             | 
        407 | else | |
| 419 | m_pos++; | 
             | 
        408 | m_pos++; | |
| 420 | if (m_pos == m_current.Hi) { | 
             | 
        409 | if (m_pos == m_current.Hi) { | |
| 421 | m_pos = 0; | 
             | 
        410 | m_pos = 0; | |
| 422 | m_current = m_current.next; | 
             | 
        411 | m_current = m_current.next; | |
| 423 | } | 
             | 
        412 | } | |
| 424 | 
             | 
        413 | |||
| 425 | return true; | 
             | 
        414 | return true; | |
| 426 | } | 
             | 
        415 | } | |
| 427 | 
             | 
        416 | |||
| 428 | public void Reset() { | 
             | 
        417 | public void Reset() { | |
| 429 | throw new NotSupportedException(); | 
             | 
        418 | throw new NotSupportedException(); | |
| 430 | } | 
             | 
        419 | } | |
| 431 | 
             | 
        420 | |||
| 432 | object IEnumerator.Current { | 
             | 
        421 | object IEnumerator.Current { | |
| 433 | get { | 
             | 
        422 | get { | |
| 434 | return Current; | 
             | 
        423 | return Current; | |
| 435 | } | 
             | 
        424 | } | |
| 436 | } | 
             | 
        425 | } | |
| 437 | 
             | 
        426 | |||
| 438 | #endregion | 
             | 
        427 | #endregion | |
| 439 | 
             | 
        428 | |||
| 440 | #region IDisposable implementation | 
             | 
        429 | #region IDisposable implementation | |
| 441 | 
             | 
        430 | |||
| 442 | public void Dispose() { | 
             | 
        431 | public void Dispose() { | |
| 443 | } | 
             | 
        432 | } | |
| 444 | 
             | 
        433 | |||
| 445 | #endregion | 
             | 
        434 | #endregion | |
| 446 | 
             | 
        435 | |||
| 447 | #region IEnumerator implementation | 
             | 
        436 | #region IEnumerator implementation | |
| 448 | 
             | 
        437 | |||
| 449 | public T Current { | 
             | 
        438 | public T Current { | |
| 450 | get { | 
             | 
        439 | get { | |
| 451 | if (m_pos == -1 || m_current == null) | 
             | 
        440 | if (m_pos == -1 || m_current == null) | |
| 452 | throw new InvalidOperationException(); | 
             | 
        441 | throw new InvalidOperationException(); | |
| 453 | return m_current.GetAt(m_pos); | 
             | 
        442 | return m_current.GetAt(m_pos); | |
| 454 | } | 
             | 
        443 | } | |
| 455 | } | 
             | 
        444 | } | |
| 456 | 
             | 
        445 | |||
| 457 | #endregion | 
             | 
        446 | #endregion | |
| 458 | } | 
             | 
        447 | } | |
| 459 | 
             | 
        448 | |||
| 460 | public IEnumerator<T> GetEnumerator() { | 
             | 
        449 | public IEnumerator<T> GetEnumerator() { | |
| 461 | return new Enumerator(m_first); | 
             | 
        450 | return new Enumerator(m_first); | |
| 462 | } | 
             | 
        451 | } | |
| 463 | 
             | 
        452 | |||
| 464 | #endregion | 
             | 
        453 | #endregion | |
| 465 | 
             | 
        454 | |||
| 466 | #region IEnumerable implementation | 
             | 
        455 | #region IEnumerable implementation | |
| 467 | 
             | 
        456 | |||
| 468 | IEnumerator IEnumerable.GetEnumerator() { | 
             | 
        457 | IEnumerator IEnumerable.GetEnumerator() { | |
| 469 | return GetEnumerator(); | 
             | 
        458 | return GetEnumerator(); | |
| 470 | } | 
             | 
        459 | } | |
| 471 | 
             | 
        460 | |||
| 472 | #endregion | 
             | 
        461 | #endregion | |
| 473 | } | 
             | 
        462 | } | |
| 474 | } | 
             | 
        463 | } | |
| @@ -1,120 +1,120 | |||||
| 1 | using System; | 
             | 
        1 | using System; | |
| 2 | using Implab.Diagnostics; | 
             | 
        2 | using Implab.Diagnostics; | |
| 3 | using Implab.Parallels; | 
             | 
        3 | using Implab.Parallels; | |
| 4 | using Implab; | 
             | 
        4 | using Implab; | |
| 5 | using System.Collections.Generic; | 
             | 
        5 | using System.Collections.Generic; | |
| 6 | using System.Collections.Concurrent; | 
             | 
        6 | using System.Collections.Concurrent; | |
| 7 | 
             | 
        7 | |||
| 8 | namespace MonoPlay { | 
             | 
        8 | namespace MonoPlay { | |
| 9 | class MainClass { | 
             | 
        9 | class MainClass { | |
| 10 | public static void Main(string[] args) { | 
             | 
        10 | public static void Main(string[] args) { | |
| 11 | if (args == null) | 
             | 
        11 | if (args == null) | |
| 12 | throw new ArgumentNullException("args"); | 
             | 
        12 | throw new ArgumentNullException("args"); | |
| 13 | 
             | 
        13 | |||
| 14 | var q1 = new AsyncQueue<int>(); | 
             | 
        14 | var q1 = new AsyncQueue<int>(); | |
| 15 | var q2 = new Queue<int>(); | 
             | 
        15 | var q2 = new Queue<int>(); | |
| 16 | 
             | 
        16 | |||
| 17 | const int count = 10000000; | 
             | 
        17 | const int count = 10000000; | |
| 18 | 
             | 
        18 | |||
| 19 | int res1 = 0, res2 = 0; | 
             | 
        19 | int res1 = 0, res2 = 0; | |
| 20 | var t1 = Environment.TickCount; | 
             | 
        20 | var t1 = Environment.TickCount; | |
| 21 | 
             | 
        21 | |||
| 22 | AsyncPool.RunThread( | 
             | 
        22 | AsyncPool.RunThread( | |
| 23 | () => { | 
             | 
        23 | () => { | |
| 24 | for (var i = 0; i < count; i++) | 
             | 
        24 | for (var i = 0; i < count; i++) | |
| 25 | q1.Enqueue(1); | 
             | 
        25 | q1.Enqueue(1); | |
| 26 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | 
             | 
        26 | Console.WriteLine("done writer #1: {0} ms", Environment.TickCount - t1); | |
| 27 | }, | 
             | 
        27 | }, | |
| 28 | () => { | 
             | 
        28 | () => { | |
| 29 | for (var i = 0; i < count; i++) | 
             | 
        29 | for (var i = 0; i < count; i++) | |
| 30 | q1.Enqueue(2); | 
             | 
        30 | q1.Enqueue(2); | |
| 31 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | 
             | 
        31 | Console.WriteLine("done writer #2: {0} ms", Environment.TickCount - t1); | |
| 32 | }, | 
             | 
        32 | }, | |
| 33 | () => { | 
             | 
        33 | () => { | |
| 34 | int temp = 0; | 
             | 
        34 | int temp = 0; | |
| 35 | int i = 0; | 
             | 
        35 | int i = 0; | |
| 36 | while (i < count) | 
             | 
        36 | while (i < count) | |
| 37 | if (q1.TryDequeue(out temp)) { | 
             | 
        37 | if (q1.TryDequeue(out temp)) { | |
| 38 | i++; | 
             | 
        38 | i++; | |
| 39 | res1 += temp; | 
             | 
        39 | res1 += temp; | |
| 40 | } | 
             | 
        40 | } | |
| 41 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | 
             | 
        41 | Console.WriteLine("done reader #1: {0} ms", Environment.TickCount - t1); | |
| 42 | }, | 
             | 
        42 | }, | |
| 43 | () => { | 
             | 
        43 | () => { | |
| 44 | int temp = 0; | 
             | 
        44 | int temp = 0; | |
| 45 | int i = 0; | 
             | 
        45 | int i = 0; | |
| 46 | while (i < count) | 
             | 
        46 | while (i < count) | |
| 47 | if (q1.TryDequeue(out temp)) { | 
             | 
        47 | if (q1.TryDequeue(out temp)) { | |
| 48 | i++; | 
             | 
        48 | i++; | |
| 49 | res2 += temp; | 
             | 
        49 | res2 += temp; | |
| 50 | } | 
             | 
        50 | } | |
| 51 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | 
             | 
        51 | Console.WriteLine("done reader #2: {0} ms", Environment.TickCount - t1); | |
| 52 | } | 
             | 
        52 | } | |
| 53 | ) | 
             | 
        53 | ) | |
| 54 | .Combine() | 
             | 
        54 | .Combine() | |
| 55 | .Join(); | 
             | 
        55 | .Join(); | |
| 56 | 
             | 
        56 | |||
| 57 | Console.WriteLine("done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}", Environment.TickCount - t1, res1, res2, res1 + res2); | 
             | 
        57 | Console.WriteLine("done: {0} ms, summ#1: {1}, summ#2: {2}, total: {3}, count: {4}", Environment.TickCount - t1, res1, res2, res1 + res2, count*2); | |
| 58 | 
             | 
        58 | |||
| 59 | var t2 = Environment.TickCount; | 
             | 
        59 | var t2 = Environment.TickCount; | |
| 60 | Console.WriteLine("MTQueue: {0} ms", t2 - t1); | 
             | 
        60 | Console.WriteLine("MTQueue: {0} ms", t2 - t1); | |
| 61 | 
             | 
        61 | |||
| 62 | t1 = Environment.TickCount; | 
             | 
        62 | t1 = Environment.TickCount; | |
| 63 | 
             | 
        63 | |||
| 64 | for (var i = 0; i < count * 2; i++) | 
             | 
        64 | for (var i = 0; i < count * 2; i++) | |
| 65 | q2.Enqueue(i); | 
             | 
        65 | q2.Enqueue(i); | |
| 66 | 
             | 
        66 | |||
| 67 | for (var i = 0; i < count * 2; i++) | 
             | 
        67 | for (var i = 0; i < count * 2; i++) | |
| 68 | q2.Dequeue(); | 
             | 
        68 | q2.Dequeue(); | |
| 69 | 
             | 
        69 | |||
| 70 | t2 = Environment.TickCount; | 
             | 
        70 | t2 = Environment.TickCount; | |
| 71 | Console.WriteLine("Queue: {0} ms", t2 - t1); | 
             | 
        71 | Console.WriteLine("Queue: {0} ms", t2 - t1); | |
| 72 | 
             | 
        72 | |||
| 73 | q2 = new Queue<int>(); | 
             | 
        73 | q2 = new Queue<int>(); | |
| 74 | 
             | 
        74 | |||
| 75 | t1 = Environment.TickCount; | 
             | 
        75 | t1 = Environment.TickCount; | |
| 76 | 
             | 
        76 | |||
| 77 | 
             | 
        77 | |||
| 78 | AsyncPool.RunThread( | 
             | 
        78 | AsyncPool.RunThread( | |
| 79 | () => { | 
             | 
        79 | () => { | |
| 80 | for (var i = 0; i < count; i++) | 
             | 
        80 | for (var i = 0; i < count; i++) | |
| 81 | lock (q2) | 
             | 
        81 | lock (q2) | |
| 82 | q2.Enqueue(i); | 
             | 
        82 | q2.Enqueue(i); | |
| 83 | }, | 
             | 
        83 | }, | |
| 84 | () => { | 
             | 
        84 | () => { | |
| 85 | for (var i = 0; i < count; i++) | 
             | 
        85 | for (var i = 0; i < count; i++) | |
| 86 | lock (q2) | 
             | 
        86 | lock (q2) | |
| 87 | q2.Enqueue(i); | 
             | 
        87 | q2.Enqueue(i); | |
| 88 | }, | 
             | 
        88 | }, | |
| 89 | () => { | 
             | 
        89 | () => { | |
| 90 | for (int i = 0; i < count ;) | 
             | 
        90 | for (int i = 0; i < count ;) | |
| 91 | lock (q2) { | 
             | 
        91 | lock (q2) { | |
| 92 | if (q2.Count == 0) | 
             | 
        92 | if (q2.Count == 0) | |
| 93 | continue; | 
             | 
        93 | continue; | |
| 94 | q2.Dequeue(); | 
             | 
        94 | q2.Dequeue(); | |
| 95 | i++; | 
             | 
        95 | i++; | |
| 96 | } | 
             | 
        96 | } | |
| 97 | 
             | 
        97 | |||
| 98 | }, | 
             | 
        98 | }, | |
| 99 | () => { | 
             | 
        99 | () => { | |
| 100 | for (int i = 0; i < count ;) | 
             | 
        100 | for (int i = 0; i < count ;) | |
| 101 | lock (q2) { | 
             | 
        101 | lock (q2) { | |
| 102 | if (q2.Count == 0) | 
             | 
        102 | if (q2.Count == 0) | |
| 103 | continue; | 
             | 
        103 | continue; | |
| 104 | q2.Dequeue(); | 
             | 
        104 | q2.Dequeue(); | |
| 105 | i++; | 
             | 
        105 | i++; | |
| 106 | } | 
             | 
        106 | } | |
| 107 | 
             | 
        107 | |||
| 108 | } | 
             | 
        108 | } | |
| 109 | ) | 
             | 
        109 | ) | |
| 110 | .Combine() | 
             | 
        110 | .Combine() | |
| 111 | .Join(); | 
             | 
        111 | .Join(); | |
| 112 | 
             | 
        112 | |||
| 113 | 
             | 
        113 | |||
| 114 | 
             | 
        114 | |||
| 115 | t2 = Environment.TickCount; | 
             | 
        115 | t2 = Environment.TickCount; | |
| 116 | Console.WriteLine("Queue+Lock: {0} ms", t2 - t1); | 
             | 
        116 | Console.WriteLine("Queue+Lock: {0} ms", t2 - t1); | |
| 117 | 
             | 
        117 | |||
| 118 | } | 
             | 
        118 | } | |
| 119 | } | 
             | 
        119 | } | |
| 120 | } | 
             | 
        120 | } | |
        
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