Auto status change to "Under Review"
@@ -0,0 +1,18 | |||
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1 | using System.Threading; | |
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2 | using System; | |
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3 | ||
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4 | namespace Implab { | |
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5 | public class SyncContextPromise<T> : Promise<T> { | |
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6 | readonly SynchronizationContext m_context; | |
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7 | ||
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8 | public SyncContextPromise(SynchronizationContext context) { | |
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9 | Safe.ArgumentNotNull(context, "context"); | |
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10 | m_context = context; | |
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11 | } | |
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12 | ||
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13 | protected override void SignalHandler(HandlerDescriptor handler, int signal) { | |
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14 | m_context.Post(x => base.SignalHandler(handler, signal), null); | |
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15 | } | |
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16 | } | |
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17 | } | |
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18 |
@@ -13,6 +13,8 namespace Implab.Fx { | |||
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13 | 13 | public class StaApartment : RunnableComponent { |
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14 | 14 | readonly Thread m_worker; |
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15 | 15 | SynchronizationContext m_syncContext; |
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16 | SyncContextPromise m_enterPromise; | |
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17 | ||
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16 | 18 | readonly Promise m_threadStarted; |
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17 | 19 | readonly Promise m_threadTerminated; |
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18 | 20 | |
@@ -34,6 +36,19 namespace Implab.Fx { | |||
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34 | 36 | } |
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35 | 37 | } |
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36 | 38 | |
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39 | /// <summary> | |
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40 | /// Returns the promise which will dispatch all handlers inside the apartment using it's <see cref="SynchronizationContext"/> | |
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41 | /// </summary> | |
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42 | /// <remarks> | |
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43 | /// Current implementation is optimized and will lost aync operation stack | |
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44 | /// </remarks> | |
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45 | /// <returns>The promise</returns> | |
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46 | public IPromise Enter() { | |
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47 | if (m_enterPromise == null) | |
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48 | throw new InvalidOperationException(); | |
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49 | return m_enterPromise; | |
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50 | } | |
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51 | ||
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37 | 52 | public IPromise Invoke(Action<ICancellationToken> action) { |
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38 | 53 | Safe.ArgumentNotNull(action, "action"); |
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39 | 54 | |
@@ -156,8 +171,9 namespace Implab.Fx { | |||
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156 | 171 | void WorkerEntry() { |
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157 | 172 | m_syncContext = new WindowsFormsSynchronizationContext(); |
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158 | 173 | SynchronizationContext.SetSynchronizationContext(m_syncContext); |
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159 | ||
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174 | m_enterPromise = new SyncContextPromise(m_syncContext); | |
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160 | 175 | m_threadStarted.Resolve(); |
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176 | m_enterPromise.Resolve(); | |
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161 | 177 | |
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162 | 178 | Application.OleRequired(); |
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163 | 179 | Application.Run(); |
@@ -99,9 +99,10 | |||
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99 | 99 | <Compile Include="Properties\AssemblyInfo.cs" /> |
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100 | 100 | <Compile Include="Parallels\AsyncPool.cs" /> |
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101 | 101 | <Compile Include="Safe.cs" /> |
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102 | <Compile Include="SyncContextPromise.cs" /> | |
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102 | 103 | <Compile Include="ValueEventArgs.cs" /> |
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103 | 104 | <Compile Include="PromiseExtensions.cs" /> |
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104 | <Compile Include="SyncContextPromise.cs" /> | |
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105 | <Compile Include="SyncContextPromiseT.cs" /> | |
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105 | 106 | <Compile Include="Diagnostics\OperationContext.cs" /> |
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106 | 107 | <Compile Include="Diagnostics\TraceContext.cs" /> |
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107 | 108 | <Compile Include="Diagnostics\LogEventArgs.cs" /> |
@@ -1,18 +1,21 | |||
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1 |
using System |
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2 | using System; | |
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3 | ||
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4 | namespace Implab { | |
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5 | public class SyncContextPromise<T> : Promise<T> { | |
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6 | readonly SynchronizationContext m_context; | |
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7 | ||
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8 |
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9 | Safe.ArgumentNotNull(context, "context"); | |
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10 | m_context = context; | |
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11 | } | |
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12 | ||
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13 | protected override void SignalHandler(HandlerDescriptor handler, int signal) { | |
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14 | m_context.Post(x => base.SignalHandler(handler, signal), null); | |
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15 | } | |
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16 | } | |
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17 | } | |
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18 | ||
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1 | using System; | |
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2 | using System.Collections.Generic; | |
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3 | using System.Linq; | |
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4 | using System.Text; | |
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5 | using System.Threading; | |
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6 | ||
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7 | namespace Implab { | |
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8 | public class SyncContextPromise : Promise { | |
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9 | readonly SynchronizationContext m_context; | |
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10 | ||
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11 | public SyncContextPromise(SynchronizationContext context) { | |
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12 | Safe.ArgumentNotNull(context, "context"); | |
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13 | ||
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14 | m_context = context; | |
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15 | } | |
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16 | ||
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17 | protected override void SignalHandler(HandlerDescriptor handler, int signal) { | |
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18 | m_context.Post(x => base.SignalHandler(handler, signal), null); | |
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19 | } | |
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20 | } | |
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21 | } |
General Comments 3
ok, latest stable version should be in default
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