| @@ -1,143 +1,143 | |||||
| 1 | using System.Threading; |
|
1 | using System.Threading; | |
| 2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
| 3 | using System; |
|
3 | using System; | |
| 4 | using System.Collections; |
|
4 | using System.Collections; | |
| 5 |
|
5 | |||
| 6 | namespace Implab.Parallels { |
|
6 | namespace Implab.Parallels { | |
| 7 | public class MTQueue<T> : IEnumerable<T> { |
|
7 | public class MTQueue<T> : IEnumerable<T> { | |
| 8 | class Node { |
|
8 | class Node { | |
| 9 | public Node(T value) { |
|
9 | public Node(T value) { | |
| 10 | this.value = value; |
|
10 | this.value = value; | |
| 11 | } |
|
11 | } | |
| 12 | public readonly T value; |
|
12 | public readonly T value; | |
| 13 | public Node next; |
|
13 | public Node next; | |
| 14 | } |
|
14 | } | |
| 15 |
|
15 | |||
| 16 | Node m_first; |
|
16 | Node m_first; | |
| 17 | Node m_last; |
|
17 | Node m_last; | |
| 18 |
|
18 | |||
| 19 | public void Enqueue(T value) { |
|
19 | public void Enqueue(T value) { | |
| 20 | Thread.MemoryBarrier(); |
|
20 | Thread.MemoryBarrier(); | |
| 21 |
|
21 | |||
| 22 | var last = m_last; |
|
22 | var last = m_last; | |
| 23 | var next = new Node(value); |
|
23 | var next = new Node(value); | |
| 24 |
|
24 | |||
| 25 | // Interlocaked.CompareExchange implies Thread.MemoryBarrier(); |
|
25 | // Interlocaked.CompareExchange implies Thread.MemoryBarrier(); | |
| 26 | // to ensure that the next node is completely constructed |
|
26 | // to ensure that the next node is completely constructed | |
| 27 | while (last != Interlocked.CompareExchange(ref m_last, next, last)) |
|
27 | while (last != Interlocked.CompareExchange(ref m_last, next, last)) | |
| 28 | last = m_last; |
|
28 | last = m_last; | |
| 29 |
|
29 | |||
| 30 | if (last != null) |
|
30 | if (last != null) | |
| 31 | last.next = next; |
|
31 | last.next = next; | |
| 32 | else |
|
32 | else | |
| 33 | m_first = next; |
|
33 | m_first = next; | |
| 34 | } |
|
34 | } | |
| 35 |
|
35 | |||
| 36 | public bool TryDequeue(out T value) { |
|
36 | public bool TryDequeue(out T value) { | |
| 37 | Node first; |
|
37 | Node first; | |
| 38 | Node next; |
|
38 | Node next; | |
| 39 | value = default(T); |
|
39 | value = default(T); | |
| 40 |
|
40 | |||
| 41 | Thread.MemoryBarrier(); |
|
41 | Thread.MemoryBarrier(); | |
| 42 | do { |
|
42 | do { | |
| 43 | first = m_first; |
|
43 | first = m_first; | |
| 44 | if (first == null) |
|
44 | if (first == null) | |
| 45 | return false; |
|
45 | return false; | |
| 46 | next = first.next; |
|
46 | next = first.next; | |
| 47 | if (next == null) { |
|
47 | if (next == null) { | |
| 48 | // this is the last element, |
|
48 | // this is the last element, | |
| 49 | // then try to update the tail |
|
49 | // then try to update the tail | |
| 50 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
|
50 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { | |
| 51 | // this is the race condition |
|
51 | // this is the race condition | |
| 52 | if (m_last == null) |
|
52 | if (m_last == null) | |
| 53 | // the queue is empty |
|
53 | // the queue is empty | |
| 54 | return false; |
|
54 | return false; | |
| 55 | // tail has been changed, we need to restart |
|
55 | // tail has been changed, we need to restart | |
| 56 | continue; |
|
56 | continue; | |
| 57 | } |
|
57 | } | |
| 58 |
|
58 | |||
| 59 | // tail succesfully updated and first.next will never be changed |
|
59 | // tail succesfully updated and first.next will never be changed | |
| 60 | // other readers will fail due to inconsistency m_last != m_fist && m_first.next == null |
|
60 | // other readers will fail due to inconsistency m_last != m_fist && m_first.next == null | |
| 61 | // however the parallel writer may update the m_first since the m_last is null |
|
61 | // however the parallel writer may update the m_first since the m_last is null | |
| 62 |
|
62 | |||
| 63 | // so we need to fix inconsistency by setting m_first to null or if it has been |
|
63 | // so we need to fix inconsistency by setting m_first to null or if it has been | |
| 64 | // updated by the writer already then we should just to give up |
|
64 | // updated by the writer already then we should just to give up | |
| 65 | Interlocked.CompareExchange(ref m_first, null, first); |
|
65 | Interlocked.CompareExchange(ref m_first, null, first); | |
| 66 | break; |
|
66 | break; | |
| 67 |
|
67 | |||
| 68 | } |
|
68 | } | |
| 69 | if (first == Interlocked.CompareExchange(ref m_first, next, first)) |
|
69 | if (first == Interlocked.CompareExchange(ref m_first, next, first)) | |
| 70 | // head succesfully updated |
|
70 | // head succesfully updated | |
| 71 | break; |
|
71 | break; | |
| 72 | } while (true); |
|
72 | } while (true); | |
| 73 |
|
73 | |||
| 74 | value = first.value; |
|
74 | value = first.value; | |
| 75 | return true; |
|
75 | return true; | |
| 76 | } |
|
76 | } | |
| 77 |
|
77 | |||
| 78 | #region IEnumerable implementation |
|
78 | #region IEnumerable implementation | |
| 79 |
|
79 | |||
| 80 | class Enumerator : IEnumerator<T> { |
|
80 | class Enumerator : IEnumerator<T> { | |
| 81 | Node m_current; |
|
81 | Node m_current; | |
| 82 | Node m_first; |
|
82 | Node m_first; | |
| 83 |
|
83 | |||
| 84 | public Enumerator(Node first) { |
|
84 | public Enumerator(Node first) { | |
| 85 | m_first = first; |
|
85 | m_first = first; | |
| 86 | } |
|
86 | } | |
| 87 |
|
87 | |||
| 88 | #region IEnumerator implementation |
|
88 | #region IEnumerator implementation | |
| 89 |
|
89 | |||
| 90 | public bool MoveNext() { |
|
90 | public bool MoveNext() { | |
| 91 | m_current = m_current == null ? m_first : m_current.next; |
|
91 | m_current = m_current == null ? m_first : m_current.next; | |
| 92 | return m_current != null; |
|
92 | return m_current != null; | |
| 93 | } |
|
93 | } | |
| 94 |
|
94 | |||
| 95 | public void Reset() { |
|
95 | public void Reset() { | |
| 96 | m_current = null; |
|
96 | m_current = null; | |
| 97 | } |
|
97 | } | |
| 98 |
|
98 | |||
| 99 |
|
|
99 | object IEnumerator.Current { | |
| 100 | get { |
|
100 | get { | |
| 101 | if (m_current == null) |
|
101 | if (m_current == null) | |
| 102 | throw new InvalidOperationException(); |
|
102 | throw new InvalidOperationException(); | |
| 103 | return m_current.value; |
|
103 | return m_current.value; | |
| 104 | } |
|
104 | } | |
| 105 | } |
|
105 | } | |
| 106 |
|
106 | |||
| 107 | #endregion |
|
107 | #endregion | |
| 108 |
|
108 | |||
| 109 | #region IDisposable implementation |
|
109 | #region IDisposable implementation | |
| 110 |
|
110 | |||
| 111 | public void Dispose() { |
|
111 | public void Dispose() { | |
| 112 | } |
|
112 | } | |
| 113 |
|
113 | |||
| 114 | #endregion |
|
114 | #endregion | |
| 115 |
|
115 | |||
| 116 | #region IEnumerator implementation |
|
116 | #region IEnumerator implementation | |
| 117 |
|
117 | |||
| 118 | public T Current { |
|
118 | public T Current { | |
| 119 | get { |
|
119 | get { | |
| 120 | if (m_current == null) |
|
120 | if (m_current == null) | |
| 121 | throw new InvalidOperationException(); |
|
121 | throw new InvalidOperationException(); | |
| 122 | return m_current.value; |
|
122 | return m_current.value; | |
| 123 | } |
|
123 | } | |
| 124 | } |
|
124 | } | |
| 125 |
|
125 | |||
| 126 | #endregion |
|
126 | #endregion | |
| 127 | } |
|
127 | } | |
| 128 |
|
128 | |||
| 129 | public IEnumerator<T> GetEnumerator() { |
|
129 | public IEnumerator<T> GetEnumerator() { | |
| 130 | return new Enumerator(m_first); |
|
130 | return new Enumerator(m_first); | |
| 131 | } |
|
131 | } | |
| 132 |
|
132 | |||
| 133 | #endregion |
|
133 | #endregion | |
| 134 |
|
134 | |||
| 135 | #region IEnumerable implementation |
|
135 | #region IEnumerable implementation | |
| 136 |
|
136 | |||
| 137 | IEnumerator IEnumerable.GetEnumerator() { |
|
137 | IEnumerator IEnumerable.GetEnumerator() { | |
| 138 | return GetEnumerator(); |
|
138 | return GetEnumerator(); | |
| 139 | } |
|
139 | } | |
| 140 |
|
140 | |||
| 141 | #endregion |
|
141 | #endregion | |
| 142 | } |
|
142 | } | |
| 143 | } |
|
143 | } | |
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