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1 | using System; | |||
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2 | using System.Threading; | |||
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3 | ||||
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4 | namespace Implab.Parallels { | |||
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5 | /// <summary> | |||
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6 | /// Implements simple signalling logic using <see cref="Monitor.PulseAll(object)"/>. | |||
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7 | /// </summary> | |||
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8 | public class Signal { | |||
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9 | readonly object m_lock = new object(); | |||
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10 | bool m_state; | |||
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11 | ||||
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12 | public void Set() { | |||
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13 | lock(m_lock) { | |||
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14 | m_state = true; | |||
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15 | Monitor.PulseAll(m_lock); | |||
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16 | } | |||
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17 | } | |||
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18 | ||||
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19 | public void Wait() { | |||
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20 | lock (m_lock) | |||
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21 | if (!m_state) | |||
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22 | Monitor.Wait(m_lock); | |||
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23 | } | |||
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24 | ||||
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25 | public bool Wait(int timeout) { | |||
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26 | lock (m_lock) | |||
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27 | return m_state || Monitor.Wait(m_lock, timeout); | |||
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28 | } | |||
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29 | } | |||
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30 | } | |||
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31 |
@@ -1,230 +1,231 | |||||
1 | ο»Ώ<?xml version="1.0" encoding="utf-8"?> |
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1 | ο»Ώ<?xml version="1.0" encoding="utf-8"?> | |
2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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2 | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
3 | <PropertyGroup> |
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3 | <PropertyGroup> | |
4 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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4 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |
5 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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5 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | |
6 | <ProjectGuid>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</ProjectGuid> |
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6 | <ProjectGuid>{F550F1F8-8746-4AD0-9614-855F4C4B7F05}</ProjectGuid> | |
7 | <OutputType>Library</OutputType> |
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7 | <OutputType>Library</OutputType> | |
8 | <RootNamespace>Implab</RootNamespace> |
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8 | <RootNamespace>Implab</RootNamespace> | |
9 | <AssemblyName>Implab</AssemblyName> |
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9 | <AssemblyName>Implab</AssemblyName> | |
10 | </PropertyGroup> |
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10 | </PropertyGroup> | |
11 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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11 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | |
12 | <DebugSymbols>true</DebugSymbols> |
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12 | <DebugSymbols>true</DebugSymbols> | |
13 | <DebugType>full</DebugType> |
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13 | <DebugType>full</DebugType> | |
14 | <Optimize>false</Optimize> |
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14 | <Optimize>false</Optimize> | |
15 | <OutputPath>bin\Debug</OutputPath> |
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15 | <OutputPath>bin\Debug</OutputPath> | |
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16 | <DefineConstants>TRACE;DEBUG;</DefineConstants> | |
17 | <ErrorReport>prompt</ErrorReport> |
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17 | <ErrorReport>prompt</ErrorReport> | |
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18 | <WarningLevel>4</WarningLevel> | |
19 | <ConsolePause>false</ConsolePause> |
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19 | <ConsolePause>false</ConsolePause> | |
20 | <RunCodeAnalysis>true</RunCodeAnalysis> |
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20 | <RunCodeAnalysis>true</RunCodeAnalysis> | |
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21 | </PropertyGroup> | |
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27 | <WarningLevel>4</WarningLevel> | |
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28 | <ConsolePause>false</ConsolePause> | |
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29 | </PropertyGroup> | |
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43 | <OutputPath>bin\Release</OutputPath> | |
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69 | <Reference Include="System" /> | |
70 | <Reference Include="System.Xml" /> |
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70 | <Reference Include="System.Xml" /> | |
71 | </ItemGroup> |
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71 | </ItemGroup> | |
72 | <ItemGroup> |
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72 | <ItemGroup> | |
73 | <Compile Include="Component.cs" /> |
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73 | <Compile Include="Component.cs" /> | |
74 | <Compile Include="CustomEqualityComparer.cs" /> |
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74 | <Compile Include="CustomEqualityComparer.cs" /> | |
75 | <Compile Include="Diagnostics\ConsoleTraceListener.cs" /> |
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75 | <Compile Include="Diagnostics\ConsoleTraceListener.cs" /> | |
76 | <Compile Include="Diagnostics\EventText.cs" /> |
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76 | <Compile Include="Diagnostics\EventText.cs" /> | |
77 | <Compile Include="Diagnostics\IEventTextFormatter.cs" /> |
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77 | <Compile Include="Diagnostics\IEventTextFormatter.cs" /> | |
78 | <Compile Include="Diagnostics\LogChannel.cs" /> |
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78 | <Compile Include="Diagnostics\LogChannel.cs" /> | |
79 | <Compile Include="Diagnostics\LogicalOperation.cs" /> |
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79 | <Compile Include="Diagnostics\LogicalOperation.cs" /> | |
80 | <Compile Include="Diagnostics\TextFileListener.cs" /> |
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80 | <Compile Include="Diagnostics\TextFileListener.cs" /> | |
81 | <Compile Include="Diagnostics\TextListenerBase.cs" /> |
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81 | <Compile Include="Diagnostics\TextListenerBase.cs" /> | |
82 | <Compile Include="Diagnostics\TraceLog.cs" /> |
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82 | <Compile Include="Diagnostics\TraceLog.cs" /> | |
83 | <Compile Include="Diagnostics\TraceEvent.cs" /> |
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83 | <Compile Include="Diagnostics\TraceEvent.cs" /> | |
84 | <Compile Include="Diagnostics\TraceEventType.cs" /> |
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84 | <Compile Include="Diagnostics\TraceEventType.cs" /> | |
85 | <Compile Include="Disposable.cs" /> |
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85 | <Compile Include="Disposable.cs" /> | |
86 | <Compile Include="ICancellable.cs" /> |
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86 | <Compile Include="ICancellable.cs" /> | |
87 | <Compile Include="IProgressHandler.cs" /> |
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87 | <Compile Include="IProgressHandler.cs" /> | |
88 | <Compile Include="IProgressNotifier.cs" /> |
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88 | <Compile Include="IProgressNotifier.cs" /> | |
89 | <Compile Include="IPromiseT.cs" /> |
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89 | <Compile Include="IPromiseT.cs" /> | |
90 | <Compile Include="IPromise.cs" /> |
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90 | <Compile Include="IPromise.cs" /> | |
91 | <Compile Include="IServiceLocator.cs" /> |
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91 | <Compile Include="IServiceLocator.cs" /> | |
92 | <Compile Include="ITaskController.cs" /> |
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92 | <Compile Include="ITaskController.cs" /> | |
93 | <Compile Include="JSON\JSONElementContext.cs" /> |
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93 | <Compile Include="JSON\JSONElementContext.cs" /> | |
94 | <Compile Include="JSON\JSONElementType.cs" /> |
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94 | <Compile Include="JSON\JSONElementType.cs" /> | |
95 | <Compile Include="JSON\JSONGrammar.cs" /> |
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95 | <Compile Include="JSON\JSONGrammar.cs" /> | |
96 | <Compile Include="JSON\JSONParser.cs" /> |
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96 | <Compile Include="JSON\JSONParser.cs" /> | |
97 | <Compile Include="JSON\JSONScanner.cs" /> |
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97 | <Compile Include="JSON\JSONScanner.cs" /> | |
98 | <Compile Include="JSON\JsonTokenType.cs" /> |
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98 | <Compile Include="JSON\JsonTokenType.cs" /> | |
99 | <Compile Include="JSON\JSONWriter.cs" /> |
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99 | <Compile Include="JSON\JSONWriter.cs" /> | |
100 | <Compile Include="JSON\JSONXmlReader.cs" /> |
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100 | <Compile Include="JSON\JSONXmlReader.cs" /> | |
101 | <Compile Include="JSON\JSONXmlReaderOptions.cs" /> |
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101 | <Compile Include="JSON\JSONXmlReaderOptions.cs" /> | |
102 | <Compile Include="JSON\StringTranslator.cs" /> |
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102 | <Compile Include="JSON\StringTranslator.cs" /> | |
103 | <Compile Include="Parallels\DispatchPool.cs" /> |
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103 | <Compile Include="Parallels\DispatchPool.cs" /> | |
104 | <Compile Include="Parallels\ArrayTraits.cs" /> |
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104 | <Compile Include="Parallels\ArrayTraits.cs" /> | |
105 | <Compile Include="Parallels\MTQueue.cs" /> |
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105 | <Compile Include="Parallels\MTQueue.cs" /> | |
106 | <Compile Include="Parallels\WorkerPool.cs" /> |
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106 | <Compile Include="Parallels\WorkerPool.cs" /> | |
107 | <Compile Include="Parsing\Alphabet.cs" /> |
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107 | <Compile Include="Parsing\Alphabet.cs" /> | |
108 | <Compile Include="Parsing\AlphabetBase.cs" /> |
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108 | <Compile Include="Parsing\AlphabetBase.cs" /> | |
109 | <Compile Include="Parsing\AltToken.cs" /> |
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109 | <Compile Include="Parsing\AltToken.cs" /> | |
110 | <Compile Include="Parsing\BinaryToken.cs" /> |
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110 | <Compile Include="Parsing\BinaryToken.cs" /> | |
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111 | <Compile Include="Parsing\CatToken.cs" /> | |
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114 | <Compile Include="Parsing\DFADefinitionBase.cs" /> | |
115 | <Compile Include="Parsing\DFAStateDescriptor.cs" /> |
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115 | <Compile Include="Parsing\DFAStateDescriptor.cs" /> | |
116 | <Compile Include="Parsing\DFAutomaton.cs" /> |
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116 | <Compile Include="Parsing\DFAutomaton.cs" /> | |
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117 | <Compile Include="Parsing\EDFADefinition.cs" /> | |
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118 | <Compile Include="Parsing\EmptyToken.cs" /> | |
119 | <Compile Include="Parsing\EndToken.cs" /> |
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119 | <Compile Include="Parsing\EndToken.cs" /> | |
120 | <Compile Include="Parsing\EnumAlphabet.cs" /> |
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120 | <Compile Include="Parsing\EnumAlphabet.cs" /> | |
121 | <Compile Include="Parsing\Grammar.cs" /> |
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121 | <Compile Include="Parsing\Grammar.cs" /> | |
122 | <Compile Include="Parsing\IAlphabet.cs" /> |
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122 | <Compile Include="Parsing\IAlphabet.cs" /> | |
123 | <Compile Include="Parsing\IDFADefinition.cs" /> |
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123 | <Compile Include="Parsing\IDFADefinition.cs" /> | |
124 | <Compile Include="Parsing\IVisitor.cs" /> |
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124 | <Compile Include="Parsing\IVisitor.cs" /> | |
125 | <Compile Include="Parsing\ParserException.cs" /> |
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125 | <Compile Include="Parsing\ParserException.cs" /> | |
126 | <Compile Include="Parsing\Scanner.cs" /> |
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126 | <Compile Include="Parsing\Scanner.cs" /> | |
127 | <Compile Include="Parsing\StarToken.cs" /> |
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127 | <Compile Include="Parsing\StarToken.cs" /> | |
128 | <Compile Include="Parsing\SymbolToken.cs" /> |
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128 | <Compile Include="Parsing\SymbolToken.cs" /> | |
129 | <Compile Include="Parsing\Token.cs" /> |
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129 | <Compile Include="Parsing\Token.cs" /> | |
130 | <Compile Include="ServiceLocator.cs" /> |
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130 | <Compile Include="ServiceLocator.cs" /> | |
131 | <Compile Include="TaskController.cs" /> |
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131 | <Compile Include="TaskController.cs" /> | |
132 | <Compile Include="ProgressInitEventArgs.cs" /> |
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132 | <Compile Include="ProgressInitEventArgs.cs" /> | |
133 | <Compile Include="Properties\AssemblyInfo.cs" /> |
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133 | <Compile Include="Properties\AssemblyInfo.cs" /> | |
134 | <Compile Include="Parallels\AsyncPool.cs" /> |
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134 | <Compile Include="Parallels\AsyncPool.cs" /> | |
135 | <Compile Include="Safe.cs" /> |
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135 | <Compile Include="Safe.cs" /> | |
136 | <Compile Include="ValueEventArgs.cs" /> |
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136 | <Compile Include="ValueEventArgs.cs" /> | |
137 | <Compile Include="PromiseExtensions.cs" /> |
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137 | <Compile Include="PromiseExtensions.cs" /> | |
138 | <Compile Include="SyncContextPromise.cs" /> |
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138 | <Compile Include="SyncContextPromise.cs" /> | |
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139 | <Compile Include="Diagnostics\OperationContext.cs" /> | |
140 | <Compile Include="Diagnostics\TraceContext.cs" /> |
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140 | <Compile Include="Diagnostics\TraceContext.cs" /> | |
141 | <Compile Include="Diagnostics\LogEventArgs.cs" /> |
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141 | <Compile Include="Diagnostics\LogEventArgs.cs" /> | |
142 | <Compile Include="Diagnostics\LogEventArgsT.cs" /> |
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142 | <Compile Include="Diagnostics\LogEventArgsT.cs" /> | |
143 | <Compile Include="Diagnostics\Extensions.cs" /> |
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143 | <Compile Include="Diagnostics\Extensions.cs" /> | |
144 | <Compile Include="IComponentContainer.cs" /> |
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144 | <Compile Include="IComponentContainer.cs" /> | |
145 | <Compile Include="PromiseEventType.cs" /> |
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145 | <Compile Include="PromiseEventType.cs" /> | |
146 | <Compile Include="Parallels\MTCustomQueue.cs" /> |
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146 | <Compile Include="Parallels\MTCustomQueue.cs" /> | |
147 | <Compile Include="Parallels\MTCustomQueueNode.cs" /> |
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147 | <Compile Include="Parallels\MTCustomQueueNode.cs" /> | |
148 | <Compile Include="ComponentContainer.cs" /> |
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148 | <Compile Include="ComponentContainer.cs" /> | |
149 | <Compile Include="DisposablePool.cs" /> |
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149 | <Compile Include="DisposablePool.cs" /> | |
150 | <Compile Include="ObjectPool.cs" /> |
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150 | <Compile Include="ObjectPool.cs" /> | |
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151 | <Compile Include="Parallels\AsyncQueue.cs" /> | |
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152 | <Compile Include="PromiseT.cs" /> | |
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153 | <Compile Include="IDeferred.cs" /> | |
154 | <Compile Include="IDeferredT.cs" /> |
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154 | <Compile Include="IDeferredT.cs" /> | |
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155 | <Compile Include="AbstractPromise.cs" /> | |
156 | <Compile Include="Promise.cs" /> |
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156 | <Compile Include="Promise.cs" /> | |
157 | <Compile Include="PromiseTransientException.cs" /> |
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157 | <Compile Include="PromiseTransientException.cs" /> | |
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158 | <Compile Include="Parallels\Signal.cs" /> | |||
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185 | <NamingRule Name="Event Arguments" AffectedEntity="CustomEventArgs" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
186 | <NamingRule Name="Event Arguments" AffectedEntity="CustomEventArgs" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> | |
186 | <RequiredSuffixes> |
|
187 | <RequiredSuffixes> | |
187 | <String>EventArgs</String> |
|
188 | <String>EventArgs</String> | |
188 | </RequiredSuffixes> |
|
189 | </RequiredSuffixes> | |
189 | </NamingRule> |
|
190 | </NamingRule> | |
190 | <NamingRule Name="Exceptions" AffectedEntity="CustomExceptions" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
191 | <NamingRule Name="Exceptions" AffectedEntity="CustomExceptions" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> | |
191 | <RequiredSuffixes> |
|
192 | <RequiredSuffixes> | |
192 | <String>Exception</String> |
|
193 | <String>Exception</String> | |
193 | </RequiredSuffixes> |
|
194 | </RequiredSuffixes> | |
194 | </NamingRule> |
|
195 | </NamingRule> | |
195 | <NamingRule Name="Methods" AffectedEntity="Methods" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
196 | <NamingRule Name="Methods" AffectedEntity="Methods" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> | |
196 | <NamingRule Name="Static Readonly Fields" AffectedEntity="ReadonlyField" VisibilityMask="Internal, Protected, Public" NamingStyle="CamelCase" IncludeInstanceMembers="False" IncludeStaticEntities="True" /> |
|
197 | <NamingRule Name="Static Readonly Fields" AffectedEntity="ReadonlyField" VisibilityMask="Internal, Protected, Public" NamingStyle="CamelCase" IncludeInstanceMembers="False" IncludeStaticEntities="True" /> | |
197 | <NamingRule Name="Fields (Non Private)" AffectedEntity="Field" VisibilityMask="Internal, Public" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
198 | <NamingRule Name="Fields (Non Private)" AffectedEntity="Field" VisibilityMask="Internal, Public" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> | |
198 | <NamingRule Name="ReadOnly Fields (Non Private)" AffectedEntity="ReadonlyField" VisibilityMask="Internal, Public" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False" /> |
|
199 | <NamingRule Name="ReadOnly Fields (Non Private)" AffectedEntity="ReadonlyField" VisibilityMask="Internal, Public" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False" /> | |
199 | <NamingRule Name="Fields (Private)" AffectedEntity="Field, ReadonlyField" VisibilityMask="Private, Protected" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False"> |
|
200 | <NamingRule Name="Fields (Private)" AffectedEntity="Field, ReadonlyField" VisibilityMask="Private, Protected" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False"> | |
200 | <RequiredPrefixes> |
|
201 | <RequiredPrefixes> | |
201 | <String>m_</String> |
|
202 | <String>m_</String> | |
202 | </RequiredPrefixes> |
|
203 | </RequiredPrefixes> | |
203 | </NamingRule> |
|
204 | </NamingRule> | |
204 | <NamingRule Name="Static Fields (Private)" AffectedEntity="Field" VisibilityMask="Private" NamingStyle="CamelCase" IncludeInstanceMembers="False" IncludeStaticEntities="True"> |
|
205 | <NamingRule Name="Static Fields (Private)" AffectedEntity="Field" VisibilityMask="Private" NamingStyle="CamelCase" IncludeInstanceMembers="False" IncludeStaticEntities="True"> | |
205 | <RequiredPrefixes> |
|
206 | <RequiredPrefixes> | |
206 | <String>_</String> |
|
207 | <String>_</String> | |
207 | </RequiredPrefixes> |
|
208 | </RequiredPrefixes> | |
208 | </NamingRule> |
|
209 | </NamingRule> | |
209 | <NamingRule Name="ReadOnly Fields (Private)" AffectedEntity="ReadonlyField" VisibilityMask="Private, Protected" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False"> |
|
210 | <NamingRule Name="ReadOnly Fields (Private)" AffectedEntity="ReadonlyField" VisibilityMask="Private, Protected" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="False"> | |
210 | <RequiredPrefixes> |
|
211 | <RequiredPrefixes> | |
211 | <String>m_</String> |
|
212 | <String>m_</String> | |
212 | </RequiredPrefixes> |
|
213 | </RequiredPrefixes> | |
213 | </NamingRule> |
|
214 | </NamingRule> | |
214 | <NamingRule Name="Constant Fields" AffectedEntity="ConstantField" VisibilityMask="VisibilityMask" NamingStyle="AllUpper" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
215 | <NamingRule Name="Constant Fields" AffectedEntity="ConstantField" VisibilityMask="VisibilityMask" NamingStyle="AllUpper" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> | |
215 | <NamingRule Name="Properties" AffectedEntity="Property" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
216 | <NamingRule Name="Properties" AffectedEntity="Property" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> | |
216 | <NamingRule Name="Events" AffectedEntity="Event" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
217 | <NamingRule Name="Events" AffectedEntity="Event" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> | |
217 | <NamingRule Name="Enum Members" AffectedEntity="EnumMember" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
218 | <NamingRule Name="Enum Members" AffectedEntity="EnumMember" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> | |
218 | <NamingRule Name="Parameters" AffectedEntity="Parameter, LocalVariable" VisibilityMask="VisibilityMask" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> |
|
219 | <NamingRule Name="Parameters" AffectedEntity="Parameter, LocalVariable" VisibilityMask="VisibilityMask" NamingStyle="CamelCase" IncludeInstanceMembers="True" IncludeStaticEntities="True" /> | |
219 | <NamingRule Name="Type Parameters" AffectedEntity="TypeParameter" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> |
|
220 | <NamingRule Name="Type Parameters" AffectedEntity="TypeParameter" VisibilityMask="VisibilityMask" NamingStyle="PascalCase" IncludeInstanceMembers="True" IncludeStaticEntities="True"> | |
220 | <RequiredPrefixes> |
|
221 | <RequiredPrefixes> | |
221 | <String>T</String> |
|
222 | <String>T</String> | |
222 | </RequiredPrefixes> |
|
223 | </RequiredPrefixes> | |
223 | </NamingRule> |
|
224 | </NamingRule> | |
224 | </Rules> |
|
225 | </Rules> | |
225 | </NameConventionPolicy> |
|
226 | </NameConventionPolicy> | |
226 | </Policies> |
|
227 | </Policies> | |
227 | </Properties> |
|
228 | </Properties> | |
228 | </MonoDevelop> |
|
229 | </MonoDevelop> | |
229 | </ProjectExtensions> |
|
230 | </ProjectExtensions> | |
230 | </Project> No newline at end of file |
|
231 | </Project> |
@@ -1,629 +1,629 | |||||
1 | using System.Threading; |
|
1 | using System.Threading; | |
2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
3 | using System; |
|
3 | using System; | |
4 | using System.Collections; |
|
4 | using System.Collections; | |
5 | using System.Diagnostics; |
|
5 | using System.Diagnostics; | |
6 |
|
6 | |||
7 | namespace Implab.Parallels { |
|
7 | namespace Implab.Parallels { | |
8 | public class AsyncQueue<T> : IEnumerable<T> { |
|
8 | public class AsyncQueue<T> : IEnumerable<T> { | |
9 | class Chunk { |
|
9 | class Chunk { | |
10 | public Chunk next; |
|
10 | public Chunk next; | |
11 |
|
11 | |||
12 | int m_low; |
|
12 | int m_low; | |
13 | int m_hi; |
|
13 | int m_hi; | |
14 | int m_alloc; |
|
14 | int m_alloc; | |
15 | readonly int m_size; |
|
15 | readonly int m_size; | |
16 | readonly T[] m_data; |
|
16 | readonly T[] m_data; | |
17 |
|
17 | |||
18 | public Chunk(int size) { |
|
18 | public Chunk(int size) { | |
19 | m_size = size; |
|
19 | m_size = size; | |
20 | m_data = new T[size]; |
|
20 | m_data = new T[size]; | |
21 | } |
|
21 | } | |
22 |
|
22 | |||
23 | public Chunk(int size, T value) { |
|
23 | public Chunk(int size, T value) { | |
24 | m_size = size; |
|
24 | m_size = size; | |
25 | m_hi = 1; |
|
25 | m_hi = 1; | |
26 | m_alloc = 1; |
|
26 | m_alloc = 1; | |
27 | m_data = new T[size]; |
|
27 | m_data = new T[size]; | |
28 | m_data[0] = value; |
|
28 | m_data[0] = value; | |
29 | } |
|
29 | } | |
30 |
|
30 | |||
31 | public Chunk(int size, T[] data, int offset, int length, int alloc) { |
|
31 | public Chunk(int size, T[] data, int offset, int length, int alloc) { | |
32 | m_size = size; |
|
32 | m_size = size; | |
33 | m_hi = length; |
|
33 | m_hi = length; | |
34 | m_alloc = alloc; |
|
34 | m_alloc = alloc; | |
35 | m_data = new T[size]; |
|
35 | m_data = new T[size]; | |
36 | Array.Copy(data, offset, m_data, 0, length); |
|
36 | Array.Copy(data, offset, m_data, 0, length); | |
37 | } |
|
37 | } | |
38 |
|
38 | |||
39 | public int Low { |
|
39 | public int Low { | |
40 | get { return m_low; } |
|
40 | get { return m_low; } | |
41 | } |
|
41 | } | |
42 |
|
42 | |||
43 | public int Hi { |
|
43 | public int Hi { | |
44 | get { return m_hi; } |
|
44 | get { return m_hi; } | |
45 | } |
|
45 | } | |
46 |
|
46 | |||
47 | public int Size { |
|
47 | public int Size { | |
48 | get { return m_size; } |
|
48 | get { return m_size; } | |
49 | } |
|
49 | } | |
50 |
|
50 | |||
51 | public bool TryEnqueue(T value, out bool extend) { |
|
51 | public bool TryEnqueue(T value, out bool extend) { | |
52 | var alloc = Interlocked.Increment(ref m_alloc) - 1; |
|
52 | var alloc = Interlocked.Increment(ref m_alloc) - 1; | |
53 |
|
53 | |||
54 | if (alloc >= m_size) { |
|
54 | if (alloc >= m_size) { | |
55 | extend = alloc == m_size; |
|
55 | extend = alloc == m_size; | |
56 | return false; |
|
56 | return false; | |
57 | } |
|
57 | } | |
58 |
|
58 | |||
59 | extend = false; |
|
59 | extend = false; | |
60 | m_data[alloc] = value; |
|
60 | m_data[alloc] = value; | |
61 |
|
61 | |||
62 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { |
|
62 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + 1, alloc)) { | |
63 | // spin wait for commit |
|
63 | // spin wait for commit | |
64 | } |
|
64 | } | |
65 | return true; |
|
65 | return true; | |
66 | } |
|
66 | } | |
67 |
|
67 | |||
68 | /// <summary> |
|
68 | /// <summary> | |
69 | /// Prevents from allocating new space in the chunk and waits for all write operations to complete |
|
69 | /// Prevents from allocating new space in the chunk and waits for all write operations to complete | |
70 | /// </summary> |
|
70 | /// </summary> | |
71 | public void Commit() { |
|
71 | public void Commit() { | |
72 | var actual = Math.Min(Interlocked.Exchange(ref m_alloc, m_size + 1), m_size); |
|
72 | var actual = Math.Min(Interlocked.Exchange(ref m_alloc, m_size + 1), m_size); | |
73 |
|
73 | |||
74 | while (m_hi != actual) |
|
74 | while (m_hi != actual) | |
75 | Thread.MemoryBarrier(); |
|
75 | Thread.MemoryBarrier(); | |
76 | } |
|
76 | } | |
77 |
|
77 | |||
78 | public bool TryDequeue(out T value, out bool recycle) { |
|
78 | public bool TryDequeue(out T value, out bool recycle) { | |
79 | int low; |
|
79 | int low; | |
80 | do { |
|
80 | do { | |
81 | low = m_low; |
|
81 | low = m_low; | |
82 | if (low >= m_hi) { |
|
82 | if (low >= m_hi) { | |
83 | value = default(T); |
|
83 | value = default(T); | |
84 | recycle = (low == m_size); |
|
84 | recycle = (low == m_size); | |
85 | return false; |
|
85 | return false; | |
86 | } |
|
86 | } | |
87 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); |
|
87 | } while(low != Interlocked.CompareExchange(ref m_low, low + 1, low)); | |
88 |
|
88 | |||
89 | recycle = (low == m_size - 1); |
|
89 | recycle = (low == m_size - 1); | |
90 | value = m_data[low]; |
|
90 | value = m_data[low]; | |
91 |
|
91 | |||
92 | return true; |
|
92 | return true; | |
93 | } |
|
93 | } | |
94 |
|
94 | |||
95 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { |
|
95 | public bool TryEnqueueBatch(T[] batch, int offset, int length, out int enqueued, out bool extend) { | |
96 | //int alloc; |
|
96 | //int alloc; | |
97 | //int allocSize; |
|
97 | //int allocSize; | |
98 |
|
98 | |||
99 | var alloc = Interlocked.Add(ref m_alloc, length) - length; |
|
99 | var alloc = Interlocked.Add(ref m_alloc, length) - length; | |
100 | if (alloc > m_size) { |
|
100 | if (alloc > m_size) { | |
101 | // the chunk is full and someone already |
|
101 | // the chunk is full and someone already | |
102 | // creating the new one |
|
102 | // creating the new one | |
103 | enqueued = 0; // nothing was added |
|
103 | enqueued = 0; // nothing was added | |
104 | extend = false; // the caller shouldn't try to extend the queue |
|
104 | extend = false; // the caller shouldn't try to extend the queue | |
105 | return false; // nothing was added |
|
105 | return false; // nothing was added | |
106 | } |
|
106 | } | |
107 |
|
107 | |||
108 | enqueued = Math.Min(m_size - alloc, length); |
|
108 | enqueued = Math.Min(m_size - alloc, length); | |
109 | extend = length > enqueued; |
|
109 | extend = length > enqueued; | |
110 |
|
110 | |||
111 | if (enqueued == 0) |
|
111 | if (enqueued == 0) | |
112 | return false; |
|
112 | return false; | |
113 |
|
113 | |||
114 |
|
114 | |||
115 | Array.Copy(batch, offset, m_data, alloc, enqueued); |
|
115 | Array.Copy(batch, offset, m_data, alloc, enqueued); | |
116 |
|
116 | |||
117 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { |
|
117 | while (alloc != Interlocked.CompareExchange(ref m_hi, alloc + enqueued, alloc)) { | |
118 | // spin wait for commit |
|
118 | // spin wait for commit | |
119 | } |
|
119 | } | |
120 |
|
120 | |||
121 | return true; |
|
121 | return true; | |
122 | } |
|
122 | } | |
123 |
|
123 | |||
124 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { |
|
124 | public bool TryDequeueBatch(T[] buffer, int offset, int length,out int dequeued, out bool recycle) { | |
125 | int low, hi, batchSize; |
|
125 | int low, hi, batchSize; | |
126 |
|
126 | |||
127 | do { |
|
127 | do { | |
128 | low = m_low; |
|
128 | low = m_low; | |
129 | hi = m_hi; |
|
129 | hi = m_hi; | |
130 | if (low >= hi) { |
|
130 | if (low >= hi) { | |
131 | dequeued = 0; |
|
131 | dequeued = 0; | |
132 | recycle = (low == m_size); // recycling could be restarted and we need to signal again |
|
132 | recycle = (low == m_size); // recycling could be restarted and we need to signal again | |
133 | return false; |
|
133 | return false; | |
134 | } |
|
134 | } | |
135 | batchSize = Math.Min(hi - low, length); |
|
135 | batchSize = Math.Min(hi - low, length); | |
136 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); |
|
136 | } while(low != Interlocked.CompareExchange(ref m_low, low + batchSize, low)); | |
137 |
|
137 | |||
138 | recycle = (low == m_size - batchSize); |
|
138 | recycle = (low == m_size - batchSize); | |
139 | dequeued = batchSize; |
|
139 | dequeued = batchSize; | |
140 |
|
140 | |||
141 | Array.Copy(m_data, low, buffer, offset, batchSize); |
|
141 | Array.Copy(m_data, low, buffer, offset, batchSize); | |
142 |
|
142 | |||
143 | return true; |
|
143 | return true; | |
144 | } |
|
144 | } | |
145 |
|
145 | |||
146 | public T GetAt(int pos) { |
|
146 | public T GetAt(int pos) { | |
147 | return m_data[pos]; |
|
147 | return m_data[pos]; | |
148 | } |
|
148 | } | |
149 | } |
|
149 | } | |
150 |
|
150 | |||
151 | public const int DEFAULT_CHUNK_SIZE = 32; |
|
151 | public const int DEFAULT_CHUNK_SIZE = 32; | |
152 | public const int MAX_CHUNK_SIZE = 262144; |
|
152 | public const int MAX_CHUNK_SIZE = 262144; | |
153 |
|
153 | |||
154 | Chunk m_first; |
|
154 | Chunk m_first; | |
155 | Chunk m_last; |
|
155 | Chunk m_last; | |
156 |
|
156 | |||
157 | /// <summary> |
|
157 | /// <summary> | |
158 | /// Adds the specified value to the queue. |
|
158 | /// Adds the specified value to the queue. | |
159 | /// </summary> |
|
159 | /// </summary> | |
160 | /// <param name="value">Tha value which will be added to the queue.</param> |
|
160 | /// <param name="value">Tha value which will be added to the queue.</param> | |
161 | public void Enqueue(T value) { |
|
161 | public void Enqueue(T value) { | |
162 | var last = m_last; |
|
162 | var last = m_last; | |
163 | // spin wait to the new chunk |
|
163 | // spin wait to the new chunk | |
164 | bool extend = true; |
|
164 | bool extend = true; | |
165 | while (last == null || !last.TryEnqueue(value, out extend)) { |
|
165 | while (last == null || !last.TryEnqueue(value, out extend)) { | |
166 | // try to extend queue |
|
166 | // try to extend queue | |
167 | if (extend || last == null) { |
|
167 | if (extend || last == null) { | |
168 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE, value); |
|
168 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE, value); | |
169 | if (EnqueueChunk(last, chunk)) |
|
169 | if (EnqueueChunk(last, chunk)) | |
170 | break; // success! exit! |
|
170 | break; // success! exit! | |
171 | last = m_last; |
|
171 | last = m_last; | |
172 | } else { |
|
172 | } else { | |
173 | while (last == m_last) { |
|
173 | while (last == m_last) { | |
174 | Thread.MemoryBarrier(); |
|
174 | Thread.MemoryBarrier(); | |
175 | } |
|
175 | } | |
176 | last = m_last; |
|
176 | last = m_last; | |
177 | } |
|
177 | } | |
178 | } |
|
178 | } | |
179 | } |
|
179 | } | |
180 |
|
180 | |||
181 | /// <summary> |
|
181 | /// <summary> | |
182 | /// Adds the specified data to the queue. |
|
182 | /// Adds the specified data to the queue. | |
183 | /// </summary> |
|
183 | /// </summary> | |
184 | /// <param name="data">The buffer which contains the data to be enqueued.</param> |
|
184 | /// <param name="data">The buffer which contains the data to be enqueued.</param> | |
185 | /// <param name="offset">The offset of the data in the buffer.</param> |
|
185 | /// <param name="offset">The offset of the data in the buffer.</param> | |
186 | /// <param name="length">The size of the data to read from the buffer.</param> |
|
186 | /// <param name="length">The size of the data to read from the buffer.</param> | |
187 | public void EnqueueRange(T[] data, int offset, int length) { |
|
187 | public void EnqueueRange(T[] data, int offset, int length) { | |
188 | if (data == null) |
|
188 | if (data == null) | |
189 | throw new ArgumentNullException("data"); |
|
189 | throw new ArgumentNullException("data"); | |
190 | if (offset < 0) |
|
190 | if (offset < 0) | |
191 | throw new ArgumentOutOfRangeException("offset"); |
|
191 | throw new ArgumentOutOfRangeException("offset"); | |
192 | if (length < 1 || offset + length > data.Length) |
|
192 | if (length < 1 || offset + length > data.Length) | |
193 | throw new ArgumentOutOfRangeException("length"); |
|
193 | throw new ArgumentOutOfRangeException("length"); | |
194 |
|
194 | |||
195 | var last = m_last; |
|
195 | var last = m_last; | |
196 |
|
196 | |||
197 | bool extend; |
|
197 | bool extend; | |
198 | int enqueued; |
|
198 | int enqueued; | |
199 |
|
199 | |||
200 | while (length > 0) { |
|
200 | while (length > 0) { | |
201 | extend = true; |
|
201 | extend = true; | |
202 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { |
|
202 | if (last != null && last.TryEnqueueBatch(data, offset, length, out enqueued, out extend)) { | |
203 | length -= enqueued; |
|
203 | length -= enqueued; | |
204 | offset += enqueued; |
|
204 | offset += enqueued; | |
205 | } |
|
205 | } | |
206 |
|
206 | |||
207 | if (extend) { |
|
207 | if (extend) { | |
208 | // there was no enough space in the chunk |
|
208 | // there was no enough space in the chunk | |
209 | // or there was no chunks in the queue |
|
209 | // or there was no chunks in the queue | |
210 |
|
210 | |||
211 | while (length > 0) { |
|
211 | while (length > 0) { | |
212 |
|
212 | |||
213 | var size = Math.Min(length, MAX_CHUNK_SIZE); |
|
213 | var size = Math.Min(length, MAX_CHUNK_SIZE); | |
214 |
|
214 | |||
215 | var chunk = new Chunk( |
|
215 | var chunk = new Chunk( | |
216 | Math.Max(size, DEFAULT_CHUNK_SIZE), |
|
216 | Math.Max(size, DEFAULT_CHUNK_SIZE), | |
217 | data, |
|
217 | data, | |
218 | offset, |
|
218 | offset, | |
219 | size, |
|
219 | size, | |
220 | length // length >= size |
|
220 | length // length >= size | |
221 | ); |
|
221 | ); | |
222 |
|
222 | |||
223 | if (!EnqueueChunk(last, chunk)) { |
|
223 | if (!EnqueueChunk(last, chunk)) { | |
224 | // looks like the queue has been updated then proceed from the beginning |
|
224 | // looks like the queue has been updated then proceed from the beginning | |
225 | last = m_last; |
|
225 | last = m_last; | |
226 | break; |
|
226 | break; | |
227 | } |
|
227 | } | |
228 |
|
228 | |||
229 | // we have successfully added the new chunk |
|
229 | // we have successfully added the new chunk | |
230 | last = chunk; |
|
230 | last = chunk; | |
231 | length -= size; |
|
231 | length -= size; | |
232 | offset += size; |
|
232 | offset += size; | |
233 | } |
|
233 | } | |
234 | } else { |
|
234 | } else { | |
235 | // we don't need to extend the queue, if we successfully enqueued data |
|
235 | // we don't need to extend the queue, if we successfully enqueued data | |
236 | if (length == 0) |
|
236 | if (length == 0) | |
237 | break; |
|
237 | break; | |
238 |
|
238 | |||
239 | // if we need to wait while someone is extending the queue |
|
239 | // if we need to wait while someone is extending the queue | |
240 | // spinwait |
|
240 | // spinwait | |
241 | while (last == m_last) { |
|
241 | while (last == m_last) { | |
242 | Thread.MemoryBarrier(); |
|
242 | Thread.MemoryBarrier(); | |
243 | } |
|
243 | } | |
244 |
|
244 | |||
245 | last = m_last; |
|
245 | last = m_last; | |
246 | } |
|
246 | } | |
247 | } |
|
247 | } | |
248 | } |
|
248 | } | |
249 |
|
249 | |||
250 | /// <summary> |
|
250 | /// <summary> | |
251 | /// Tries to retrieve the first element from the queue. |
|
251 | /// Tries to retrieve the first element from the queue. | |
252 | /// </summary> |
|
252 | /// </summary> | |
253 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> |
|
253 | /// <returns><c>true</c>, if element is dequeued, <c>false</c> otherwise.</returns> | |
254 | /// <param name="value">The value of the dequeued element.</param> |
|
254 | /// <param name="value">The value of the dequeued element.</param> | |
255 | public bool TryDequeue(out T value) { |
|
255 | public bool TryDequeue(out T value) { | |
256 | var chunk = m_first; |
|
256 | var chunk = m_first; | |
257 | bool recycle; |
|
257 | bool recycle; | |
258 | while (chunk != null) { |
|
258 | while (chunk != null) { | |
259 |
|
259 | |||
260 | var result = chunk.TryDequeue(out value, out recycle); |
|
260 | var result = chunk.TryDequeue(out value, out recycle); | |
261 |
|
261 | |||
262 | if (recycle) // this chunk is waste |
|
262 | if (recycle) // this chunk is waste | |
263 | RecycleFirstChunk(chunk); |
|
263 | RecycleFirstChunk(chunk); | |
264 | else |
|
264 | else | |
265 | return result; // this chunk is usable and returned actual result |
|
265 | return result; // this chunk is usable and returned actual result | |
266 |
|
266 | |||
267 | if (result) // this chunk is waste but the true result is always actual |
|
267 | if (result) // this chunk is waste but the true result is always actual | |
268 | return true; |
|
268 | return true; | |
269 |
|
269 | |||
270 | // try again |
|
270 | // try again | |
271 | chunk = m_first; |
|
271 | chunk = m_first; | |
272 | } |
|
272 | } | |
273 |
|
273 | |||
274 | // the queue is empty |
|
274 | // the queue is empty | |
275 | value = default(T); |
|
275 | value = default(T); | |
276 | return false; |
|
276 | return false; | |
277 | } |
|
277 | } | |
278 |
|
278 | |||
279 | /// <summary> |
|
279 | /// <summary> | |
280 | /// Tries to dequeue the specified amount of data from the queue. |
|
280 | /// Tries to dequeue the specified amount of data from the queue. | |
281 | /// </summary> |
|
281 | /// </summary> | |
282 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> |
|
282 | /// <returns><c>true</c>, if data was deuqueued, <c>false</c> otherwise.</returns> | |
283 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
283 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
284 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
284 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
285 | /// <param name="length">The maximum amount of data to be retrieved.</param> |
|
285 | /// <param name="length">The maximum amount of data to be retrieved.</param> | |
286 | /// <param name="dequeued">The actual amout of the retrieved data.</param> |
|
286 | /// <param name="dequeued">The actual amout of the retrieved data.</param> | |
287 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { |
|
287 | public bool TryDequeueRange(T[] buffer, int offset, int length, out int dequeued) { | |
288 | if (buffer == null) |
|
288 | if (buffer == null) | |
289 | throw new ArgumentNullException("buffer"); |
|
289 | throw new ArgumentNullException("buffer"); | |
290 | if (offset < 0) |
|
290 | if (offset < 0) | |
291 | throw new ArgumentOutOfRangeException("offset"); |
|
291 | throw new ArgumentOutOfRangeException("offset"); | |
292 | if (length < 1 || offset + length > buffer.Length) |
|
292 | if (length < 1 || offset + length > buffer.Length) | |
293 | throw new ArgumentOutOfRangeException("length"); |
|
293 | throw new ArgumentOutOfRangeException("length"); | |
294 |
|
294 | |||
295 | var chunk = m_first; |
|
295 | var chunk = m_first; | |
296 | bool recycle; |
|
296 | bool recycle; | |
297 | dequeued = 0; |
|
297 | dequeued = 0; | |
298 | while (chunk != null) { |
|
298 | while (chunk != null) { | |
299 |
|
299 | |||
300 | int actual; |
|
300 | int actual; | |
301 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
301 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
302 | offset += actual; |
|
302 | offset += actual; | |
303 | length -= actual; |
|
303 | length -= actual; | |
304 | dequeued += actual; |
|
304 | dequeued += actual; | |
305 | } |
|
305 | } | |
306 |
|
306 | |||
307 | if (recycle) // this chunk is waste |
|
307 | if (recycle) // this chunk is waste | |
308 | RecycleFirstChunk(chunk); |
|
308 | RecycleFirstChunk(chunk); | |
309 | else if (actual == 0) |
|
309 | else if (actual == 0) | |
310 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) |
|
310 | break; // the chunk is usable, but doesn't contain any data (it's the last chunk in the queue) | |
311 |
|
311 | |||
312 | if (length == 0) |
|
312 | if (length == 0) | |
313 | return true; |
|
313 | return true; | |
314 |
|
314 | |||
315 | // we still may dequeue something |
|
315 | // we still may dequeue something | |
316 | // try again |
|
316 | // try again | |
317 | chunk = m_first; |
|
317 | chunk = m_first; | |
318 | } |
|
318 | } | |
319 |
|
319 | |||
320 | return dequeued != 0; |
|
320 | return dequeued != 0; | |
321 | } |
|
321 | } | |
322 |
|
322 | |||
323 | /// <summary> |
|
323 | /// <summary> | |
324 | /// Tries to dequeue all remaining data in the first chunk. |
|
324 | /// Tries to dequeue all remaining data in the first chunk. | |
325 | /// </summary> |
|
325 | /// </summary> | |
326 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> |
|
326 | /// <returns><c>true</c>, if data was dequeued, <c>false</c> otherwise.</returns> | |
327 | /// <param name="buffer">The buffer to which the data will be written.</param> |
|
327 | /// <param name="buffer">The buffer to which the data will be written.</param> | |
328 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> |
|
328 | /// <param name="offset">The offset in the buffer at which the data will be written.</param> | |
329 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> |
|
329 | /// <param name="length">Tha maximum amount of the data to be dequeued.</param> | |
330 | /// <param name="dequeued">The actual amount of the dequeued data.</param> |
|
330 | /// <param name="dequeued">The actual amount of the dequeued data.</param> | |
331 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { |
|
331 | public bool TryDequeueChunk(T[] buffer, int offset, int length, out int dequeued) { | |
332 | if (buffer == null) |
|
332 | if (buffer == null) | |
333 | throw new ArgumentNullException("buffer"); |
|
333 | throw new ArgumentNullException("buffer"); | |
334 | if (offset < 0) |
|
334 | if (offset < 0) | |
335 | throw new ArgumentOutOfRangeException("offset"); |
|
335 | throw new ArgumentOutOfRangeException("offset"); | |
336 | if (length < 1 || offset + length > buffer.Length) |
|
336 | if (length < 1 || offset + length > buffer.Length) | |
337 | throw new ArgumentOutOfRangeException("length"); |
|
337 | throw new ArgumentOutOfRangeException("length"); | |
338 |
|
338 | |||
339 | var chunk = m_first; |
|
339 | var chunk = m_first; | |
340 | bool recycle; |
|
340 | bool recycle; | |
341 | dequeued = 0; |
|
341 | dequeued = 0; | |
342 |
|
342 | |||
343 | while (chunk != null) { |
|
343 | while (chunk != null) { | |
344 |
|
344 | |||
345 | int actual; |
|
345 | int actual; | |
346 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { |
|
346 | if (chunk.TryDequeueBatch(buffer, offset, length, out actual, out recycle)) { | |
347 | dequeued = actual; |
|
347 | dequeued = actual; | |
348 | } |
|
348 | } | |
349 |
|
349 | |||
350 | if (recycle) // this chunk is waste |
|
350 | if (recycle) // this chunk is waste | |
351 | RecycleFirstChunk(chunk); |
|
351 | RecycleFirstChunk(chunk); | |
352 |
|
352 | |||
353 | // if we have dequeued any data, then return |
|
353 | // if we have dequeued any data, then return | |
354 | if (dequeued != 0) |
|
354 | if (dequeued != 0) | |
355 | return true; |
|
355 | return true; | |
356 |
|
356 | |||
357 | // we still may dequeue something |
|
357 | // we still may dequeue something | |
358 | // try again |
|
358 | // try again | |
359 | chunk = m_first; |
|
359 | chunk = m_first; | |
360 | } |
|
360 | } | |
361 |
|
361 | |||
362 | return false; |
|
362 | return false; | |
363 | } |
|
363 | } | |
364 |
|
364 | |||
365 | bool EnqueueChunk(Chunk last, Chunk chunk) { |
|
365 | bool EnqueueChunk(Chunk last, Chunk chunk) { | |
366 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) |
|
366 | if (Interlocked.CompareExchange(ref m_last, chunk, last) != last) | |
367 | return false; |
|
367 | return false; | |
368 |
|
368 | |||
369 | if (last != null) |
|
369 | if (last != null) | |
370 | last.next = chunk; |
|
370 | last.next = chunk; | |
371 | else { |
|
371 | else { | |
372 | m_first = chunk; |
|
372 | m_first = chunk; | |
373 | } |
|
373 | } | |
374 | return true; |
|
374 | return true; | |
375 | } |
|
375 | } | |
376 |
|
376 | |||
377 | void RecycleFirstChunk(Chunk first) { |
|
377 | void RecycleFirstChunk(Chunk first) { | |
378 | var next = first.next; |
|
378 | var next = first.next; | |
379 |
|
379 | |||
380 | if (first != Interlocked.CompareExchange(ref m_first, next, first)) |
|
380 | if (first != Interlocked.CompareExchange(ref m_first, next, first)) | |
381 | return; |
|
381 | return; | |
382 |
|
382 | |||
383 | if (next == null) { |
|
383 | if (next == null) { | |
384 |
|
384 | |||
385 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
|
385 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { | |
386 | /*while (first.next == null) |
|
386 | /*while (first.next == null) | |
387 | Thread.MemoryBarrier();*/ |
|
387 | Thread.MemoryBarrier();*/ | |
388 |
|
388 | |||
389 | // race |
|
389 | // race | |
390 | // someone already updated the tail, restore the pointer to the queue head |
|
390 | // someone already updated the tail, restore the pointer to the queue head | |
391 | m_first = first; |
|
391 | m_first = first; | |
392 | } |
|
392 | } | |
393 | // the tail is updated |
|
393 | // the tail is updated | |
394 | } |
|
394 | } | |
395 |
|
395 | |||
396 | // we need to update the head |
|
396 | // we need to update the head | |
397 | //Interlocked.CompareExchange(ref m_first, next, first); |
|
397 | //Interlocked.CompareExchange(ref m_first, next, first); | |
398 | // if the head is already updated then give up |
|
398 | // if the head is already updated then give up | |
399 | //return; |
|
399 | //return; | |
400 |
|
400 | |||
401 | } |
|
401 | } | |
402 |
|
402 | |||
403 | public void Clear() { |
|
403 | public void Clear() { | |
404 | // start the new queue |
|
404 | // start the new queue | |
405 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); |
|
405 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); | |
406 |
|
406 | |||
407 | do { |
|
407 | do { | |
408 | Thread.MemoryBarrier(); |
|
408 | Thread.MemoryBarrier(); | |
409 | var first = m_first; |
|
409 | var first = m_first; | |
410 | var last = m_last; |
|
410 | var last = m_last; | |
411 |
|
411 | |||
412 | if (last == null) // nothing to clear |
|
412 | if (last == null) // nothing to clear | |
413 | return; |
|
413 | return; | |
414 |
|
414 | |||
415 | if (first == null || (first.next == null && first != last)) // inconcistency |
|
415 | if (first == null || (first.next == null && first != last)) // inconcistency | |
416 | continue; |
|
416 | continue; | |
417 |
|
417 | |||
418 | // here we will create inconsistency which will force others to spin |
|
418 | // here we will create inconsistency which will force others to spin | |
419 | // and prevent from fetching. chunk.next = null |
|
419 | // and prevent from fetching. chunk.next = null | |
420 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) |
|
420 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) | |
421 | continue;// inconsistent |
|
421 | continue;// inconsistent | |
422 |
|
422 | |||
423 | m_last = chunk; |
|
423 | m_last = chunk; | |
424 |
|
424 | |||
425 | return; |
|
425 | return; | |
426 |
|
426 | |||
427 | } while(true); |
|
427 | } while(true); | |
428 | } |
|
428 | } | |
429 |
|
429 | |||
430 | public T[] Drain() { |
|
430 | public T[] Drain() { | |
431 | // start the new queue |
|
431 | // start the new queue | |
432 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); |
|
432 | var chunk = new Chunk(DEFAULT_CHUNK_SIZE); | |
433 |
|
433 | |||
434 | do { |
|
434 | do { | |
435 | Thread.MemoryBarrier(); |
|
435 | Thread.MemoryBarrier(); | |
436 | var first = m_first; |
|
436 | var first = m_first; | |
437 | var last = m_last; |
|
437 | var last = m_last; | |
438 |
|
438 | |||
439 | if (last == null) |
|
439 | if (last == null) | |
440 | return new T[0]; |
|
440 | return new T[0]; | |
441 |
|
441 | |||
442 | if (first == null || (first.next == null && first != last)) |
|
442 | if (first == null || (first.next == null && first != last)) | |
443 | continue; |
|
443 | continue; | |
444 |
|
444 | |||
445 | // here we will create inconsistency which will force others to spin |
|
445 | // here we will create inconsistency which will force others to spin | |
446 | // and prevent from fetching. chunk.next = null |
|
446 | // and prevent from fetching. chunk.next = null | |
447 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) |
|
447 | if (first != Interlocked.CompareExchange(ref m_first, chunk, first)) | |
448 | continue;// inconsistent |
|
448 | continue;// inconsistent | |
449 |
|
449 | |||
450 | last = Interlocked.Exchange(ref m_last, chunk); |
|
450 | last = Interlocked.Exchange(ref m_last, chunk); | |
451 |
|
451 | |||
452 | return ReadChunks(first, last); |
|
452 | return ReadChunks(first, last); | |
453 |
|
453 | |||
454 | } while(true); |
|
454 | } while(true); | |
455 | } |
|
455 | } | |
456 |
|
456 | |||
457 | T[] ReadChunks(Chunk chunk, object last) { |
|
457 | static T[] ReadChunks(Chunk chunk, object last) { | |
458 | var result = new List<T>(); |
|
458 | var result = new List<T>(); | |
459 | var buffer = new T[DEFAULT_CHUNK_SIZE]; |
|
459 | var buffer = new T[DEFAULT_CHUNK_SIZE]; | |
460 | int actual; |
|
460 | int actual; | |
461 | bool recycle; |
|
461 | bool recycle; | |
462 | while (chunk != null) { |
|
462 | while (chunk != null) { | |
463 | // ensure all write operations on the chunk are complete |
|
463 | // ensure all write operations on the chunk are complete | |
464 | chunk.Commit(); |
|
464 | chunk.Commit(); | |
465 |
|
465 | |||
466 | // we need to read the chunk using this way |
|
466 | // we need to read the chunk using this way | |
467 | // since some client still may completing the dequeue |
|
467 | // since some client still may completing the dequeue | |
468 | // operation, such clients most likely won't get results |
|
468 | // operation, such clients most likely won't get results | |
469 | while (chunk.TryDequeueBatch(buffer, 0, buffer.Length, out actual, out recycle)) |
|
469 | while (chunk.TryDequeueBatch(buffer, 0, buffer.Length, out actual, out recycle)) | |
470 | result.AddRange(new ArraySegmentCollection(buffer, 0, actual)); |
|
470 | result.AddRange(new ArraySegmentCollection(buffer, 0, actual)); | |
471 |
|
471 | |||
472 | if (chunk == last) { |
|
472 | if (chunk == last) { | |
473 | chunk = null; |
|
473 | chunk = null; | |
474 | } else { |
|
474 | } else { | |
475 | while (chunk.next == null) |
|
475 | while (chunk.next == null) | |
476 | Thread.MemoryBarrier(); |
|
476 | Thread.MemoryBarrier(); | |
477 | chunk = chunk.next; |
|
477 | chunk = chunk.next; | |
478 | } |
|
478 | } | |
479 | } |
|
479 | } | |
480 |
|
480 | |||
481 | return result.ToArray(); |
|
481 | return result.ToArray(); | |
482 | } |
|
482 | } | |
483 |
|
483 | |||
484 | struct ArraySegmentCollection : ICollection<T> { |
|
484 | struct ArraySegmentCollection : ICollection<T> { | |
485 | readonly T[] m_data; |
|
485 | readonly T[] m_data; | |
486 | readonly int m_offset; |
|
486 | readonly int m_offset; | |
487 | readonly int m_length; |
|
487 | readonly int m_length; | |
488 |
|
488 | |||
489 | public ArraySegmentCollection(T[] data, int offset, int length) { |
|
489 | public ArraySegmentCollection(T[] data, int offset, int length) { | |
490 | m_data = data; |
|
490 | m_data = data; | |
491 | m_offset = offset; |
|
491 | m_offset = offset; | |
492 | m_length = length; |
|
492 | m_length = length; | |
493 | } |
|
493 | } | |
494 |
|
494 | |||
495 | #region ICollection implementation |
|
495 | #region ICollection implementation | |
496 |
|
496 | |||
497 | public void Add(T item) { |
|
497 | public void Add(T item) { | |
498 | throw new InvalidOperationException(); |
|
498 | throw new InvalidOperationException(); | |
499 | } |
|
499 | } | |
500 |
|
500 | |||
501 | public void Clear() { |
|
501 | public void Clear() { | |
502 | throw new InvalidOperationException(); |
|
502 | throw new InvalidOperationException(); | |
503 | } |
|
503 | } | |
504 |
|
504 | |||
505 | public bool Contains(T item) { |
|
505 | public bool Contains(T item) { | |
506 | return false; |
|
506 | return false; | |
507 | } |
|
507 | } | |
508 |
|
508 | |||
509 | public void CopyTo(T[] array, int arrayIndex) { |
|
509 | public void CopyTo(T[] array, int arrayIndex) { | |
510 | Array.Copy(m_data,m_offset,array,arrayIndex, m_length); |
|
510 | Array.Copy(m_data,m_offset,array,arrayIndex, m_length); | |
511 | } |
|
511 | } | |
512 |
|
512 | |||
513 | public bool Remove(T item) { |
|
513 | public bool Remove(T item) { | |
514 | throw new NotImplementedException(); |
|
514 | throw new NotImplementedException(); | |
515 | } |
|
515 | } | |
516 |
|
516 | |||
517 | public int Count { |
|
517 | public int Count { | |
518 | get { |
|
518 | get { | |
519 | return m_length; |
|
519 | return m_length; | |
520 | } |
|
520 | } | |
521 | } |
|
521 | } | |
522 |
|
522 | |||
523 | public bool IsReadOnly { |
|
523 | public bool IsReadOnly { | |
524 | get { |
|
524 | get { | |
525 | return true; |
|
525 | return true; | |
526 | } |
|
526 | } | |
527 | } |
|
527 | } | |
528 |
|
528 | |||
529 | #endregion |
|
529 | #endregion | |
530 |
|
530 | |||
531 | #region IEnumerable implementation |
|
531 | #region IEnumerable implementation | |
532 |
|
532 | |||
533 | public IEnumerator<T> GetEnumerator() { |
|
533 | public IEnumerator<T> GetEnumerator() { | |
534 | for (int i = m_offset; i < m_length + m_offset; i++) |
|
534 | for (int i = m_offset; i < m_length + m_offset; i++) | |
535 | yield return m_data[i]; |
|
535 | yield return m_data[i]; | |
536 | } |
|
536 | } | |
537 |
|
537 | |||
538 | #endregion |
|
538 | #endregion | |
539 |
|
539 | |||
540 | #region IEnumerable implementation |
|
540 | #region IEnumerable implementation | |
541 |
|
541 | |||
542 | IEnumerator IEnumerable.GetEnumerator() { |
|
542 | IEnumerator IEnumerable.GetEnumerator() { | |
543 | return GetEnumerator(); |
|
543 | return GetEnumerator(); | |
544 | } |
|
544 | } | |
545 |
|
545 | |||
546 | #endregion |
|
546 | #endregion | |
547 | } |
|
547 | } | |
548 |
|
548 | |||
549 | #region IEnumerable implementation |
|
549 | #region IEnumerable implementation | |
550 |
|
550 | |||
551 | class Enumerator : IEnumerator<T> { |
|
551 | class Enumerator : IEnumerator<T> { | |
552 | Chunk m_current; |
|
552 | Chunk m_current; | |
553 | int m_pos = -1; |
|
553 | int m_pos = -1; | |
554 |
|
554 | |||
555 | public Enumerator(Chunk fisrt) { |
|
555 | public Enumerator(Chunk fisrt) { | |
556 | m_current = fisrt; |
|
556 | m_current = fisrt; | |
557 | } |
|
557 | } | |
558 |
|
558 | |||
559 | #region IEnumerator implementation |
|
559 | #region IEnumerator implementation | |
560 |
|
560 | |||
561 | public bool MoveNext() { |
|
561 | public bool MoveNext() { | |
562 | if (m_current == null) |
|
562 | if (m_current == null) | |
563 | return false; |
|
563 | return false; | |
564 |
|
564 | |||
565 | if (m_pos == -1) |
|
565 | if (m_pos == -1) | |
566 | m_pos = m_current.Low; |
|
566 | m_pos = m_current.Low; | |
567 | else |
|
567 | else | |
568 | m_pos++; |
|
568 | m_pos++; | |
569 |
|
569 | |||
570 | if (m_pos == m_current.Hi) { |
|
570 | if (m_pos == m_current.Hi) { | |
571 |
|
571 | |||
572 | m_current = m_pos == m_current.Size ? m_current.next : null; |
|
572 | m_current = m_pos == m_current.Size ? m_current.next : null; | |
573 |
|
573 | |||
574 | m_pos = 0; |
|
574 | m_pos = 0; | |
575 |
|
575 | |||
576 | if (m_current == null) |
|
576 | if (m_current == null) | |
577 | return false; |
|
577 | return false; | |
578 | } |
|
578 | } | |
579 |
|
579 | |||
580 | return true; |
|
580 | return true; | |
581 | } |
|
581 | } | |
582 |
|
582 | |||
583 | public void Reset() { |
|
583 | public void Reset() { | |
584 | throw new NotSupportedException(); |
|
584 | throw new NotSupportedException(); | |
585 | } |
|
585 | } | |
586 |
|
586 | |||
587 | object IEnumerator.Current { |
|
587 | object IEnumerator.Current { | |
588 | get { |
|
588 | get { | |
589 | return Current; |
|
589 | return Current; | |
590 | } |
|
590 | } | |
591 | } |
|
591 | } | |
592 |
|
592 | |||
593 | #endregion |
|
593 | #endregion | |
594 |
|
594 | |||
595 | #region IDisposable implementation |
|
595 | #region IDisposable implementation | |
596 |
|
596 | |||
597 | public void Dispose() { |
|
597 | public void Dispose() { | |
598 | } |
|
598 | } | |
599 |
|
599 | |||
600 | #endregion |
|
600 | #endregion | |
601 |
|
601 | |||
602 | #region IEnumerator implementation |
|
602 | #region IEnumerator implementation | |
603 |
|
603 | |||
604 | public T Current { |
|
604 | public T Current { | |
605 | get { |
|
605 | get { | |
606 | if (m_pos == -1 || m_current == null) |
|
606 | if (m_pos == -1 || m_current == null) | |
607 | throw new InvalidOperationException(); |
|
607 | throw new InvalidOperationException(); | |
608 | return m_current.GetAt(m_pos); |
|
608 | return m_current.GetAt(m_pos); | |
609 | } |
|
609 | } | |
610 | } |
|
610 | } | |
611 |
|
611 | |||
612 | #endregion |
|
612 | #endregion | |
613 | } |
|
613 | } | |
614 |
|
614 | |||
615 | public IEnumerator<T> GetEnumerator() { |
|
615 | public IEnumerator<T> GetEnumerator() { | |
616 | return new Enumerator(m_first); |
|
616 | return new Enumerator(m_first); | |
617 | } |
|
617 | } | |
618 |
|
618 | |||
619 | #endregion |
|
619 | #endregion | |
620 |
|
620 | |||
621 | #region IEnumerable implementation |
|
621 | #region IEnumerable implementation | |
622 |
|
622 | |||
623 | IEnumerator IEnumerable.GetEnumerator() { |
|
623 | IEnumerator IEnumerable.GetEnumerator() { | |
624 | return GetEnumerator(); |
|
624 | return GetEnumerator(); | |
625 | } |
|
625 | } | |
626 |
|
626 | |||
627 | #endregion |
|
627 | #endregion | |
628 | } |
|
628 | } | |
629 | } |
|
629 | } |
@@ -1,86 +1,99 | |||||
1 | using System; |
|
1 | using System; | |
2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
3 | using System.Linq; |
|
3 | using System.Linq; | |
4 | using System.Text; |
|
4 | using System.Text; | |
5 | using System.Text.RegularExpressions; |
|
5 | using System.Text.RegularExpressions; | |
6 | using System.Diagnostics; |
|
6 | using System.Diagnostics; | |
7 |
|
7 | |||
8 | namespace Implab |
|
8 | namespace Implab | |
9 | { |
|
9 | { | |
10 | public static class Safe |
|
10 | public static class Safe | |
11 | { |
|
11 | { | |
12 | public static void ArgumentMatch(string value, string paramName, Regex rx) { |
|
12 | public static void ArgumentMatch(string value, string paramName, Regex rx) { | |
13 | if (rx == null) |
|
13 | if (rx == null) | |
14 | throw new ArgumentNullException("rx"); |
|
14 | throw new ArgumentNullException("rx"); | |
15 | if (!rx.IsMatch(value)) |
|
15 | if (!rx.IsMatch(value)) | |
16 | throw new ArgumentException(String.Format("The prameter value must match {0}", rx), paramName); |
|
16 | throw new ArgumentException(String.Format("The prameter value must match {0}", rx), paramName); | |
17 | } |
|
17 | } | |
18 |
|
18 | |||
19 | public static void ArgumentNotEmpty(string value, string paramName) { |
|
19 | public static void ArgumentNotEmpty(string value, string paramName) { | |
20 | if (String.IsNullOrEmpty(value)) |
|
20 | if (String.IsNullOrEmpty(value)) | |
21 | throw new ArgumentException("The parameter can't be empty", paramName); |
|
21 | throw new ArgumentException("The parameter can't be empty", paramName); | |
22 | } |
|
22 | } | |
23 |
|
23 | |||
24 | public static void ArgumentNotEmpty<T>(T[] value, string paramName) { |
|
24 | public static void ArgumentNotEmpty<T>(T[] value, string paramName) { | |
25 | if (value == null || value.Length == 0) |
|
25 | if (value == null || value.Length == 0) | |
26 | throw new ArgumentException("The array must be not emty", paramName); |
|
26 | throw new ArgumentException("The array must be not emty", paramName); | |
27 | } |
|
27 | } | |
28 |
|
28 | |||
29 | public static void ArgumentNotNull(object value, string paramName) { |
|
29 | public static void ArgumentNotNull(object value, string paramName) { | |
30 | if (value == null) |
|
30 | if (value == null) | |
31 | throw new ArgumentNullException(paramName); |
|
31 | throw new ArgumentNullException(paramName); | |
32 | } |
|
32 | } | |
33 |
|
33 | |||
34 | public static void ArgumentInRange(int value, int min, int max, string paramName) { |
|
34 | public static void ArgumentInRange(int value, int min, int max, string paramName) { | |
35 | if (value < min || value > max) |
|
35 | if (value < min || value > max) | |
36 | throw new ArgumentOutOfRangeException(paramName); |
|
36 | throw new ArgumentOutOfRangeException(paramName); | |
37 | } |
|
37 | } | |
38 |
|
38 | |||
39 | public static void Dispose(params IDisposable[] objects) |
|
39 | public static void Dispose(params IDisposable[] objects) { | |
40 | { |
|
40 | foreach (var d in objects) | |
41 | foreach(var d in objects) |
|
|||
42 | if (d != null) |
|
41 | if (d != null) | |
43 | d.Dispose(); |
|
42 | d.Dispose(); | |
44 | } |
|
43 | } | |
45 |
|
44 | |||
|
45 | public static void Dispose(params object[] objects) { | |||
|
46 | foreach (var obj in objects) { | |||
|
47 | var d = obj as IDisposable; | |||
|
48 | if (d != null) | |||
|
49 | d.Dispose(); | |||
|
50 | } | |||
|
51 | } | |||
|
52 | ||||
|
53 | public static void Dispose(object obj) { | |||
|
54 | var d = obj as IDisposable; | |||
|
55 | if (d != null) | |||
|
56 | d.Dispose(); | |||
|
57 | } | |||
|
58 | ||||
46 | [DebuggerStepThrough] |
|
59 | [DebuggerStepThrough] | |
47 | public static IPromise<T> InvokePromise<T>(Func<T> action) { |
|
60 | public static IPromise<T> InvokePromise<T>(Func<T> action) { | |
48 | ArgumentNotNull(action, "action"); |
|
61 | ArgumentNotNull(action, "action"); | |
49 |
|
62 | |||
50 | var p = new Promise<T>(); |
|
63 | var p = new Promise<T>(); | |
51 | try { |
|
64 | try { | |
52 | p.Resolve(action()); |
|
65 | p.Resolve(action()); | |
53 | } catch (Exception err) { |
|
66 | } catch (Exception err) { | |
54 | p.Reject(err); |
|
67 | p.Reject(err); | |
55 | } |
|
68 | } | |
56 |
|
69 | |||
57 | return p; |
|
70 | return p; | |
58 | } |
|
71 | } | |
59 |
|
72 | |||
60 | [DebuggerStepThrough] |
|
73 | [DebuggerStepThrough] | |
61 | public static IPromise InvokePromise(Action action) { |
|
74 | public static IPromise InvokePromise(Action action) { | |
62 | ArgumentNotNull(action, "action"); |
|
75 | ArgumentNotNull(action, "action"); | |
63 |
|
76 | |||
64 | var p = new Promise(); |
|
77 | var p = new Promise(); | |
65 | try { |
|
78 | try { | |
66 | action(); |
|
79 | action(); | |
67 | p.Resolve(); |
|
80 | p.Resolve(); | |
68 | } catch (Exception err) { |
|
81 | } catch (Exception err) { | |
69 | p.Reject(err); |
|
82 | p.Reject(err); | |
70 | } |
|
83 | } | |
71 |
|
84 | |||
72 | return p; |
|
85 | return p; | |
73 | } |
|
86 | } | |
74 |
|
87 | |||
75 | [DebuggerStepThrough] |
|
88 | [DebuggerStepThrough] | |
76 | public static IPromise<T> InvokePromise<T>(Func<IPromise<T>> action) { |
|
89 | public static IPromise<T> InvokePromise<T>(Func<IPromise<T>> action) { | |
77 | ArgumentNotNull(action, "action"); |
|
90 | ArgumentNotNull(action, "action"); | |
78 |
|
91 | |||
79 | try { |
|
92 | try { | |
80 | return action() ?? Promise<T>.ExceptionToPromise(new Exception("The action returned null")); |
|
93 | return action() ?? Promise<T>.ExceptionToPromise(new Exception("The action returned null")); | |
81 | } catch (Exception err) { |
|
94 | } catch (Exception err) { | |
82 | return Promise<T>.ExceptionToPromise(err); |
|
95 | return Promise<T>.ExceptionToPromise(err); | |
83 | } |
|
96 | } | |
84 | } |
|
97 | } | |
85 | } |
|
98 | } | |
86 | } |
|
99 | } |
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