| @@ -1,139 +1,169 | |||||
| 1 | using System; |
|
1 | using System; | |
| 2 | using Microsoft.VisualStudio.TestTools.UnitTesting; |
|
2 | using Microsoft.VisualStudio.TestTools.UnitTesting; | |
| 3 | using System.Reflection; |
|
3 | using System.Reflection; | |
| 4 | using System.Threading; |
|
4 | using System.Threading; | |
| 5 | using Implab.Parallels; |
|
5 | using Implab.Parallels; | |
| 6 |
|
6 | |||
| 7 | namespace Implab.Test |
|
7 | namespace Implab.Test | |
| 8 | { |
|
8 | { | |
| 9 | [TestClass] |
|
9 | [TestClass] | |
| 10 | public class AsyncTests |
|
10 | public class AsyncTests | |
| 11 | { |
|
11 | { | |
| 12 | [TestMethod] |
|
12 | [TestMethod] | |
| 13 | public void ResolveTest () |
|
13 | public void ResolveTest () | |
| 14 | { |
|
14 | { | |
| 15 | int res = -1; |
|
15 | int res = -1; | |
| 16 | var p = new Promise<int> (); |
|
16 | var p = new Promise<int> (); | |
| 17 | p.Then (x => res = x); |
|
17 | p.Then (x => res = x); | |
| 18 | p.Resolve (100); |
|
18 | p.Resolve (100); | |
| 19 |
|
19 | |||
| 20 | Assert.AreEqual (res, 100); |
|
20 | Assert.AreEqual (res, 100); | |
| 21 | } |
|
21 | } | |
| 22 |
|
22 | |||
| 23 | [TestMethod] |
|
23 | [TestMethod] | |
| 24 | public void RejectTest () |
|
24 | public void RejectTest () | |
| 25 | { |
|
25 | { | |
| 26 | int res = -1; |
|
26 | int res = -1; | |
| 27 | Exception err = null; |
|
27 | Exception err = null; | |
| 28 |
|
28 | |||
| 29 | var p = new Promise<int> (); |
|
29 | var p = new Promise<int> (); | |
| 30 | p.Then (x => res = x, e => err = e); |
|
30 | p.Then (x => res = x, e => err = e); | |
| 31 | p.Reject (new ApplicationException ("error")); |
|
31 | p.Reject (new ApplicationException ("error")); | |
| 32 |
|
32 | |||
| 33 | Assert.AreEqual (res, -1); |
|
33 | Assert.AreEqual (res, -1); | |
| 34 | Assert.AreEqual (err.Message, "error"); |
|
34 | Assert.AreEqual (err.Message, "error"); | |
| 35 |
|
35 | |||
| 36 | } |
|
36 | } | |
| 37 |
|
37 | |||
| 38 | [TestMethod] |
|
38 | [TestMethod] | |
| 39 | public void JoinSuccessTest () |
|
39 | public void JoinSuccessTest () | |
| 40 | { |
|
40 | { | |
| 41 | var p = new Promise<int> (); |
|
41 | var p = new Promise<int> (); | |
| 42 | p.Resolve (100); |
|
42 | p.Resolve (100); | |
| 43 | Assert.AreEqual (p.Join (), 100); |
|
43 | Assert.AreEqual (p.Join (), 100); | |
| 44 | } |
|
44 | } | |
| 45 |
|
45 | |||
| 46 | [TestMethod] |
|
46 | [TestMethod] | |
| 47 | public void JoinFailTest () |
|
47 | public void JoinFailTest () | |
| 48 | { |
|
48 | { | |
| 49 | var p = new Promise<int> (); |
|
49 | var p = new Promise<int> (); | |
| 50 | p.Reject (new ApplicationException ("failed")); |
|
50 | p.Reject (new ApplicationException ("failed")); | |
| 51 |
|
51 | |||
| 52 | try { |
|
52 | try { | |
| 53 | p.Join (); |
|
53 | p.Join (); | |
| 54 | throw new ApplicationException ("WRONG!"); |
|
54 | throw new ApplicationException ("WRONG!"); | |
| 55 | } catch (TargetInvocationException err) { |
|
55 | } catch (TargetInvocationException err) { | |
| 56 | Assert.AreEqual (err.InnerException.Message, "failed"); |
|
56 | Assert.AreEqual (err.InnerException.Message, "failed"); | |
| 57 | } catch { |
|
57 | } catch { | |
| 58 | Assert.Fail ("Got wrong excaption"); |
|
58 | Assert.Fail ("Got wrong excaption"); | |
| 59 | } |
|
59 | } | |
| 60 | } |
|
60 | } | |
| 61 |
|
61 | |||
| 62 | [TestMethod] |
|
62 | [TestMethod] | |
| 63 | public void MapTest () |
|
63 | public void MapTest () | |
| 64 | { |
|
64 | { | |
| 65 | var p = new Promise<int> (); |
|
65 | var p = new Promise<int> (); | |
| 66 |
|
66 | |||
| 67 | var p2 = p.Map (x => x.ToString ()); |
|
67 | var p2 = p.Map (x => x.ToString ()); | |
| 68 | p.Resolve (100); |
|
68 | p.Resolve (100); | |
| 69 |
|
69 | |||
| 70 | Assert.AreEqual (p2.Join (), "100"); |
|
70 | Assert.AreEqual (p2.Join (), "100"); | |
| 71 | } |
|
71 | } | |
| 72 |
|
72 | |||
| 73 | [TestMethod] |
|
73 | [TestMethod] | |
| 74 | public void FixErrorTest() { |
|
74 | public void FixErrorTest() { | |
| 75 | var p = new Promise<int>(); |
|
75 | var p = new Promise<int>(); | |
| 76 |
|
76 | |||
| 77 | var p2 = p.Error(e => 101); |
|
77 | var p2 = p.Error(e => 101); | |
| 78 |
|
78 | |||
| 79 | p.Reject(new Exception()); |
|
79 | p.Reject(new Exception()); | |
| 80 |
|
80 | |||
| 81 | Assert.AreEqual(p2.Join(), 101); |
|
81 | Assert.AreEqual(p2.Join(), 101); | |
| 82 | } |
|
82 | } | |
| 83 |
|
83 | |||
| 84 | [TestMethod] |
|
84 | [TestMethod] | |
| 85 | public void ChainTest () |
|
85 | public void ChainTest () | |
| 86 | { |
|
86 | { | |
| 87 | var p1 = new Promise<int> (); |
|
87 | var p1 = new Promise<int> (); | |
| 88 |
|
88 | |||
| 89 | var p3 = p1.Chain (x => { |
|
89 | var p3 = p1.Chain (x => { | |
| 90 | var p2 = new Promise<string> (); |
|
90 | var p2 = new Promise<string> (); | |
| 91 | p2.Resolve (x.ToString ()); |
|
91 | p2.Resolve (x.ToString ()); | |
| 92 | return p2; |
|
92 | return p2; | |
| 93 | }); |
|
93 | }); | |
| 94 |
|
94 | |||
| 95 | p1.Resolve (100); |
|
95 | p1.Resolve (100); | |
| 96 |
|
96 | |||
| 97 | Assert.AreEqual (p3.Join (), "100"); |
|
97 | Assert.AreEqual (p3.Join (), "100"); | |
| 98 | } |
|
98 | } | |
| 99 |
|
99 | |||
| 100 | [TestMethod] |
|
100 | [TestMethod] | |
| 101 | public void PoolTest () |
|
101 | public void PoolTest () | |
| 102 | { |
|
102 | { | |
| 103 | var pid = Thread.CurrentThread.ManagedThreadId; |
|
103 | var pid = Thread.CurrentThread.ManagedThreadId; | |
| 104 | var p = AsyncPool.Invoke (() => Thread.CurrentThread.ManagedThreadId); |
|
104 | var p = AsyncPool.Invoke (() => Thread.CurrentThread.ManagedThreadId); | |
| 105 |
|
105 | |||
| 106 | Assert.AreNotEqual (pid, p.Join ()); |
|
106 | Assert.AreNotEqual (pid, p.Join ()); | |
| 107 | } |
|
107 | } | |
| 108 |
|
108 | |||
| 109 | [TestMethod] |
|
109 | [TestMethod] | |
|
|
110 | public void WorkerPoolSizeTest() { | |||
|
|
111 | var pool = new WorkerPool(5,10); | |||
|
|
112 | ||||
|
|
113 | Assert.AreEqual(5, pool.ThreadCount); | |||
|
|
114 | ||||
|
|
115 | pool.Invoke(() => { Thread.Sleep(1000); return 10; }); | |||
|
|
116 | pool.Invoke(() => { Thread.Sleep(1000); return 10; }); | |||
|
|
117 | pool.Invoke(() => { Thread.Sleep(1000); return 10; }); | |||
|
|
118 | ||||
|
|
119 | Assert.AreEqual(5, pool.ThreadCount); | |||
|
|
120 | ||||
|
|
121 | for (int i = 0; i < 100; i++) | |||
|
|
122 | pool.Invoke(() => { Thread.Sleep(1000); return 10; }); | |||
|
|
123 | Assert.AreEqual(10, pool.ThreadCount); | |||
|
|
124 | } | |||
|
|
125 | ||||
|
|
126 | [TestMethod] | |||
|
|
127 | public void WorkerPoolCorrectTest() { | |||
|
|
128 | var pool = new WorkerPool(5, 20); | |||
|
|
129 | ||||
|
|
130 | var count = 0; | |||
|
|
131 | for (int i = 0; i < 1000; i++) | |||
|
|
132 | pool | |||
|
|
133 | .Invoke(() => 1) | |||
|
|
134 | .Then(x => Interlocked.Add(ref count, x)); | |||
|
|
135 | ||||
|
|
136 | Assert.AreEqual(1000, count); | |||
|
|
137 | } | |||
|
|
138 | ||||
|
|
139 | [TestMethod] | |||
| 110 | public void ComplexCase1Test() { |
|
140 | public void ComplexCase1Test() { | |
| 111 | var flags = new bool[3]; |
|
141 | var flags = new bool[3]; | |
| 112 |
|
142 | |||
| 113 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) |
|
143 | // op1 (aync 200ms) => op2 (async 200ms) => op3 (sync map) | |
| 114 |
|
144 | |||
| 115 | var p = PromiseHelper |
|
145 | var p = PromiseHelper | |
| 116 | .Sleep(200, "Alan") |
|
146 | .Sleep(200, "Alan") | |
| 117 | .Cancelled(() => flags[0] = true) |
|
147 | .Cancelled(() => flags[0] = true) | |
| 118 | .Chain(x => |
|
148 | .Chain(x => | |
| 119 | PromiseHelper |
|
149 | PromiseHelper | |
| 120 | .Sleep(200, "Hi, " + x) |
|
150 | .Sleep(200, "Hi, " + x) | |
| 121 | .Map( y => y ) |
|
151 | .Map( y => y ) | |
| 122 | .Cancelled(() => flags[1] = true) |
|
152 | .Cancelled(() => flags[1] = true) | |
| 123 | ) |
|
153 | ) | |
| 124 | .Cancelled(() => flags[2] = true); |
|
154 | .Cancelled(() => flags[2] = true); | |
| 125 | Thread.Sleep(300); |
|
155 | Thread.Sleep(300); | |
| 126 | p.Cancel(); |
|
156 | p.Cancel(); | |
| 127 | try { |
|
157 | try { | |
| 128 | Assert.AreEqual(p.Join(), "Hi, Alan"); |
|
158 | Assert.AreEqual(p.Join(), "Hi, Alan"); | |
| 129 | Assert.Fail("Shouldn't get here"); |
|
159 | Assert.Fail("Shouldn't get here"); | |
| 130 | } catch(OperationCanceledException) { |
|
160 | } catch(OperationCanceledException) { | |
| 131 | } |
|
161 | } | |
| 132 |
|
162 | |||
| 133 | Assert.IsFalse(flags[0]); |
|
163 | Assert.IsFalse(flags[0]); | |
| 134 | Assert.IsTrue(flags[1]); |
|
164 | Assert.IsTrue(flags[1]); | |
| 135 | Assert.IsTrue(flags[2]); |
|
165 | Assert.IsTrue(flags[2]); | |
| 136 | } |
|
166 | } | |
| 137 | } |
|
167 | } | |
| 138 | } |
|
168 | } | |
| 139 |
|
169 | |||
| @@ -1,14 +1,14 | |||||
| 1 | using System; |
|
1 | using System; | |
| 2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
| 3 | using System.Linq; |
|
3 | using System.Linq; | |
| 4 | using System.Text; |
|
4 | using System.Text; | |
| 5 |
|
5 | |||
| 6 | namespace Implab |
|
6 | namespace Implab | |
| 7 | { |
|
7 | { | |
| 8 | public interface IProgressNotifier |
|
8 | public interface IProgressNotifier | |
| 9 | { |
|
9 | { | |
| 10 | event EventHandler<ValueEventArgs<string>> MessageUpdated; |
|
10 | event EventHandler<ValueEventArgs<string>> MessageUpdated; | |
| 11 | event EventHandler<ValueEventArgs<float>> ProgressUpdated; |
|
11 | event EventHandler<ValueEventArgs<float>> ProgressUpdated; | |
| 12 | EventHandler<ProgressInitEventArgs> ProgressInit; |
|
12 | event EventHandler<ProgressInitEventArgs> ProgressInit; | |
| 13 | } |
|
13 | } | |
| 14 | } |
|
14 | } | |
| @@ -1,11 +1,11 | |||||
| 1 | using System; |
|
1 | using System; | |
| 2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
| 3 | using System.Linq; |
|
3 | using System.Linq; | |
| 4 | using System.Text; |
|
4 | using System.Text; | |
| 5 |
|
5 | |||
| 6 | namespace Implab { |
|
6 | namespace Implab { | |
| 7 |
|
7 | |||
| 8 | public class ManagedPromise<T>: Promise<T>, ITaskController, IProgressNotifier { |
|
8 | /*public class ManagedPromise<T>: Promise<T>, ITaskController, IProgressNotifier { | |
| 9 |
|
|
9 | ||
| 10 |
|
|
10 | }*/ | |
| 11 | } |
|
11 | } | |
| @@ -1,131 +1,171 | |||||
| 1 | using System; |
|
1 | using System; | |
| 2 | using System.Collections.Generic; |
|
2 | using System.Collections.Generic; | |
| 3 | using System.Linq; |
|
3 | using System.Linq; | |
| 4 | using System.Text; |
|
4 | using System.Text; | |
| 5 | using System.Threading; |
|
5 | using System.Threading; | |
| 6 | using System.Diagnostics; |
|
6 | using System.Diagnostics; | |
| 7 |
|
7 | |||
| 8 | namespace Implab.Parallels { |
|
8 | namespace Implab.Parallels { | |
| 9 | public class WorkerPool : IDisposable { |
|
9 | public class WorkerPool : IDisposable { | |
| 10 | readonly int m_minThreads; |
|
10 | readonly int m_minThreads; | |
| 11 | readonly int m_maxThreads; |
|
11 | readonly int m_maxThreads; | |
| 12 | int m_runningThreads; |
|
12 | int m_runningThreads; | |
| 13 | object m_lock = new object(); |
|
13 | object m_lock = new object(); | |
| 14 |
|
14 | |||
| 15 | bool m_disposed = false; |
|
15 | bool m_disposed = false; | |
|
|
16 | ||||
|
|
17 | // this event will signal that workers can try to fetch a task from queue or the pool has been disposed | |||
| 16 | ManualResetEvent m_hasTasks = new ManualResetEvent(false); |
|
18 | ManualResetEvent m_hasTasks = new ManualResetEvent(false); | |
| 17 | Queue<Action> m_queue = new Queue<Action>(); |
|
19 | Queue<Action> m_queue = new Queue<Action>(); | |
| 18 |
|
20 | |||
| 19 | public WorkerPool(int min, int max) { |
|
21 | public WorkerPool(int min, int max) { | |
| 20 | if (min < 0) |
|
22 | if (min < 0) | |
| 21 | throw new ArgumentOutOfRangeException("min"); |
|
23 | throw new ArgumentOutOfRangeException("min"); | |
|
|
24 | if (max <= 0) | |||
|
|
25 | throw new ArgumentOutOfRangeException("max"); | |||
|
|
26 | ||||
| 22 | if (min > max) |
|
27 | if (min > max) | |
| 23 | min = max; |
|
28 | min = max; | |
| 24 | m_minThreads = min; |
|
29 | m_minThreads = min; | |
| 25 | m_maxThreads = max; |
|
30 | m_maxThreads = max; | |
| 26 |
|
31 | |||
|
|
32 | InitPool(); | |||
|
|
33 | } | |||
|
|
34 | ||||
|
|
35 | public WorkerPool(int max) | |||
|
|
36 | : this(0, max) { | |||
|
|
37 | } | |||
|
|
38 | ||||
|
|
39 | public WorkerPool() { | |||
|
|
40 | int maxThreads, maxCP; | |||
|
|
41 | ThreadPool.GetMaxThreads(out maxThreads, out maxCP); | |||
|
|
42 | ||||
|
|
43 | m_minThreads = 0; | |||
|
|
44 | m_maxThreads = maxThreads; | |||
|
|
45 | ||||
|
|
46 | InitPool(); | |||
|
|
47 | } | |||
|
|
48 | ||||
|
|
49 | void InitPool() { | |||
| 27 | for (int i = 0; i < m_minThreads; i++) |
|
50 | for (int i = 0; i < m_minThreads; i++) | |
| 28 | StartWorker(); |
|
51 | StartWorker(); | |
| 29 | } |
|
52 | } | |
| 30 |
|
53 | |||
|
|
54 | public int ThreadCount { | |||
|
|
55 | get { | |||
|
|
56 | return m_runningThreads; | |||
|
|
57 | } | |||
|
|
58 | } | |||
|
|
59 | ||||
| 31 | public Promise<T> Invoke<T>(Func<T> task) { |
|
60 | public Promise<T> Invoke<T>(Func<T> task) { | |
| 32 | if (m_disposed) |
|
61 | if (m_disposed) | |
| 33 | throw new ObjectDisposedException(ToString()); |
|
62 | throw new ObjectDisposedException(ToString()); | |
| 34 | if (task == null) |
|
63 | if (task == null) | |
| 35 | throw new ArgumentNullException("task"); |
|
64 | throw new ArgumentNullException("task"); | |
| 36 |
|
65 | |||
| 37 | var promise = new Promise<T>(); |
|
66 | var promise = new Promise<T>(); | |
| 38 |
|
67 | |||
|
|
68 | var queueLen = EnqueueTask(delegate() { | |||
|
|
69 | try { | |||
|
|
70 | promise.Resolve(task()); | |||
|
|
71 | } catch (Exception e) { | |||
|
|
72 | promise.Reject(e); | |||
|
|
73 | } | |||
|
|
74 | }); | |||
| 39 |
|
75 | |||
|
|
76 | if (queueLen > 1) | |||
|
|
77 | StartWorker(); | |||
| 40 |
|
78 | |||
| 41 | return promise; |
|
79 | return promise; | |
| 42 | } |
|
80 | } | |
| 43 |
|
81 | |||
| 44 | bool StartWorker() { |
|
82 | bool StartWorker() { | |
| 45 | var current = m_runningThreads; |
|
83 | var current = m_runningThreads; | |
| 46 | // use spins to allocate slot for the new thread |
|
84 | // use spins to allocate slot for the new thread | |
| 47 | do { |
|
85 | do { | |
| 48 | if (current >= m_maxThreads) |
|
86 | if (current >= m_maxThreads) | |
| 49 | // no more slots left |
|
87 | // no more slots left | |
| 50 | return false; |
|
88 | return false; | |
| 51 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current + 1, current)); |
|
89 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current + 1, current)); | |
| 52 |
|
90 | |||
| 53 | // slot successfully allocated |
|
91 | // slot successfully allocated | |
| 54 |
|
92 | |||
| 55 | var worker = new Thread(this.Worker); |
|
93 | var worker = new Thread(this.Worker); | |
|
|
94 | worker.IsBackground = true; | |||
| 56 | worker.Start(); |
|
95 | worker.Start(); | |
| 57 |
|
96 | |||
| 58 | return true; |
|
97 | return true; | |
| 59 | } |
|
98 | } | |
| 60 |
|
99 | |||
| 61 |
|
|
100 | int EnqueueTask(Action task) { | |
| 62 | Debug.Assert(task != null); |
|
101 | Debug.Assert(task != null); | |
| 63 | lock (m_queue) { |
|
102 | lock (m_queue) { | |
| 64 | m_queue.Enqueue(task); |
|
103 | m_queue.Enqueue(task); | |
| 65 | m_hasTasks.Set(); |
|
104 | m_hasTasks.Set(); | |
|
|
105 | return m_queue.Count; | |||
| 66 | } |
|
106 | } | |
| 67 | } |
|
107 | } | |
| 68 |
|
108 | |||
| 69 | bool FetchTask(out Action task) { |
|
109 | bool FetchTask(out Action task) { | |
| 70 | task = null; |
|
110 | task = null; | |
| 71 |
|
111 | |||
| 72 | while (true) { |
|
112 | while (true) { | |
| 73 |
|
113 | |||
| 74 | m_hasTasks.WaitOne(); |
|
114 | m_hasTasks.WaitOne(); | |
| 75 |
|
115 | |||
| 76 | if (m_disposed) |
|
116 | if (m_disposed) | |
| 77 | return false; |
|
117 | return false; | |
| 78 |
|
118 | |||
| 79 | lock (m_queue) { |
|
119 | lock (m_queue) { | |
| 80 | if (m_queue.Count > 0) { |
|
120 | if (m_queue.Count > 0) { | |
| 81 | task = m_queue.Dequeue(); |
|
121 | task = m_queue.Dequeue(); | |
| 82 | return true; |
|
122 | return true; | |
| 83 | } |
|
123 | } | |
| 84 |
|
124 | |||
| 85 | // no tasks left |
|
125 | // no tasks left | |
| 86 | // signal that no more tasks left, lock ensures that this event won't suppress newly added task |
|
126 | // signal that no more tasks left, current lock ensures that this event won't suppress newly added task | |
| 87 | m_hasTasks.Reset(); |
|
127 | m_hasTasks.Reset(); | |
| 88 | } |
|
128 | } | |
| 89 |
|
129 | |||
| 90 | bool exit = true; |
|
130 | bool exit = true; | |
| 91 |
|
131 | |||
| 92 | var current = m_runningThreads; |
|
132 | var current = m_runningThreads; | |
| 93 | do { |
|
133 | do { | |
| 94 | if (current <= m_minThreads) { |
|
134 | if (current <= m_minThreads) { | |
| 95 | exit = false; // this thread should return and wait for the new events |
|
135 | exit = false; // this thread should return and wait for the new events | |
| 96 | break; |
|
136 | break; | |
| 97 | } |
|
137 | } | |
| 98 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current - 1, current)); |
|
138 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current - 1, current)); | |
| 99 |
|
139 | |||
| 100 | if (exit) |
|
140 | if (exit) | |
| 101 | return false; |
|
141 | return false; | |
| 102 | } |
|
142 | } | |
| 103 | } |
|
143 | } | |
| 104 |
|
144 | |||
| 105 | void Worker() { |
|
145 | void Worker() { | |
| 106 | Action task; |
|
146 | Action task; | |
| 107 | while (FetchTask(out task)) |
|
147 | while (FetchTask(out task)) | |
| 108 | task(); |
|
148 | task(); | |
| 109 | } |
|
149 | } | |
| 110 |
|
150 | |||
| 111 | protected virtual void Dispose(bool disposing) { |
|
151 | protected virtual void Dispose(bool disposing) { | |
| 112 | if (disposing) { |
|
152 | if (disposing) { | |
| 113 | lock (m_lock) { |
|
153 | lock (m_lock) { | |
| 114 | if (m_disposed) |
|
154 | if (m_disposed) | |
| 115 | return; |
|
155 | return; | |
| 116 | m_disposed = true; |
|
156 | m_disposed = true; | |
| 117 | } |
|
157 | } | |
| 118 | m_hasTasks.Set(); |
|
158 | m_hasTasks.Set(); | |
| 119 | GC.SuppressFinalize(this); |
|
159 | GC.SuppressFinalize(this); | |
| 120 | } |
|
160 | } | |
| 121 | } |
|
161 | } | |
| 122 |
|
162 | |||
| 123 | public void Dispose() { |
|
163 | public void Dispose() { | |
| 124 | Dispose(true); |
|
164 | Dispose(true); | |
| 125 | } |
|
165 | } | |
| 126 |
|
166 | |||
| 127 | ~WorkerPool() { |
|
167 | ~WorkerPool() { | |
| 128 | Dispose(false); |
|
168 | Dispose(false); | |
| 129 | } |
|
169 | } | |
| 130 | } |
|
170 | } | |
| 131 | } |
|
171 | } | |
General Comments 0
You need to be logged in to leave comments.
Login now
