@@ -1,73 +1,143 | |||||
1 | using System.Threading; |
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1 | using System.Threading; | |
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2 | using System.Collections.Generic; | |||
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3 | using System; | |||
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4 | using System.Collections; | |||
2 |
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5 | |||
3 | namespace Implab.Parallels { |
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6 | namespace Implab.Parallels { | |
4 | public class MTQueue<T> { |
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7 | public class MTQueue<T> : IEnumerable<T> { | |
5 | class Node { |
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8 | class Node { | |
6 | public Node(T value) { |
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9 | public Node(T value) { | |
7 | this.value = value; |
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10 | this.value = value; | |
8 | } |
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11 | } | |
9 | public readonly T value; |
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12 | public readonly T value; | |
10 | public Node next; |
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13 | public Node next; | |
11 | } |
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14 | } | |
12 |
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15 | |||
13 | Node m_first; |
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16 | Node m_first; | |
14 | Node m_last; |
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17 | Node m_last; | |
15 |
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18 | |||
16 | public void Enqueue(T value) { |
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19 | public void Enqueue(T value) { | |
17 | Thread.MemoryBarrier(); |
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20 | Thread.MemoryBarrier(); | |
18 |
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21 | |||
19 | var last = m_last; |
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22 | var last = m_last; | |
20 | var next = new Node(value); |
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23 | var next = new Node(value); | |
21 |
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24 | |||
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25 | // Interlocaked.CompareExchange implies Thread.MemoryBarrier(); | |||
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26 | // to ensure that the next node is completely constructed | |||
22 | while (last != Interlocked.CompareExchange(ref m_last, next, last)) |
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27 | while (last != Interlocked.CompareExchange(ref m_last, next, last)) | |
23 | last = m_last; |
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28 | last = m_last; | |
24 |
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29 | |||
25 | if (last != null) |
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30 | if (last != null) | |
26 | last.next = next; |
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31 | last.next = next; | |
27 | else |
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32 | else | |
28 | m_first = next; |
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33 | m_first = next; | |
29 | } |
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34 | } | |
30 |
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35 | |||
31 | public bool TryDequeue(out T value) { |
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36 | public bool TryDequeue(out T value) { | |
32 | Node first; |
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37 | Node first; | |
33 | Node next; |
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38 | Node next; | |
34 | value = default(T); |
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39 | value = default(T); | |
35 |
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40 | |||
36 | Thread.MemoryBarrier(); |
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41 | Thread.MemoryBarrier(); | |
37 | do { |
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42 | do { | |
38 | first = m_first; |
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43 | first = m_first; | |
39 | if (first == null) |
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44 | if (first == null) | |
40 | return false; |
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45 | return false; | |
41 | next = first.next; |
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46 | next = first.next; | |
42 | if (next == null) { |
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47 | if (next == null) { | |
43 | // this is the last element, |
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48 | // this is the last element, | |
44 | // then try to update the tail |
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49 | // then try to update the tail | |
45 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { |
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50 | if (first != Interlocked.CompareExchange(ref m_last, null, first)) { | |
46 | // this is the race condition |
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51 | // this is the race condition | |
47 | if (m_last == null) |
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52 | if (m_last == null) | |
48 | // the queue is empty |
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53 | // the queue is empty | |
49 | return false; |
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54 | return false; | |
50 | // tail has been changed, we need to restart |
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55 | // tail has been changed, we need to restart | |
51 | continue; |
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56 | continue; | |
52 | } |
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57 | } | |
53 |
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58 | |||
54 | // tail succesfully updated and first.next will never be changed |
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59 | // tail succesfully updated and first.next will never be changed | |
55 | // other readers will fail due to inconsistency m_last != m_fist && m_first.next == null |
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60 | // other readers will fail due to inconsistency m_last != m_fist && m_first.next == null | |
56 | // however the parallel writer may update the m_first since the m_last is null |
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61 | // however the parallel writer may update the m_first since the m_last is null | |
57 |
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62 | |||
58 | // so we need to fix inconsistency by setting m_first to null or if it has been |
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63 | // so we need to fix inconsistency by setting m_first to null or if it has been | |
59 | // updated by the writer already then we should just to give up |
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64 | // updated by the writer already then we should just to give up | |
60 | Interlocked.CompareExchange(ref m_first, null, first); |
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65 | Interlocked.CompareExchange(ref m_first, null, first); | |
61 | break; |
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66 | break; | |
62 |
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67 | |||
63 | } |
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68 | } | |
64 | if (first == Interlocked.CompareExchange(ref m_first, next, first)) |
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69 | if (first == Interlocked.CompareExchange(ref m_first, next, first)) | |
65 | // head succesfully updated |
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70 | // head succesfully updated | |
66 | break; |
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71 | break; | |
67 | } while (true); |
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72 | } while (true); | |
68 |
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73 | |||
69 | value = first.value; |
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74 | value = first.value; | |
70 | return true; |
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75 | return true; | |
71 | } |
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76 | } | |
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77 | ||||
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78 | #region IEnumerable implementation | |||
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79 | ||||
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80 | class Enumerator : IEnumerator<T> { | |||
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81 | Node m_current; | |||
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82 | Node m_first; | |||
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83 | ||||
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84 | public Enumerator(Node first) { | |||
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85 | m_first = first; | |||
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86 | } | |||
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87 | ||||
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88 | #region IEnumerator implementation | |||
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89 | ||||
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90 | public bool MoveNext() { | |||
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91 | m_current = m_current == null ? m_first : m_current.next; | |||
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92 | return m_current != null; | |||
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93 | } | |||
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94 | ||||
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95 | public void Reset() { | |||
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96 | m_current = null; | |||
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97 | } | |||
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98 | ||||
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99 | public object IEnumerator.Current { | |||
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100 | get { | |||
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101 | if (m_current == null) | |||
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102 | throw new InvalidOperationException(); | |||
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103 | return m_current.value; | |||
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104 | } | |||
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105 | } | |||
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106 | ||||
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107 | #endregion | |||
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108 | ||||
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109 | #region IDisposable implementation | |||
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110 | ||||
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111 | public void Dispose() { | |||
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112 | } | |||
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113 | ||||
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114 | #endregion | |||
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115 | ||||
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116 | #region IEnumerator implementation | |||
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117 | ||||
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118 | public T Current { | |||
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119 | get { | |||
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120 | if (m_current == null) | |||
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121 | throw new InvalidOperationException(); | |||
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122 | return m_current.value; | |||
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123 | } | |||
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124 | } | |||
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125 | ||||
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126 | #endregion | |||
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127 | } | |||
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128 | ||||
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129 | public IEnumerator<T> GetEnumerator() { | |||
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130 | return new Enumerator(m_first); | |||
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131 | } | |||
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132 | ||||
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133 | #endregion | |||
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134 | ||||
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135 | #region IEnumerable implementation | |||
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136 | ||||
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137 | IEnumerator IEnumerable.GetEnumerator() { | |||
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138 | return GetEnumerator(); | |||
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139 | } | |||
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140 | ||||
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141 | #endregion | |||
72 | } |
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142 | } | |
73 | } |
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143 | } |
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