Auto status change to "Under Review"
@@ -0,0 +1,9 | |||
|
1 | namespace Implab { | |
|
2 | public enum PromiseState { | |
|
3 | Pending, | |
|
4 | ||
|
5 | Resolved, | |
|
6 | ||
|
7 | Rejected | |
|
8 | } | |
|
9 | } No newline at end of file |
@@ -5,28 +5,61 using System.Reflection; | |||
|
5 | 5 | using System.Diagnostics; |
|
6 | 6 | |
|
7 | 7 | namespace Implab { |
|
8 | /// <summary> | |
|
9 | /// Abstract class for creation of custom one-shot thread safe events. | |
|
10 | /// </summary> | |
|
11 | /// <remarks> | |
|
12 | /// <para> | |
|
13 | /// An event is something that should happen in the future and the | |
|
14 | /// triggering of the event causes execution of some pending actions | |
|
15 | /// which are formely event handlers. One-shot events occur only once | |
|
16 | /// and any handler added after the event is triggered should run | |
|
17 | /// without a delay. | |
|
18 | /// </para> | |
|
19 | /// <para> | |
|
20 | /// The lifecycle of the one-shot event is tipically consists of following | |
|
21 | /// phases. | |
|
22 | /// <list> | |
|
23 | /// <description>Pending state. This is the initial state of the event. Any | |
|
24 | /// handler added to the event will be queued for the future execution. | |
|
25 | /// </description> | |
|
26 | /// <description>Transitional state. This is intermediate state between pending | |
|
27 | /// and fulfilled states, during this state internal initialization and storing | |
|
28 | /// of the result occurs. | |
|
29 | /// </description> | |
|
30 | /// <description>Fulfilled state. The event contains the result, all queued | |
|
31 | /// handlers are signalled to run and newly added handlers are executed | |
|
32 | /// immediatelly. | |
|
33 | /// </description> | |
|
34 | /// </list> | |
|
35 | /// </para> | |
|
36 | /// </remarks> | |
|
8 | 37 | public abstract class AbstractEvent<THandler> where THandler : class { |
|
9 | ||
|
10 | 38 | const int PENDING_SATE = 0; |
|
11 | protected const int TRANSITIONAL_STATE = 1; | |
|
12 | 39 | |
|
13 |
|
|
|
14 | protected const int REJECTED_STATE = 3; | |
|
40 | const int TRANSITIONAL_STATE = 1; | |
|
41 | ||
|
42 | const int FULFILLED_STATE = 2; | |
|
15 | 43 | |
|
16 | 44 | volatile int m_state; |
|
17 | Exception m_error; | |
|
18 | 45 | |
|
19 | 46 | THandler m_handler; |
|
20 | 47 | SimpleAsyncQueue<THandler> m_extraHandlers; |
|
21 | 48 | |
|
49 | public bool IsFulfilled { | |
|
50 | get { | |
|
51 | return m_state > TRANSITIONAL_STATE; | |
|
52 | } | |
|
53 | } | |
|
54 | ||
|
22 | 55 | #region state managment |
|
23 | 56 | protected bool BeginTransit() { |
|
24 | 57 | return PENDING_SATE == Interlocked.CompareExchange(ref m_state, TRANSITIONAL_STATE, PENDING_SATE); |
|
25 | 58 | } |
|
26 | 59 | |
|
27 |
protected void CompleteTransit( |
|
|
60 | protected void CompleteTransit() { | |
|
28 | 61 | #if DEBUG |
|
29 |
if (TRANSITIONAL_STATE != Interlocked.CompareExchange(ref m_state, |
|
|
62 | if (TRANSITIONAL_STATE != Interlocked.CompareExchange(ref m_state, FULFILLED_STATE, TRANSITIONAL_STATE)) | |
|
30 | 63 | throw new InvalidOperationException("Can't complete transition when the object isn't in the transitional state"); |
|
31 | 64 | #else |
|
32 | 65 | m_state = state; |
@@ -43,47 +76,13 namespace Implab { | |||
|
43 | 76 | } |
|
44 | 77 | } |
|
45 | 78 | |
|
46 | protected bool BeginSetResult() { | |
|
47 | if (!BeginTransit()) { | |
|
48 | WaitTransition(); | |
|
49 | return false; | |
|
50 | } | |
|
51 | return true; | |
|
52 | } | |
|
53 | 79 | |
|
54 | protected void EndSetResult() { | |
|
55 | CompleteTransit(SUCCEEDED_STATE); | |
|
56 | } | |
|
57 | ||
|
58 | ||
|
59 | ||
|
60 | /// <summary> | |
|
61 | /// Выполняет обещание, сообщая об ошибке | |
|
62 | /// </summary> | |
|
63 | /// <remarks> | |
|
64 | /// Поскольку обещание должно работать в многопточной среде, при его выполнении сразу несколько потоков | |
|
65 | /// могу вернуть ошибку, при этом только первая будет использована в качестве результата, остальные | |
|
66 | /// будут проигнорированы. | |
|
67 | /// </remarks> | |
|
68 | /// <param name="error">Исключение возникшее при выполнении операции</param> | |
|
69 | /// <exception cref="InvalidOperationException">Данное обещание уже выполнено</exception> | |
|
70 | protected void SetError(Exception error) { | |
|
71 | if (BeginTransit()) { | |
|
72 | m_error = error; | |
|
73 | CompleteTransit(REJECTED_STATE); | |
|
74 | } else { | |
|
75 | WaitTransition(); | |
|
76 | if (m_state == SUCCEEDED_STATE) | |
|
77 | throw new InvalidOperationException("The promise is already resolved"); | |
|
78 | } | |
|
79 | } | |
|
80 | ||
|
81 | protected abstract void SignalHandler(THandler handler, int signal); | |
|
80 | protected abstract void SignalHandler(THandler handler); | |
|
82 | 81 | |
|
83 | 82 | void Signal() { |
|
84 | 83 | THandler handler; |
|
85 | 84 | while (TryDequeueHandler(out handler)) |
|
86 |
SignalHandler(handler |
|
|
85 | SignalHandler(handler); | |
|
87 | 86 | } |
|
88 | 87 | |
|
89 | 88 | #endregion |
@@ -94,44 +93,39 namespace Implab { | |||
|
94 | 93 | protected void WaitResult(int timeout) { |
|
95 | 94 | if (!(IsFulfilled || GetFulfillSignal().Wait(timeout))) |
|
96 | 95 | throw new TimeoutException(); |
|
97 | ||
|
98 | if (IsRejected) | |
|
99 | Rethrow(); | |
|
100 | 96 | } |
|
101 | 97 | |
|
102 | protected void Rethrow() { | |
|
103 | Debug.Assert(m_error != null); | |
|
104 | if (m_error is OperationCanceledException) | |
|
105 | throw new OperationCanceledException("Operation cancelled", m_error); | |
|
106 | else | |
|
107 | throw new TargetInvocationException(m_error); | |
|
108 | } | |
|
98 | ||
|
109 | 99 | #endregion |
|
110 | 100 | |
|
111 | 101 | #region handlers managment |
|
112 | 102 | |
|
113 | 103 | protected void AddHandler(THandler handler) { |
|
114 | 104 | |
|
115 |
if ( |
|
|
105 | if (IsFulfilled) { | |
|
116 | 106 | // the promise is in the resolved state, just invoke the handler |
|
117 |
SignalHandler(handler |
|
|
107 | SignalHandler(handler); | |
|
118 | 108 | } else { |
|
119 | if (Interlocked.CompareExchange(ref m_handler, handler, null) != null) { | |
|
120 | if (m_extraHandlers == null) | |
|
121 | // compare-exchange will fprotect from loosing already created queue | |
|
122 | Interlocked.CompareExchange(ref m_extraHandlers, new SimpleAsyncQueue<THandler>(), null); | |
|
123 | m_extraHandlers.Enqueue(handler); | |
|
124 | } | |
|
109 | EnqueueHandler(handler); | |
|
125 | 110 | |
|
126 |
if ( |
|
|
111 | if (IsFulfilled && TryDequeueHandler(out handler)) | |
|
127 | 112 | // if the promise have been resolved while we was adding the handler to the queue |
|
128 | 113 | // we can't guarantee that someone is still processing it |
|
129 | 114 | // therefore we need to fetch a handler from the queue and execute it |
|
130 | 115 | // note that fetched handler may be not the one that we have added |
|
131 | 116 | // even we can fetch no handlers at all :) |
|
132 |
SignalHandler(handler |
|
|
117 | SignalHandler(handler); | |
|
118 | } | |
|
119 | ||
|
133 | 120 |
|
|
134 | 121 | |
|
122 | void EnqueueHandler(THandler handler) { | |
|
123 | if (Interlocked.CompareExchange(ref m_handler, handler, null) != null) { | |
|
124 | if (m_extraHandlers == null) | |
|
125 | // compare-exchange will protect from loosing already created queue | |
|
126 | Interlocked.CompareExchange(ref m_extraHandlers, new SimpleAsyncQueue<THandler>(), null); | |
|
127 | m_extraHandlers.Enqueue(handler); | |
|
128 | } | |
|
135 | 129 | } |
|
136 | 130 | |
|
137 | 131 | bool TryDequeueHandler(out THandler handler) { |
@@ -142,29 +136,6 namespace Implab { | |||
|
142 | 136 | } |
|
143 | 137 | |
|
144 | 138 | #endregion |
|
145 | ||
|
146 | #region IPromise implementation | |
|
147 | ||
|
148 | public bool IsFulfilled { | |
|
149 | get { | |
|
150 | return m_state > TRANSITIONAL_STATE; | |
|
151 | 139 | } |
|
152 | 140 | } |
|
153 | 141 | |
|
154 | public bool IsRejected { | |
|
155 | get { | |
|
156 | return m_state == REJECTED_STATE; | |
|
157 | } | |
|
158 | } | |
|
159 | ||
|
160 | #endregion | |
|
161 | ||
|
162 | public Exception RejectReason { | |
|
163 | get { | |
|
164 | return m_error; | |
|
165 | } | |
|
166 | } | |
|
167 | ||
|
168 | } | |
|
169 | } | |
|
170 |
@@ -1,50 +1,77 | |||
|
1 | 1 | using System; |
|
2 | using System.Diagnostics; | |
|
3 | using System.Reflection; | |
|
2 | 4 | using Implab.Parallels; |
|
3 | 5 | |
|
4 | 6 | namespace Implab { |
|
5 | 7 | public abstract class AbstractPromise : AbstractEvent<AbstractPromise.HandlerDescriptor>, IPromise { |
|
6 | 8 | public class HandlerDescriptor { |
|
7 |
readonly Action m_ |
|
|
8 |
readonly Action<Exception> m_ |
|
|
9 | readonly Action m_resolve; | |
|
10 | readonly Action<Exception> m_reject; | |
|
11 | ||
|
12 | readonly IDeferred m_deferred; | |
|
9 | 13 | public HandlerDescriptor(Action success, Action<Exception> error) { |
|
10 |
m_ |
|
|
11 |
m_ |
|
|
14 | m_resolve = success; | |
|
15 | m_reject = error; | |
|
12 | 16 | } |
|
13 | 17 | |
|
14 | 18 | public void SignalSuccess() { |
|
15 | if (m_handler != null) { | |
|
16 | 19 |
|
|
17 |
|
|
|
18 | // Analysis disable once EmptyGeneralCatchClause | |
|
19 | } catch { | |
|
20 | if (m_resolve != null) | |
|
21 | m_resolve(); | |
|
22 | m_deferred.Resolve(); | |
|
23 | } catch (Exception ex) { | |
|
24 | m_deferred.Reject(ex); | |
|
25 | } | |
|
26 | } | |
|
27 | ||
|
28 | public void SignalError(Exception err) { | |
|
29 | if (m_reject != null) { | |
|
30 | try { | |
|
31 | m_reject(err); | |
|
32 | m_deferred.Resolve(); | |
|
33 | } catch (Exception ex) { | |
|
34 | m_deferred.Reject(ex); | |
|
35 | } | |
|
20 | 36 |
|
|
21 | 37 |
|
|
22 | 38 |
|
|
23 | 39 | |
|
24 | public void SignalError(Exception err) { | |
|
25 | if (m_error != null) { | |
|
26 | try { | |
|
27 | m_error(err); | |
|
28 | // Analysis disable once EmptyGeneralCatchClause | |
|
29 |
|
|
|
40 | PromiseState m_state; | |
|
41 | ||
|
42 | Exception m_error; | |
|
43 | ||
|
44 | public bool IsRejected { | |
|
45 | get { | |
|
46 | return m_state == PromiseState.Rejected; | |
|
30 | 47 |
|
|
31 | 48 |
|
|
49 | ||
|
50 | public bool IsResolved { | |
|
51 | get { | |
|
52 | return m_state == PromiseState.Resolved; | |
|
53 | } | |
|
54 | } | |
|
55 | ||
|
56 | public Exception RejectReason { | |
|
57 | get { | |
|
58 | return m_error; | |
|
32 | 59 | } |
|
33 | 60 | } |
|
34 | 61 | |
|
35 | 62 | |
|
36 | 63 | #region implemented abstract members of AbstractPromise |
|
37 | 64 | |
|
38 |
protected override void SignalHandler(HandlerDescriptor handler |
|
|
39 |
switch ( |
|
|
40 | case SUCCEEDED_STATE: | |
|
65 | protected override void SignalHandler(HandlerDescriptor handler) { | |
|
66 | switch (m_state) { | |
|
67 | case PromiseState.Resolved: | |
|
41 | 68 | handler.SignalSuccess(); |
|
42 | 69 | break; |
|
43 | case REJECTED_STATE: | |
|
70 | case PromiseState.Rejected: | |
|
44 | 71 | handler.SignalError(RejectReason); |
|
45 | 72 | break; |
|
46 | 73 | default: |
|
47 |
throw new InvalidOperationException(String.Format("Invalid promise signal: {0}", |
|
|
74 | throw new InvalidOperationException(String.Format("Invalid promise signal: {0}", m_state)); | |
|
48 | 75 | } |
|
49 | 76 | } |
|
50 | 77 | |
@@ -56,12 +83,47 namespace Implab { | |||
|
56 | 83 | |
|
57 | 84 | #endregion |
|
58 | 85 | |
|
86 | protected void CompleteResolve() { | |
|
87 | m_state = PromiseState.Resolved; | |
|
88 | CompleteTransit(); | |
|
89 | } | |
|
90 | ||
|
59 | 91 | public Type ResultType { |
|
60 | 92 | get { |
|
61 | 93 | return typeof(void); |
|
62 | 94 | } |
|
63 | 95 | } |
|
64 | 96 | |
|
97 | /// <summary> | |
|
98 | /// Выполняет обещание, сообщая об ошибке | |
|
99 | /// </summary> | |
|
100 | /// <remarks> | |
|
101 | /// Поскольку обещание должно работать в многопточной среде, при его выполнении сразу несколько потоков | |
|
102 | /// могу вернуть ошибку, при этом только первая будет использована в качестве результата, остальные | |
|
103 | /// будут проигнорированы. | |
|
104 | /// </remarks> | |
|
105 | /// <param name="error">Исключение возникшее при выполнении операции</param> | |
|
106 | /// <exception cref="InvalidOperationException">Данное обещание уже выполнено</exception> | |
|
107 | protected void SetError(Exception error) { | |
|
108 | if (BeginTransit()) { | |
|
109 | m_error = error; | |
|
110 | m_state = PromiseState.Rejected; | |
|
111 | CompleteTransit(); | |
|
112 | } else { | |
|
113 | WaitTransition(); | |
|
114 | if (m_state == PromiseState.Resolved) | |
|
115 | throw new InvalidOperationException("The promise is already resolved"); | |
|
116 | } | |
|
117 | } | |
|
118 | ||
|
119 | protected void Rethrow() { | |
|
120 | Debug.Assert(m_error != null); | |
|
121 | if (m_error is OperationCanceledException) | |
|
122 | throw new OperationCanceledException("Operation cancelled", m_error); | |
|
123 | else | |
|
124 | throw new TargetInvocationException(m_error); | |
|
125 | } | |
|
126 | ||
|
65 | 127 | public void On(Action success, Action<Exception> error) { |
|
66 | 128 | AddHandler(new HandlerDescriptor(success, error)); |
|
67 | 129 | } |
@@ -72,16 +134,13 namespace Implab { | |||
|
72 | 134 | |
|
73 | 135 | public void Join() { |
|
74 | 136 | WaitResult(-1); |
|
137 | if (IsRejected) | |
|
138 | Rethrow(); | |
|
75 | 139 | } |
|
76 | 140 | |
|
77 | 141 | public void Join(int timeout) { |
|
78 | 142 | WaitResult(timeout); |
|
79 | 143 | } |
|
80 | ||
|
81 | protected void SetResult() { | |
|
82 | if(BeginSetResult()) | |
|
83 | EndSetResult(); | |
|
84 | } | |
|
85 | 144 | } |
|
86 | 145 | } |
|
87 | 146 |
@@ -4,7 +4,7 using System.Linq; | |||
|
4 | 4 | using System.Text; |
|
5 | 5 | |
|
6 | 6 | namespace Implab { |
|
7 |
public interface IPromise |
|
|
7 | public interface IPromise { | |
|
8 | 8 | |
|
9 | 9 | /// <summary> |
|
10 | 10 | /// Тип результата, получаемого через данное обещание. |
@@ -2,22 +2,22 | |||
|
2 | 2 | using Implab.Parallels; |
|
3 | 3 | |
|
4 | 4 | namespace Implab { |
|
5 |
public class Promise : AbstractPromise |
|
|
5 | public class Promise : AbstractPromise { | |
|
6 | 6 | public static readonly IPromise Success; |
|
7 | 7 | |
|
8 | 8 | static Promise() { |
|
9 | 9 | Success = new SuccessPromise(); |
|
10 | 10 | } |
|
11 | 11 | |
|
12 |
|
|
|
12 | internal void ResolvePromise() { | |
|
13 | 13 | SetResult(); |
|
14 | 14 | } |
|
15 | 15 | |
|
16 |
|
|
|
16 | internal void RejectPromise(Exception error) { | |
|
17 | 17 | SetError(error); |
|
18 | 18 | } |
|
19 | 19 | |
|
20 |
public static IPromise |
|
|
20 | public static IPromise Reject(Exception exception) { | |
|
21 | 21 | return new FailedPromise(exception); |
|
22 | 22 | } |
|
23 | 23 | } |
General Comments 3
ok, latest stable version should be in default
You need to be logged in to leave comments.
Login now