@@ -1,48 +1,79 | |||
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1 | 1 | using System; |
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2 | 2 | using Implab.Diagnostics; |
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3 | 3 | using Implab.Parallels; |
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4 | 4 | using Implab; |
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5 | 5 | using System.Collections.Generic; |
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6 | 6 | using System.Collections.Concurrent; |
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7 | 7 | |
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8 | 8 | namespace MonoPlay { |
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9 | 9 | class MainClass { |
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10 | 10 | public static void Main(string[] args) { |
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11 | 11 | if (args == null) |
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12 | 12 | throw new ArgumentNullException("args"); |
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13 | 13 | |
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14 | 14 | var q1 = new MTQueue<int>(); |
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15 | 15 | var q2 = new Queue<int>(); |
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16 | 16 | |
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17 | 17 | const int count = 10000000; |
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18 | 18 | |
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19 | ||
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19 | 20 | var t1 = Environment.TickCount; |
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20 | 21 | |
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21 | for (var i = 0; i < count; i++) | |
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22 |
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22 | Promise<int>.CreateComposite( | |
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23 | new [] { | |
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24 | AsyncPool.InvokeNewThread(() => { | |
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25 | for (var i = 0; i < count; i++) | |
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26 | q1.Enqueue(i); | |
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27 | }), | |
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28 | AsyncPool.InvokeNewThread(() => { | |
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29 | int temp = 0; | |
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30 | for(int i =0 ; i< count ; i++) | |
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31 | while(!q1.TryDequeue(out temp)){ | |
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32 | } | |
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33 | }) | |
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34 | } | |
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35 | ).Join(); | |
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23 | 36 | |
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24 | 37 | var t2 = Environment.TickCount; |
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25 | 38 | Console.WriteLine("MTQueue: {0} ms", t2 - t1); |
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26 | 39 | |
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27 | 40 | t1 = Environment.TickCount; |
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28 | 41 | |
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29 | 42 | for (var i = 0; i < count; i++) |
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30 | 43 | q2.Enqueue(i); |
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31 | 44 | |
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32 | 45 | t2 = Environment.TickCount; |
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33 | 46 | Console.WriteLine("LinkedList: {0} ms", t2 - t1); |
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34 | 47 | |
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35 | 48 | q2 = new Queue<int>(); |
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36 | 49 | |
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37 | 50 | t1 = Environment.TickCount; |
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38 | 51 | |
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39 | for (var i = 0; i < count; i++) | |
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40 |
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41 | q2.Enqueue(i); | |
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52 | Promise<int>.CreateComposite( | |
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53 | new [] { | |
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54 | AsyncPool.InvokeNewThread(() => { | |
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55 | for (var i = 0; i < count; i++) | |
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56 | lock (q2) | |
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57 | q2.Enqueue(i); | |
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58 | }), | |
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59 | AsyncPool.InvokeNewThread(() => { | |
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60 | for(int i = 0 ; i< count ;) | |
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61 | lock(q2) { | |
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62 | if(q2.Count == 0) | |
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63 | continue; | |
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64 | q2.Dequeue(); | |
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65 | i++; | |
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66 | } | |
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67 | ||
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68 | }) | |
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69 | } | |
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70 | ).Join(); | |
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71 | ||
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72 | ||
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42 | 73 | |
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43 | 74 | t2 = Environment.TickCount; |
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44 | 75 | Console.WriteLine("LinkedList+Lock: {0} ms", t2 - t1); |
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45 | 76 | |
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46 | 77 | } |
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47 | 78 | } |
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48 | 79 | } |
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