##// END OF EJS Templates
Added ResetState to RunnableComponent to reset in case of failure...
Added ResetState to RunnableComponent to reset in case of failure Added StateChanged event to IRunnable Renamed Promise.SUCCESS -> Promise.Success Added Promise.FromException Renamed Bundle -> PromiseAll in PromiseExtensions

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r156:97fbbf816844 v2
r205:8200ab154c8a v2
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ControlBoundPromise.cs
23 lines | 647 B | text/x-csharp | CSharpLexer
/ Implab.Fx / ControlBoundPromise.cs
using System.Windows.Forms;
using System;
namespace Implab.Fx {
public class ControlBoundPromise<T> : Promise<T> {
readonly Control m_target;
public ControlBoundPromise(Control target) {
Safe.ArgumentNotNull(target, "target");
m_target = target;
}
protected override void SignalHandler(HandlerDescriptor handler, int signal) {
if (m_target.InvokeRequired)
m_target.BeginInvoke(new Action<Promise<T>.HandlerDescriptor, int>(base.SignalHandler), handler, signal);
else
base.SignalHandler(handler, signal);
}
}
}