@@ -99,7 +99,7 namespace Implab.Test { | |||||
99 |
|
99 | |||
100 | [TestMethod] |
|
100 | [TestMethod] | |
101 | public void WorkerPoolSizeTest() { |
|
101 | public void WorkerPoolSizeTest() { | |
102 | var pool = new WorkerPool(5, 10); |
|
102 | var pool = new WorkerPool(5, 10, 0); | |
103 |
|
103 | |||
104 | Assert.AreEqual(5, pool.ThreadCount); |
|
104 | Assert.AreEqual(5, pool.ThreadCount); | |
105 |
|
105 | |||
@@ -119,7 +119,7 namespace Implab.Test { | |||||
119 |
|
119 | |||
120 | [TestMethod] |
|
120 | [TestMethod] | |
121 | public void WorkerPoolCorrectTest() { |
|
121 | public void WorkerPoolCorrectTest() { | |
122 | var pool = new WorkerPool(); |
|
122 | var pool = new WorkerPool(0,1000,100); | |
123 |
|
123 | |||
124 | int iterations = 1000; |
|
124 | int iterations = 1000; | |
125 | int pending = iterations; |
|
125 | int pending = iterations; | |
@@ -244,7 +244,7 namespace Implab.Test { | |||||
244 | [TestMethod] |
|
244 | [TestMethod] | |
245 | public void ChainedMapTest() { |
|
245 | public void ChainedMapTest() { | |
246 |
|
246 | |||
247 |
using (var pool = new WorkerPool( |
|
247 | using (var pool = new WorkerPool(8,100,0)) { | |
248 | int count = 10000; |
|
248 | int count = 10000; | |
249 |
|
249 | |||
250 | double[] args = new double[count]; |
|
250 | double[] args = new double[count]; |
1 | NO CONTENT: modified file, binary diff hidden |
|
NO CONTENT: modified file, binary diff hidden |
@@ -62,7 +62,36 namespace Implab.Parallels { | |||||
62 | } |
|
62 | } | |
63 | } |
|
63 | } | |
64 |
|
64 | |||
65 | bool StartWorker() { |
|
65 | protected abstract bool TryDequeue(out TUnit unit); | |
|
66 | ||||
|
67 | protected virtual bool ExtendPool() { | |||
|
68 | if (m_suspended > 0) { | |||
|
69 | m_hasTasks.Set(); | |||
|
70 | return true; | |||
|
71 | } else | |||
|
72 | return StartWorker(); | |||
|
73 | } | |||
|
74 | ||||
|
75 | /// <summary> | |||
|
76 | /// Запускает либо новый поток, если раньше не было ни одного потока, либо устанавливает событие пробуждение одного спящего потока | |||
|
77 | /// </summary> | |||
|
78 | protected void WakePool() { | |||
|
79 | m_hasTasks.Set(); // wake sleeping thread; | |||
|
80 | ||||
|
81 | if (AllocateThreadSlot(1)) { | |||
|
82 | var worker = new Thread(this.Worker); | |||
|
83 | worker.IsBackground = true; | |||
|
84 | worker.Start(); | |||
|
85 | } | |||
|
86 | } | |||
|
87 | ||||
|
88 | protected virtual void Suspend() { | |||
|
89 | m_hasTasks.WaitOne(); | |||
|
90 | } | |||
|
91 | ||||
|
92 | #region thread slots traits | |||
|
93 | ||||
|
94 | bool AllocateThreadSlot() { | |||
66 | int current; |
|
95 | int current; | |
67 | // use spins to allocate slot for the new thread |
|
96 | // use spins to allocate slot for the new thread | |
68 | do { |
|
97 | do { | |
@@ -72,38 +101,67 namespace Implab.Parallels { | |||||
72 | return false; |
|
101 | return false; | |
73 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current + 1, current)); |
|
102 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current + 1, current)); | |
74 |
|
103 | |||
75 | m_maxRunningThreads = Math.Max(m_maxRunningThreads, current + 1); |
|
104 | UpdateMaxThreads(current + 1); | |
|
105 | ||||
|
106 | return true; | |||
|
107 | } | |||
|
108 | ||||
|
109 | bool AllocateThreadSlot(int desired) { | |||
|
110 | if (desired - 1 != Interlocked.CompareExchange(ref m_runningThreads, desired, desired - 1)) | |||
|
111 | return false; | |||
|
112 | ||||
|
113 | UpdateMaxThreads(desired); | |||
|
114 | ||||
|
115 | return true; | |||
|
116 | } | |||
|
117 | ||||
|
118 | bool ReleaseThreadSlot(out bool last) { | |||
|
119 | last = false; | |||
|
120 | int current; | |||
|
121 | // use spins to release slot for the new thread | |||
|
122 | do { | |||
|
123 | current = m_runningThreads; | |||
|
124 | if (current <= m_minThreads && m_exitRequired == 0) | |||
|
125 | // the thread is reserved | |||
|
126 | return false; | |||
|
127 | } while (current != Interlocked.CompareExchange(ref m_runningThreads, current - 1, current)); | |||
|
128 | ||||
|
129 | last = (current == 1); | |||
76 |
|
130 | |||
|
131 | return true; | |||
|
132 | } | |||
|
133 | ||||
|
134 | /// <summary> | |||
|
135 | /// releases thread slot unconditionally, used during cleanup | |||
|
136 | /// </summary> | |||
|
137 | /// <returns>true - no more threads left</returns> | |||
|
138 | bool ReleaseThreadSlotAnyway() { | |||
|
139 | var left = Interlocked.Decrement(ref m_runningThreads); | |||
|
140 | return left == 0; | |||
|
141 | } | |||
|
142 | ||||
|
143 | void UpdateMaxThreads(int count) { | |||
|
144 | int max; | |||
|
145 | do { | |||
|
146 | max = m_maxRunningThreads; | |||
|
147 | if (max >= count) | |||
|
148 | break; | |||
|
149 | } while(max != Interlocked.CompareExchange(ref m_maxRunningThreads, count, max)); | |||
|
150 | } | |||
|
151 | ||||
|
152 | #endregion | |||
|
153 | ||||
|
154 | bool StartWorker() { | |||
|
155 | if (AllocateThreadSlot()) { | |||
77 | // slot successfully allocated |
|
156 | // slot successfully allocated | |
78 |
|
||||
79 | var worker = new Thread(this.Worker); |
|
157 | var worker = new Thread(this.Worker); | |
80 | worker.IsBackground = true; |
|
158 | worker.IsBackground = true; | |
81 | worker.Start(); |
|
159 | worker.Start(); | |
82 |
|
160 | |||
83 | return true; |
|
161 | return true; | |
84 | } |
|
162 | } else { | |
85 |
|
163 | return false; | ||
86 | protected abstract bool TryDequeue(out TUnit unit); |
|
|||
87 |
|
||||
88 | protected virtual void WakeNewWorker(bool extend) { |
|
|||
89 | if (m_suspended > 0) |
|
|||
90 | m_hasTasks.Set(); |
|
|||
91 | else |
|
|||
92 | StartWorker(); |
|
|||
93 | } |
|
164 | } | |
94 |
|
||||
95 | /// <summary> |
|
|||
96 | /// Запускает либо новый поток, если раньше не было ни одного потока, либо устанавливает событие пробуждение одного спящего потока |
|
|||
97 | /// </summary> |
|
|||
98 | protected void StartIfIdle() { |
|
|||
99 | int threads; |
|
|||
100 | do { |
|
|||
101 |
|
||||
102 | } |
|
|||
103 | } |
|
|||
104 |
|
||||
105 | protected virtual void Suspend() { |
|
|||
106 | m_hasTasks.WaitOne(); |
|
|||
107 | } |
|
165 | } | |
108 |
|
166 | |||
109 | bool FetchTask(out TUnit unit) { |
|
167 | bool FetchTask(out TUnit unit) { | |
@@ -111,35 +169,32 namespace Implab.Parallels { | |||||
111 | // exit if requested |
|
169 | // exit if requested | |
112 | if (m_exitRequired != 0) { |
|
170 | if (m_exitRequired != 0) { | |
113 | // release the thread slot |
|
171 | // release the thread slot | |
114 | var running = Interlocked.Decrement(ref m_runningThreads); |
|
172 | if (ReleaseThreadSlotAnyway()) // it was the last worker | |
115 | if (running == 0) // it was the last worker |
|
|||
116 | m_hasTasks.Dispose(); |
|
173 | m_hasTasks.Dispose(); | |
117 | else |
|
174 | else | |
118 |
m_hasTasks.Set(); // |
|
175 | m_hasTasks.Set(); // wake next worker | |
119 | unit = default(TUnit); |
|
176 | unit = default(TUnit); | |
120 | return false; |
|
177 | return false; | |
121 | } |
|
178 | } | |
122 |
|
179 | |||
123 | // fetch task |
|
180 | // fetch task | |
124 | if (TryDequeue(out unit)) { |
|
181 | if (TryDequeue(out unit)) { | |
125 |
|
|
182 | ExtendPool(); | |
126 | return true; |
|
183 | return true; | |
127 | } |
|
184 | } | |
128 |
|
185 | |||
129 | //no tasks left, exit if the thread is no longer needed |
|
186 | //no tasks left, exit if the thread is no longer needed | |
130 | int runningThreads; |
|
187 | bool last; | |
131 | bool exit = true; |
|
188 | if (ReleaseThreadSlot(out last)) { | |
132 | do { |
|
189 | if (last && m_hasTasks.WaitOne(0)) { | |
133 | runningThreads = m_runningThreads; |
|
190 | if (AllocateThreadSlot(1)) | |
134 | if (runningThreads <= m_minThreads) { |
|
191 | continue; // spin again... | |
135 | // check wheather this is the last thread and we have tasks |
|
192 | else | |
|
193 | // we failed to reallocate slot for this thread | |||
|
194 | // therefore we need to release the event | |||
|
195 | m_hasTasks.Set(); | |||
|
196 | } | |||
136 |
|
197 | |||
137 | exit = false; |
|
|||
138 | break; |
|
|||
139 | } |
|
|||
140 | } while (runningThreads != Interlocked.CompareExchange(ref m_runningThreads, runningThreads - 1, runningThreads)); |
|
|||
141 |
|
||||
142 | if (exit) { |
|
|||
143 | return false; |
|
198 | return false; | |
144 | } |
|
199 | } | |
145 |
|
200 |
@@ -57,17 +57,16 namespace Implab.Parallels { | |||||
57 | var len = Interlocked.Increment(ref m_queueLength); |
|
57 | var len = Interlocked.Increment(ref m_queueLength); | |
58 | m_queue.Enqueue(unit); |
|
58 | m_queue.Enqueue(unit); | |
59 |
|
59 | |||
60 |
if |
|
60 | if(!ExtendPool()) | |
61 |
|
|
61 | WakePool(); | |
62 | WakeNewWorker(false); |
|
|||
63 | } |
|
62 | } | |
64 |
|
63 | |||
65 |
protected override |
|
64 | protected override bool ExtendPool() { | |
66 |
if ( |
|
65 | if (m_queueLength <= m_threshold*ThreadCount) | |
67 | // in this case we are in active thread and it request for additional workers |
|
66 | // in this case we are in active thread and it request for additional workers | |
68 | // satisfy it only when queue is longer than threshold |
|
67 | // satisfy it only when queue is longer than threshold | |
69 | return; |
|
68 | return false; | |
70 |
base. |
|
69 | return base.ExtendPool(); | |
71 | } |
|
70 | } | |
72 |
|
71 | |||
73 | protected override bool TryDequeue(out Action unit) { |
|
72 | protected override bool TryDequeue(out Action unit) { |
General Comments 0
You need to be logged in to leave comments.
Login now